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f22raptoradf

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Everything posted by f22raptoradf

  1. They were dropping GBU-10/12 in Liberation prior to 2.9 consistently. It's not that they are using gun, they just RTB. Perhaps that's related but feels different to me.
  2. After the latest update, I noticed that the Strike Eagle AI is no longer attacking with laser guided bombs. They will drop dumb bombs, but for the purpose of mission building and precision attacks, this is difficult to work with. I haven't tested it out with AI wingmen specifically yet, but AI flights in general will NOT drop laser guided bombs and just RTB. Specs for my machine are i9 12900k, 3090, 64 gb DDR4 3600. Tested on the Syria map, in case it's something just on there. I haven't checked other maps yet. Track attached for reference. MudhenWontAttack.trk
  3. Working on a mission I am creating. When I bug an enemy on the HAD, and TMS long left for TDOA, I get the notification on the HUD, my team splits formation, and then I lose my datalink contacts on the HSD. Normal flight is okay after, but ANY time compression results in significant frame loss. I tested on the Sinai map and it appeared to be okay, but is causing issues on Syria. I am attaching the mission file. Another bug that could be related to this one is that after, my steerpoints were no longer aligned on the radar screen vs the HSD, and I could not cycle off my markpoint on the HUD cueing, though it was selected on the HSD and the autopilot steered toward it fine. I attempted to replicate this but it didn't happen. I will continue experimenting and see if it comes up again. SPECS - i9 12900k, evga 3090 FTW3, 64gb DDR4 3600mhz, WIN11 Viper - The BONE Zone.miz TDOA DATALINK GLITCH.trk
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