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Posts
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Community Answers
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buur's post in Personal kneeboard? was marked as the answer
Simply place the file in the
C:\Users\xxx\Saved Games\DCS\Kneeboard folder and you should see the page in any mission with any plane.
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buur's post in Operating instruction for F-86 was marked as the answer
in the doc folder. \DCSWorld\Mods\aircraft\F-86\Doc
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buur's post in StreamDeck was marked as the answer
The user @scoobie posted here an export script and a profile:
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buur's post in MB-339A PAN not showing in Mission Editor was marked as the answer
Have you activated the historical filter? The small watch?
null
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buur's post in Spawn Big smoke static: altitude is always 0 was marked as the answer
Fire and smoke has it own command to spawn on a specific coordinate. Try this: https://flightcontrol-master.github.io/MOOSE_DOCS_DEVELOP/Documentation/Core.Point.html##(COORDINATE).BigSmokeAndFire
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buur's post in JTAC without restrictions while Assigning Targets was marked as the answer
I know they are working on the JTAC in the background. There are a lot of smaller undocumented changes. If you talk about marking, you refer to smoke marks? Or also mark by laser which should clearly need sight of line.
Ok, checked in ME. What are you describing is only in auto mode. If you choose Laser or WP you already need LOS.
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buur's post in Many JTAC problems when using multiple jtacs was marked as the answer
For me this sounds more like that the distance to the JTAC is to far.
Place the planes on the ground with engine hot near to the JTAC.
Also give the JTAC always enough time to respond and wait with the next request until JTAC has finished his message. If you are to fast the JTAC logic get lost.
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buur's post in Artillery not fireing on point, when over 2.2nm away was marked as the answer
Works fine for me. I don't changed the position. Only added a game master for easy check.
Remember, artillery needs up to 3 mike before they start shellig.