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Ru55ell

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Everything posted by Ru55ell

  1. lol yes I have an Oculus CV1 and touch controllers. I did try to remove the binding, but didn't restart DCS (DOH!) I'll re-enable the lua files and give it a go. Thanks Also I'm having to double check the pitch and roll a they are bound by default as well, but they are easy to sort out.
  2. Hi, Sorry if this has been asked before but I've been scratching around trying to see how it can be done. I have been using the app for a while to run a single server which I find is the easiest thing to do. I'm now looking at running a couple of servers on one machine. I know I need separate write folders which I have got (copied and pasted the original saved games folder and renamed it for each server) and then I can set the write folder in the dedicated server tab to those folders, but for the web gui I'll need to set different ports to access the servers web interface? Also the only way I can see to set the port for each server is to modify the serversettings.lua in the config folder in the saved games structure. Has anyone set up multiple servers before that could give me a few pointers in the right direction? Thanks
  3. Since the update I'm having issues with the throttle bind to my X-56 I've noticed that in a few aircraft (Spitfire, P-51, UH-1H only checked so far) that there is a red exclamation against the throttle axis and I am unable to get rid of it despite me clearing my existing keybinds. I've done some testing and found that disabling the warthog throttle lua files (adding .old to the end of it) has worked with the P-51 As I can only see the devices I have in the keybinds this seems to be the only workaround to clear the conflicts for throttle and collective. I'll have to edit the other devices so that only the ones I have are in the input folder of the relevant aircraft edit disabling the lua files for the throttle devices I don't have worked for the UH-1H too, so the workaround is to disable the input lua files of devices that I don't have as I can't get access to devices that are not connected, and these devices seem to have the conflicts and the cause of the issues.
  4. I fly in VR and have the flaps handle bound to a rotary dial on my HOTAS. Prior to the update it was all working perfectly, but since the update the flaps handle in the aircraft doesn't move but looking at the wing the flaps do move. Also I have the open and close canopy bound but this binding is not working now. LShift+C and LCtrl+C work, and looking at the keybinds there are two entries for opening and closing the canopy (The keyboard entry which works, and the option to bind to a button which doesn't) This is the same for both variants of the P-51
  5. This is true. It's just a bit weird as to how they behave. I've found that if you have a unit below the balloon you get the guide rope attaching the barrage balloon. If you then blow up the unit in game the balloon will float away on all client machines.
  6. I've noticed that in multiplayer if I shoot down a barrage balloon, that same balloon is still on other peoples machines intact. If someone else shoots a balloon down it's still intact on my screen. It's as though the kill isn't synced between machines. Has anyone else noticed that?
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