I have completed some more testing regarding this topic. My methods are maybe not the most elegant, however I think we have just enough information now. I can go deeper into this, but not this weekend. Please also keep in mind, this is done with a Ruby script on another machine ~ So, you won't have the same script we used, and it will more than likely be completely useless to you.
We wrote a small script in Ruby to pull the information from DCS we need, output it to a CSV file, and also to the log. This way we can see the Info in the log as well, so that we can watch the track and compare. Yes I know I could have done this in DCS itself, but honestly the environment is just not great. I prefer to write outside DCS and gather the information in a less heavy way for the Engine. Seems counterintuitive, but it works better this way. The Line of sight script wasn't working, so... That sucks. I'll see if I can get a even better script to gather a format the information better later on. I also set all the units including myself to Immortal, cause they kept dying from FF lol
I set up basically all the radar units, and the ones that are AAA(Tracked), SAM sites even the man pads...Minus the Russian one. I forgot. Once I did this, I took a Kiowa(easy to fly) and proceeded to the targets. I flew all the way to them from initially being completely hidden. This is key because we want them to not see me initially, and if they did, this would break the results. Once I got close enough for even the optical trackers to see me, I then hid in some terrain. Since the point of this is to see if they will drop the Detection, a hole in the ground thanks to the US Department of Energy will be just fine 😛 We left the script running for a period of time to make sure that it was not time based for the drop, and then exported the results.
Quite a few of the Radars can see me Optically, which is interesting. The BUK is a good example, he is all alone just as a launcher, and he can see me with Radar and his eyeballs. Yet the HQ-7 just doesn't seem to have eyeballs. Anyways, back to the data....
UNIT NAME
DETECTION TYPE
CORRECT OR NOT
1L13 EWR
Radar (4)
YES
1L13 EWR
Optical (2)
YES
55G6 EWR
Radar (4)
YES
55G6 EWR
Optical (2)
YES
FPS-117 ECS
Radar (4)
YES
FPS-117 ECS
Optical (2)
YES
FuMG-401
Radar (4)
YES
FuMG-401
Optical (2)
YES
FuSe-65
Radar (4)
YES
FuSe-65
Optical (2)
YES
Soldier stinger
Radar (4)
YES
Soldier stinger
Optical (2)
YES
KDO_Mod40
Radar (4)
YES
KDO_Mod40
Optical (2)
YES
rapier_fsa_optical_tracker_unit
Radar (4)
YES
rapier_fsa_optical_tracker_unit
Optical (2)
YES
HQ-7_LN_P
Radar (4)
YES
HQ-7_LN_P
Optical (2)
YES
HQ-7_LN_SP
Radar (4)
YES
HQ-7_LN_SP
Optical (2)
YES
M1097 Avenger
Radar (4)
YES
M1097 Avenger
Optical (2)
YES
M48 Chaparral
Radar (4)
YES
M48 Chaparral
Optical (2)
YES
M6 Linebacker
Radar (4)
YES
M6 Linebacker
Optical (2)
YES
rapier_fsa_launcher
Radar (4)
NO
rapier_fsa_launcher
Optical (2)
YES
Roland ADS
Radar (4)
YES
Roland ADS
Optical (2)
YES
Strela-10M3
Radar (4)
YES
Strela-10M3
Optical (2)
YES
Tor 9A331
Radar (4)
YES
Tor 9A331
Optical (2)
YES
2S6 Tunguska
Radar (4)
YES
2S6 Tunguska
Optical (2)
YES
Osa 9A33 ln
Radar (4)
YES
Osa 9A33 ln
Optical (2)
YES
Strela-1 9P31
Radar (4)
YES
Strela-1 9P31
Optical (2)
YES
Hawk cwar
Radar (4)
YES
Hawk cwar
Optical (2)
YES
Patriot str
Radar (4)
NO
Patriot str
Optical (2)
YES
Roland Radar
Radar (4)
YES
Roland Radar
Optical (2)
YES
RPC_5N62V
Radar (4)
NO
RPC_5N62V
Optical (2)
YES
Kub 1S91 str
Radar (4)
YES
Kub 1S91 str
Optical (2)
YES
SA-11 Buk LN 9A310M1
Radar (4)
NO
SA-11 Buk LN 9A310M1
Optical (2)
NO
HQ-7_STR_SP
Radar (4)
YES
HQ-7_STR_SP
Optical (2)
YES
Hawk sr
Radar (4)
YES
Hawk sr
Optical (2)
YES
Dog Ear radar
Radar (4)
YES
Dog Ear radar
Optical (2)
YES
NASAMS_Radar_MPQ64F1
Radar (4)
YES
NASAMS_Radar_MPQ64F1
Optical (2)
YES
S-300PS 64H6E sr
Radar (4)
YES
S-300PS 64H6E sr
Optical (2)
YES
S-300PS 40B6MD sr
Radar (4)
YES
S-300PS 40B6MD sr
Optical (2)
YES
S-300PS 40B6MD sr_19J6
Radar (4)
YES
S-300PS 40B6MD sr_19J6
Optical (2)
YES
SA-11 Buk SR 9S18M1
Radar (4)
YES
SA-11 Buk SR 9S18M1
Optical (2)
YES
p-19 s-125 sr
Radar (4)
YES
p-19 s-125 sr
Optical (2)
YES
RLS_19J6
Radar (4)
YES
RLS_19J6
Optical (2)
YES
SON_9
Radar (4)
YES
SON_9
Optical (2)
YES
Hawk tr
Radar (4)
NO
Hawk tr
Optical (2)
YES
rapier_fsa_blindfire_radar
Radar (4)
NO
rapier_fsa_blindfire_radar
Optical (2)
YES
S-300PS 40B6M tr
Radar (4)
NO
S-300PS 40B6M tr
Optical (2)
YES
S-300PS 5H63C 30H6_tr
Radar (4)
NO
S-300PS 5H63C 30H6_tr
Optical (2)
YES
SNR_75V
Radar (4)
NO
SNR_75V
Optical (2)
YES
RD_75
Radar (4)
NO
RD_75
Optical (2)
YES
snr s-125 tr
Radar (4)
YES
snr s-125 tr
Optical (2)
YES
HEMTT_C-RAM_Phalanx
Radar (4)
YES
HEMTT_C-RAM_Phalanx
Optical (2)
YES
Gepard
Radar (4)
YES
Gepard
Optical (2)
YES
Vulcan
Radar (4)
YES
Vulcan
Optical (2)
YES
ZSU-23-4 Shilka
Radar (4)
YES
ZSU-23-4 Shilka
Optical (2)
YES
Soooo.... From what I am seeing, at least as individual units rather than sites, most of them are indeed working. I can mask correctly with terrain. Sadly though, not with buildings I did try that too...
I've attached the track file and my log. With the track file you can at least watch what I do, and the log compare. Again, I can and probably will do this a bit better later on.
Good luck, ❤️
dcs.log Detections2.xlsx Detect_Test_Nevada.trk
Nevada-Test-Detection.miz
I have completed some further testing as it seems that there was a tag added to the Title of this post "Fixed".
They have fixed this radar issue, it now drops the detection when outside of the Radar "Cone"
Ground units are also working perfectly. Once I duck behind the coast line, the Unit can no longer see after a few seconds.
❤️
I did a short little video to cause why not show it in action.... > Video