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Jaro

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Everything posted by Jaro

  1. @MAXsenna yes, TRK file, zipped TRK file and also video recording are attached.
  2. Bug report — AH-64 Apache FCR elevation drift in Copilot Gunner (CPG) A/A mode -------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Summary When operating the Fire Control Radar (FCR) from the Copilot Gunner (CPG) seat in air-to-air mode, FCR elevation begins to slowly drift downward to its minimum immediately after releasing the Right Hand Grip (RHG) cursor. Re-adjusting elevation and releasing RHG causes the same automatic downward drift, rendering the A/A mode unusable. This happens without any input from any controller (even when all controllers are disconnected and unmapped). I tested it with other player and it happens the same way for both of us. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Module AH-64 Apache -------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Component FCR elevation control from Copilot Gunner (CPG) using Right Hand Grip (RHG) cursor -------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Steps to reproduce 1. Spawn in AH-64 Apache and occupy or switch to the Copilot Gunner (CPG) position, in multicrew configuration (with another player) 2. Select Fire Control Radar and set radar to air-to-air (A/A) mode. 3. Use the Right Hand Grip (RHG) cursor to change FCR elevation to any value, then release RHG. 4. Observe FCR elevation slowly drifting downward to its minimum. 5. Re-adjust elevation with RHG, release RHG, and observe the automatic downward drift repeating. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Expected result FCR elevation remains stable after releasing RHG cursor and maintains the manually set elevation in A/A mode. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Actual result FCR elevation continuously and slowly drifts to negative values until it reaches the possible minimum after RHG is released, repeating every time elevation is adjusted and RHG is released. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Additional observations / test matrix - The bug is not caused by controller input signals; it occurs with all controllers disconnected. - The issue occurs in multiplayer when the CPG is a human player. - The problem is independent of server and map; it occurs on all servers and maps tested. - The issue affects both Player 1 and Player 2 CPG positions equally. - A/A mode is the only mode that uses exclusively manual elevation setting; this bug prevents practical use of the radar in that mode. - When you switch to TADS and turn on LINK, FCR stops to drift downwards. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Impact The bug prevents reliable manual elevation control of the FCR in air-to-air mode from the CPG seat, making the A/A radar mode effectively unusable in gameplay and training. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Logs / attachments Game engine Logs attached. Video attached. Reproducible without any input devices connected. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Suggested priority High — blocks core A/A functionality for CPG. 4YA_SYR_PVE_V2.93[03_JUN_BKN]-20251004-213326.trk 4YA_SYR_PVE_V2.93[03_JUN_BKN]-20251004-213326.trk.zip AH 64 FCR Elevation Bug.mov
  3. I am little suprised I haven't find this topic in bugs, but since version 2.9.7.59074 and also in version 2.9.7.59263, I (neither my team mate): Cannot spawn on the supercarrier: I get spawn at 500 feet right above the supercarrier, but not on the deck. I tried clod start, hot start, start on ramp. Always the same result Cannot land on the supercarrier: my hook never catch any wire. AI is able to land on the supercarrier though. Cannot steer supercarier/use new features as chief: it doesn't spawn me into super carrier, when enabled in mission editor. I am able to spawn on Forrestal, so this appears to be specific for supercarrier. But it broke all my carrier training missions. Is this a known bug?
  4. Strong annoying noise after some re-spawns I noticed since stable version 2.5.6.52437 (present also currently on beta 2.5.6.54046) on SP and MP that after some re-spawns (random), you hear very annoying and strong noise during take-off (speed about 100 knots+) and then during entire flight. The noise is like open air-brakes but much more stronger (like the canopy is opened). However this noise happens only sometimes (like 1 of 4-5 re-spawns). It never occurred during 1st flight of the mission. Armament is not relevant to the noise, it happened with completely empty plane and with fully loaded plane too.
  5. Hello. I have noticed that vertical scan in close air mode doesn't work any more on Beta. Looks like radar is pointed to a very small area under the Viper. Does anyone else notice this on Beta?
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