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IcarosRedeemed

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Everything posted by IcarosRedeemed

  1. Hi! I have started using Ikarus, and I'm very happy with it. There are certain functions, that do not work for example a warning light for canopy open/close among other things. I suspect that it isn't a bug in Ikarus but a limitation in exporting the data from DCS, so I was wondering whether there is a list of what data can be extracted from DCS for specific aircrafts?
  2. Hi! I edited this question, because I solved part of the problem. I have two panels. I would like to display both panels at the same time, without having to push any buttons. One panel on one screen and the other panel on a second screen. I have tried editing entires for the panel switch in the Ikaros file, setting the value to 1, oldvalue to 0 and event to true, but when I open the cockpit, I still have to push the button. It is an acceptable solution, that I need a button there - or some other instrument, but I would like the secondary panel to be activated along with the front panel at, when the cockpit is launched. Is it possible?
  3. I have just discovered it yesterday! And you are rightn it does (almost) do, what I want. Do you know - or know where I can find a tutorial in - how to make customized inputs in a panel? I'm using Captain Zeens files, but they are limited to certain exports from dcs fx engine RPM but not engine on/off or gears up/down for that matter. I can make buttons on the panel, but I can only switch them by clicking on the panel, not by keyboard presses or (preferably) state changes in DCS.
  4. Fair opinion. I figured, if it is possible to make software like Xpadder, JoystickGremlin, JoytoKey where one can customize device output almost ad libitum, and make games like DCS where button presses and flip switches can be interpreted to mean 'on/off' or '1-2-3' or 1%-100%, it would be equally possible, that someone somewhere had thought to make software, that visualize the same information. Most device software visualize when I press a button, which button I have pressed. For example in DCS, if you have add a switch as a modifer, there is Nothing - no visual feedback at all - that tells you, whether that switch is on or off. And unless you note it somewhere, every time you push it a checklist will not help. Level one - an acceptable solution - would not involve feedback between DCS and the visualization software. If the 'gears' box in the software by default is 'down', and at the beginning of the mission, gears in-game are up, I could just pause the game and press the gears button to synchonize. Level two would be with feedback.
  5. Hi! I have been looking around for some software, that can help me keep visual awareness of what buttons I push during flight other than the simulated cockpit. I am looking for something that can run in the background on a seperate screen on my computer, and give me some permanent visual customizable indications. For example say button 1 is gear up/down. When I press button 1 then a box with the text "Gears" lights up in the window. When I press it again, it turns off. I have found Matricapp.com, but it's a android-to-pc inputting app, so getting it to work on pc requires emulation of android and also LUA, since it does not read inputs on the pc directly, but can read game-states through the API. I am looking for something simpler, that is, something that does not require a lot of working around. Preferably too without having to mess about with LUA, or if necessary, preferably something with thorough and basic tutorials that a dim-witted script-kiddie is able to follow.
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