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Trekker

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Everything posted by Trekker

  1. so after some testing, it's not the submenu script (although I do thank you for cleaning that up) it's actually MIST 4.4.90... something I didn't remember having an issue with in past verions. Loading a clean map with that using do script file as instructed will lock out the DSMS, without ever using the "prepare mission" or anything else. I've attached a clean mission (1 A10C II located at Senaki, Caucuses) with the simple trigger to load MIST, and you can see it locks the tape. I then went into the mission zip, and was unable to find any folders that others recommend deleting in other threads. As it is I'm stuck now, as other trigger functions I use use the MIST tools for things like flag assignments and respawning, so until I either find a legacy version of MIST that doesn't do this, or the authors of MIST address the issue, I'm unable to continue the design of my mission, not to mention having to scrap everything I've done up to this point lol. Caucasus_ATIS_Hidden_Template-testing.miz
  2. *update* so it appears what's doing it is my script for adding in nested submenus in the f10 coms menu. the menus themselves work fine, but I loaded everything except that trigger and it the mission works fine, the DSMS will load properly and everything, however with that menu added in suddenly the A10 can't load the tape. I've attached below a copy of the submenu script, be gentle in your criticism of it as scripting is not my forte, about the most coding I do is hex dec on volkswagens and audi's when they come through my shop lol. local subR = missionCommands.addSubMenu('Mission Options') local subN1 = missionCommands.addSubMenu('Tankers', subR) local subN2 = missionCommands.addSubMenu('SHELL 2', subN1) local subN2 = missionCommands.addCommand('Push SHELL 2', subN2, function() trigger.action.setUserFlag('11',true) end) local subN2 = missionCommands.addSubMenu('Arco 2', subN1)local subN2 = missionCommands.addCommand('Push ARCO 2', subN2, function() trigger.action.setUserFlag('12',true) end) local subN2 = missionCommands.addSubMenu('TEXACO 2', subN1) local subN2 = missionCommands.addCommand('Push TEXACO 2', subN2, function() trigger.action.setUserFlag('13',true) end) local subN3 = missionCommands.addSubMenu('QRF Spawning', subR) local subN4 = missionCommands.addCommand('Push QRF - Guns', subN3, function() trigger.action.setUserFlag('14',true) end) local subN4 = missionCommands.addCommand('Push QRF - Ace', subN3, function() trigger.action.setUserFlag('15',true) end) Thanks again.
  3. Thanks for the quick response Yurgon. Now this is a weird one. I can load it just fine in the ME, but trying to run it as a mission causes the same hang during load I assume you were getting. I guess I'll start over from scratch... again.
  4. I've been working on a mission file with an A10, yet every time it wont load the DSMS page. I've been in the files, there is no DSMS folder being created, and I've never used the "prepare mission option". I even went in and made a copy and used the "prepare mission" to see if it would make one, and it did not create a DSMS folder I am using MIST 4.whatever (newest release) any help would be really appreciated. Attached is a copy of the mission tryagain2.miz
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