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Magoa

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  1. Hello. Since the upgrade to 2.7 I have a problem with my dedicated server and missions including the VPC Airfield Equipment v0.9.6 mod (by voc & edited by Rudel_chw). Locally, no problem, the missions work perfectly after installing the mod with its patch (see pictures below) On the dedicated server, even when installing the mod and the patch the mod objects appear as a Leo tank (see pictures below). Stranger still, when I view the track recorded on the server everything is normal (see pictures below)! I don't know what to think about it, especially since on the dedicated server track everything is normal! If anyone has an idea I'm interested. Thanks in advance
  2. Yes Rudel, with 2 configs OVGME everything it's OK. Thanks all and have a good flight
  3. Hello Minsky and thank you for your response. I had already tried this method explained in a post on page 3. I tried it again, but it doesn't work. But to be as clear as possible: OVGME installs the fix in the savedgame folder. 1/ I tried all combinations by installing fake_omni_lights.fx and fake_spot_lights.fx in the savedgame and E:\Eagle Dynamics\DCS World OpenBeta\Bazar\shaders\model folders. This doesn't work either and worse the game crashes directly when launching the mission. On the other hand I discovered in E:\Eagle Dynamics\DCS World OpenBeta\Bazar\shaders\model that the original animated_fake_omni_lights.fx and animated_fake_spot_lights.fx files are renamed animated_fake_omni_lights2.fx and animated_fake_spot_lights2.fx. 2/ I tested all possibilities with these 4 files, renaming (or not) them with 2 at the end and placing them in C:\Users\*******\Saved Games\DCS.openbeta\Bazar\shaders\model: and/or E:\Eagle Dynamics\DCS World OpenBeta\Bazar\shaders\model. Result all possibility crash the game during the mission launch. 3/ The only "combination" that partially works (the mission launches and crashes when I position some of the VPC objects) is the following: C:\Users\*******\Saved Games\DCS.openbeta\Bazar\shaders\model: Files: fake_omni_lights.fx and fake_spot_lights.fx from the patch E:\Eagle Dynamics\DCS World OpenBeta\Bazar\shaders\model Files: fake_omni_lights.fx and fake_spot_lights.fx original but renamed fake_omni_lights2.fx and fake_spot_lights2.fx and animated_fake_omni_lights2.fx and animated_fake_spot_lights2.fx files Could someone please check his files and forward me his files animated_fake_omni_lights.fx and animated_fake_spot_lights.fx and tell me if they are renamed animated_fake_omni_lights2.fx and animated_fake_spot_lights2.fx. Translated with www.DeepL.com/Translator (free version)
  4. Hello. I just reinstalled the whole DCS and my mods and some VPC objects are crashing in the editor. I did reinstall the last files compiled by Rudel_chw. Note that it crashes only with some objects (towerlight,...) and not with others (VPC Nato Canopy,...) I add you the logs where errors appear in connection with fake_omni_lights.fx at the bottom. Any ideas ? Thank You dcs.log
  5. You're right. . I have installed properly the mods on the dedicated server, and now i have nice realistic texture for a MBT Leopard 2A6M The problem it is mod item are not correctly assigned.
  6. Hello. I share with you a new problem that appeared spontaneously on my dedicated server. The following items were working perfectly Saturday night and were lighting up at night: VPC-NATO-CANOPY VPC-NATO-LIGHT TOWER v1 Two days ago I modified my .miz map by creating groups that should contain the following items: VPC-NATO-CANOPY VPC-NATO-CANOPY v2 VPC-NATO-CANOPY v3 VPC-NATO-LIGHT TOWER v1 VPC-NATO-LIGHT TOWER v2 VPC-NATO-LIGHT TOWER v3 The .miz mission in local works perfectly (via the editor or via the missions). On the other hand with the dedicated server I find myself with a bunch of Leo-2 tanks! I repaired DCS beta, removed and reinstalled the VPC mod and its patch with OVGME, remove the mod "briefingroom", nothing nor made that persists. Here are some screenshots Local Server / Mission Dedicated Server The texture looks like the problem of xShin37x Would you have an idea or a track to solve this problem.
  7. Hi Did you see this message with fix .lua files ?
  8. Good night everyone. Indeed everything works and the lighting is magnificent. A touch of extra realism in our bases. But a bug "freezes" the game randomly at home. However, I have fully reinstalled the beta version with this unique mod. The logs show a lot of errors with the game (the specificity of a beta, lol). Today's update doesn't change anything. to be continued. TY for all
  9. Indeed it is strange... I will clean up my beta and reinstall the module to see that. @Rudel_chw: Do you think you will be able to recompile the module including the different modifications in the medium term ?
  10. Thanks for the .lua files Rudel_chw After several tests I noticed that the following objects crash the game only when selected. -VP-Airship -VP-CZT-2-1 -VP-CZT-2-2 -VP-ARZ-2 - VP-NATO-CONTROL-TOWER-1 - VP-LIGHTING TOWER-1 at VP-LIGHTING TOWER-17 You have to go through DCS v2.5 to remove them from the map and to be able to launch it on beta 2.7 and then everything works. No lights for me too (try your mod and fix)
  11. Hello. Despite the application of the fixes explained above, I still have a crash in my missions. Here is the log: "2021-04-18 07: 30: 39.363 WARNING EDCORE: Source C: \ Users \ xxxxxxx \ Saved Games \ DCS.openbeta \ Mods / tech / VPC Airfield Equipment / Shapes NATO is already mounted to the same mount / models /. 2021-04-18 07: 30: 39.364 WARNING EDCORE: Source C: \ Users \ xxxxxxx \ Saved Games \ DCS.openbeta \ Mods / tech / VPC Airfield Equipment / Textures NATO / VPC_NATO_textures is already mounted to the same mount / textures / . 2021-04-18 07: 30: 39.365 WARNING EDCORE: Source C: \ Users \ xxxxxxxx \ Saved Games \ DCS.openbeta \ Mods / tech / VPC Airfield Equipment / Textures NATO / VPC_NATO_textures.zip is already mounted to the same mount / textures /. " Do you have a solution, thank you in advance?
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