Jump to content

lagarto

Members
  • Posts

    27
  • Joined

  • Last visited

Personal Information

  • Flight Simulators
    LockOn V1.02
  1. Good night aap_flanker, All of this choices you talk about, are they working in LockOn V1.02? I've tried LOPE, in order to put Kh29T under SU27/33 and MIG29S, but the MFD inside the cockpit doesn't display any image as Mavericks in A10A. Thanks a lot, you're helping me in this dream. :)
  2. But... it should be possible to get it somehow in V1.02?
  3. Wonderfull, Crunch!! but I think you got it in LockOn Flamming Cliffs2, snif. I only got LockOn V1.02, snif... I don't know if there is some "touch" that could be done to get that lovely imaging on the MFD with Kh29Tv missile...
  4. Hello my friends of flights: I was thinking of the way to mod something in LockOn V1.02 to be able to use IR and TV seekers weapons in russian jets such as SU27/33 and MiG29S... just to see something in the MFD inside the cockpit, but I've tried so many things that in the end I don't know how to get it. If you have any idea...:) Kinda regards, friends.
  5. Hello friends, Gupyzer0 is right about SU27 dropping bombs, :) In fact SU27S is able to drop free fall bombs and rockets in the real world. SU27SK is also able, and SU27SKM (at least SKM I) is able too. Not only that, these two versions SK and SKM I are able to fire some precision A-G weapons. You can see it in www.milavia.net. I've got LockOn V1.02 installed since a lot and I've managed to edit MEinit.xml file to give SU27 (and 33 also) these A-G capabilities, so that the version of SU27 that I've got in the game is "updated" up to SK or SKM I variants, that means that I have the SU27 with capabilities to fire A-G laser missiles, anti-radar missiles, and of course, free fall bombs, rockets and guns. The only thing I could not get is about IR and TV A-G missiles neither anti-ship missiles (this last type I got it available in SU33 only). And in the other end, Boberro is also right about MER/TER racks, because I also managed to give SU27 racks capabilities, and it is true, they cannot drop a single bomb, if you drop them you drop them alltogether at the same time when you press the fire button down. The only problem I've found with MER/TER racks in SU27/33 and also in MIG 29S, is that you can select them in the mission editor with their proper names, but when in flight, if you select one of them, then in the lower left corner of the HUD, the names are changed. Only that. But it's wonderfull having SU27/33 and MiG29S updated in the game up to a more recent variant as in real world. I love this sim, and also strike missions. :) Kind regards my friends, Here spring has come again
  6. Good evening friends, yes, i agree with you Doom :)
  7. Thinking about this MFD in russian cockpits in V1.02... I would really be more than great that fantastic people in ED implemented a working MFD with TV and antiship missiles for Mig29S, SU27 and SU33...I wish they could...:cry:
  8. Ok, thanks a lot golsierra2, it's great to know it. By the way, do you know how can we change cockpit to a flyable plane? I was thinking of using mig-29G cockpit with the mig-29S? Thanks a lot again.
  9. Hello again, friends: Great to know it, SVKSniper, but how can you use MiG-29G cockpit?
  10. Hello friends, how do you do? I've got LockOn v1.02 installed from long time ago. I've got a question as usually, - Is it possible to make the mouse active inside the cockpits? if so, is it possible to click with the mouse on any switch or button inside the cockpit? Thanks a lot in advance, and have a nice morning. Here is sunny!!
  11. Hello everyone here, friends: I've got LockOn v1.02 installed since a lot. I've managed to edit Meinit.xml file to add antiship missile Kh-31A, to MiG29S and SU 27. The problem I've found with this, is that when you press down 7 key to enter in A-G mode, and select this type of missile, then if you press i key to activate radar on the MFD, then the image in the MFD is not appearing, it looks like if it was glass broken. The signs to move the target designator work well (you can move them up, down, left and right), but because there is no image on the MFD you can not block the target for the missile to point at. Do you know somehow how to bring the image on the MFD, when in this situation? The problem is the same with those Kh29T missiles, which are TV guided. Thanks a lot in advance. Kind regards.
  12. Thanks a lot, my friend! I'll search for those lines to enable the cannon too in Meinit.xml file. Last thing is whether I need to rename the files for the "cabinas" for cockpits... and if it's possible to enable air refuelling...? :)) Kind regards, and nice evening
  13. Thanks for answering, I supose that AI flight model of Mig 29 K is welll implemented in the game, anyway... is it enough just modifying the "human" parameter to "yes"? or any other changes are needed in Meinit.xml file? Thanks a lot, Kindly regards.
  14. Good night everybody here: This time I've got a question about LockOn V1.02 which I've got installed since a lot. It's the following one: I've managed to edit the MEinit.xml file, and modify the "human" parameter to "yes", in order to get the MIG 29K flyable, but my question is, which flight model will be available when flying this thing? and which cockpit?:smilewink: Thanks a lot in advance, Kind regards.
  15. Thanks a lot Taipan!! Wonderfull, now I can get a bit more situational awarness and manage my wingmen! Normally, I use these radio communications after taking off, to call AWACS and get tactical informations; afterwards when looking for the Tanker in order to refuelling, and finally for calling Tower to find out the nearest available base for landing. Thanks a lot again, It's wonderfull this sim, and all it offers about air workingload. :)))
×
×
  • Create New...