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percivaldanvers

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  1. Interesting! I will see if I can recreate the issue on a shorter track - thanks for looking into it!
  2. Yeah my general rule of thumb is to totally avoid even touching it. In this case I had run through every other option I could think of to get the temperature down.
  3. Hello all, I just had a mission in which my engine quit on a return flight across the channel. I was surprised because I was flying at 2800 RPM to conserve fuel for the return journey, which should be well below continuous power. I wasn't going really fast, but I was definitely not going so slow that the engine would overheat from lack of air flow. Nevertheless, the temps got over 110 C and stayed there. I'm wondering if anyone can give me any insight as to why the engine was overheating, and what I could do to stop it. I'm not saying anything is a bug here - more of a "what did I do wrong and how can I learn from it" type of thing. I did play through the track and take control to try manipulating the thermostat knob, but I accidentally turned it the wrong way and immediately killed the engine. I've attached the track, but it is quite long. Really the main info is in the below screenshots of the aircraft and instrument panel minutes before the engine failure. why did my engine overheat.trk
  4. Hi All, Sorry - I looked for an existing thread but I could find one that wasn't years old so I started this one. Mods feel free to merge this thread with the proper one if it exists I'm playing through Eastern Friendship currently and am really enjoying it! That said I'm stuck on Mission 2 and could use some tactical advice. Whenever I go to hit the bunker at waypoint 3 I eat a MANPAD. I'm not sure how to avoid it because the ground elevation in the target area,s the low cloud ceiling, and the need to maintain a laser track for the GBUs combine to force you into the engagement envelope. I try to pre-flare rolling in but maybe I'm not doing a good job of that. I'm not really sure what else to do - what's a good strategy here? UPDATE: I managed to beat the mission, flying a higher attack profile basically.
  5. +1 this would be helpful for a mission I'm making.
  6. Yeah I recall Gunther Rall said the 109 was like a flueret and the 190 a cavalry sabre. It's a good way of thinking about it because it speaks to the comparative strengths of the two. You wouldn't duel with a heavy cavalry sabre, but a formation of cavalrymen charging can hit with astonishing force. Thanks to the advice of everyone here I'm starting to see the advantages better. It takes a lot of effort to get into the mindset of using your roll rate effectively, but once you do it's a fantastic defensive maneuver, which has the advantage of not bleeding your energy down to nothing. Spitfires don't worry me at all. They're so slow, that, as you can say, you can just leave the moment things aren't working for you and just reengage on your own terms. P-47s do just about everything worse so they don't bother me at all either. Only the Mustang has really troubled me because it does most things the D9 does just about as well. WRT to the 109 I think that plane will always be my first love. It's the first one I was ever able to win a challenging fight against. Last night I did a mission where I replcade the mustangs in the D9 "Dogfight" scenario with K4s and it was a really interesting fight. I won with the Dora, but it was quite something. They were extremely maneuverable but fast enough to be hard to lose.
  7. lol what? I expressed some earnest frustration here, and people here have given me some advice and I have improved my understanding of this aircraft as a result. I would call this a pretty mature, successful discussion on the whole. And yeah, half the stuff you read about the Fw-190 pretty much does call it a super plane. Kursk was 1943, at which point the German pilot training hours were already noticeably fewer than they had been before, although not yet as bad as they'd be in 1944/45, and this was also no longer the VVS-KA of 1941 that had essentially no training, so no, I don't accept that mere disparity in training hours accounts for the difference. And, likewise, there were guys who had thousands of flight hours and hundreds of air combats who struggled to get to grips with the Fw-190. Gerhard Barkhorn was one such. 301 victories, but none of them with the Fw-190 despite being assigned to a Fw-190 later in his career.
  8. I almost never play online. In all honesty I'm a big Fw-190 fan. I own a bunch of books about it and I love the engineering behind it. I just get demoralized that I can't make it perform like I've read in the history books. I mean you read about stuff like Jg 54 getting a 60:1 victory to loss ratio with the 190 over Kursk, or Eric Brown calling the D-9 one of the 20 best aircraft of all time, and it starts to really sting when you get shot down over and over. All that said I've picked up a few tricks in this thread that are definitely changing that experience.
  9. Ahh okay thank you! That has confused me for ages.
  10. Well timing might be a bit tricky because I'm on pretty much the opposite side of the world from you Okay that's where I get confused a bit. So when you say 30 minutes at 3250 are you talking about high RPMS with MW50 turned off? Because normally don't get to 3250 without MW50 on. And, for whatever reason the coolant temps are always to the right of 110 unless I manually adjust the thermostat to force the radiator open. Maybe that's because I always have the MW50 on but I'm not actually running it except when I dip into max throttle for brief periods.
  11. Let me ask one other thing - How long do you run the engine in full power with MW-50? I know this question is asked all over the forum, but reading the manual and looking at different responses I'm still not clear on whether it's 3 minutes or 10 minutes at a time? It seems like I've been able to do 10 minutes myself but I'm pretty frantically checking the temps while doing that, which takes my eyes off the fight. And yeah I've been flying a lot against the AI, which is just innately frustrating. I would definitely be up for some flights together! I've done a bit of MP flying but not much.
  12. I really want to agree. On paper everything you say is true, but extending when you don't have an advantage is much easier said than done. If you're up against a Mustang, you're going to need to fly perfectly or your tiny speed advantage will disappear, and it can take so long to extend away that you're halfway across the map from where you want to be before you're safe. I am starting to learn to not touch the radiator knob though. Back in the days of the first engine bug, I got into the habit of having them all the way open, which is definitely not good for performance, but at the time it was the only way I knew to keep the engine from breaking. I'm curious how you're able to climb faster than a 109 in a D9 though. It seems like you need to maintain a high airspeed with the Dora to not cook the engine at high power settings, which rules out any but very shallow climbs. All a Mustang has to do is a spiral climb and then he can drop down on me whenever he wants because I can't follow him. I do think that a lot of my problems come from flying sp a lot. My schedule is fairly irregular and I rarely have a solid hour or two to devote on an MP sortie, so I fly offline and do campaigns a lot. The AI FM's limitations are particularly hard on the 190. You're on your own in basically every mission since your wingmen will just try to turn fight spitfires and get killed very quickly.
  13. Glad it's not just me. And I'm not sure how much of a narrative thing it is either. In Jagdflieger Mission 4 you go up against spitfires and pretty typically your squadron of 109s absolutely wrecks them.
  14. Between the Anton and the Dora, I have 300 hours in DCS flying Fw-190s. I regret them. I get it, you have to boom and zoom, as if barely squeezing a 5kph speed advantage on the Mustang that's somehow always on your tail constitutes "zoom." Yes you can roll, you can do scissors to force the Mustang to overshoot only for him to just climb up and then get back on your 6:00 again. You've got an engine that is somehow always just shy of overheating no matter how carefully you baby it, no matter that the radiators are always all the way open. The moment you think you might be having fun with this thing your RPMs cough and whaddaya know, the engine is dead. And there's no getting around running the engine hard. Low energy fights are totally out of the question, and everything you do other than flying in a straight line or diving will hemorrhage your energy down to nothing. So you just kind of sit there, with your engine on the verge of death as you hope the Mustang that's clawing its way towards you will just go away, but it won't. You can't turn, you can't climb, and eventually you run out of altitude to dive with. I want to love this thing so much. Every history book I read on the subject makes it out to be this amazing, revolutionary aircraft. Pilots on both sides are unanimous in their love (or dread) of the "Butcher Bird" but it's just so frustratingly lost on me when I try to fly it. It really makes me genuinely sad. UPDATE: Thanks to the advice of people on this thread I am doing much better with the Dora and having a lot more fun with it! Thanks to you guys I no longer hate this thing.
  15. At least you're flying the spitfire, which is viable in sp. As a Fw-190 fan I can pretty much write off my wingmen the moment the fight begins
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