

pognhek
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Same issue on Mission 8. When I reach WP5 - Marshall, I get a message to set the Whiplash frequency and then press the spacebar. However, nothing happens when I press the spacebar, and I remain stuck in that state. And no option to contact whiplash with F10 menu. I confirmed that the FM radio is set correctly to 51.5, and I also tried using the preset mode—but still no luck. I've encountered this bug three times in a row now. Anyway to get the fix? or do we need to wait next patch?
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Hi Dangerzone, Thanks for you post, i'm just waiting fo 17mm spacer and try, as you suggest, to have some distance with lenses. I discussed with my best friend-optician, and from his opnion, presciption lenses are not the answer. But i think about it, if i'm not finding a correct answer to my issue Nevertheless, thanks for your help. PS: i've also requested help from pimax discord, i'll keep you informed
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Hi all, I'm a new Crystal Light owner, and I'm struggling with both hardware and software IPD settings. I can roughly set the hardware IPD, but I still have an unpleasant feeling between my eyes that eventually leads to nausea after a while in-game. I used the Quest 2 and 3 for a long time and never experienced this sensation. (nota: i play with my glasses) I've tried fine-tuning the software IPD offset—it seems correct in desktop view (both eyes are crystal clear)—but in-game, I still get this uncomfortable feeling, like there's an offset between the eyes. So I’m guessing there might be a difference between the desktop and in-game settings for far and intermediate vision. I admit I have a strong prescription for both eyes, but I was wondering if there’s any method, setting guide, or dedicated tool that could help with precise IPD adjustment for DCS. Here are my current settings: Hardware IPD: 63.5 mm Software IPD: Horizontal right offset: 0.8 / left offset: 1.2 And my current glasses prescription for distance is: Right eye: +3.5 (cylinder 0.5) at 15° Left eye: +2.75 (cylinder 0.5) at 20° My exact IPD measurements are: Right: 33 mm Left: 31.5 mm Thanks for your help,
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hi, I have the exact same configuration as yours. I've left the Quest 3 on the default settings. In DCS, everything is maxed out (including clouds and water). I've only turned off shadows and set terrain shadows to flat. I've also enabled MSAA x2 and set the Pixel Density to 1. I've installed Quad Foveated Rendering, and now I'm getting a constant 72 FPS (occasionally dropping to 36, but not frequently). The only issue I've noticed is some occasional aliasing on certain objects like decks, airport wire fences, etc. I've gotten used to it. With such powerful hardware, you shouldn't need any additional processing." BR,
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Hi all, i've got an issue mapping the speedbrake commande on the throttle of my warthog. I'm trying to map the speedbrake on SPDF button with TARGET. But when i choose PULSE option, the time is not enough to have a complete extend of airbrake, and when i choose the HOLD option, as the switch is still on SPDF, it holds the SB key, generating interferences with other commands. Does anyone have this issue? How can i map properly the speedbrake on this button? Is there a way to stay in HOLD option only for some seconds? Thanks by advance, A.
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OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
pognhek replied to nikoel's topic in Virtual Reality
ok but on what i see, it's supposed that you're using steam. But i'm not using steam. -
OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
pognhek replied to nikoel's topic in Virtual Reality
I've tried, and it works. -
OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
pognhek replied to nikoel's topic in Virtual Reality
Hi all @mbucchia thx for your help. I've tried your suggestions, but the menu don't appear even in safe mode (step 2). What should i check? @edmuss How do configure the oculus to use openVR runtimes instead of the oculus runtimes. The only settings i have, are (see below): -Tools openXR for MR : define openXR as active runtime: -Oculus software to set openXR as active. SO i don't know how to configure for OpenVR. Thks for your help A. -
OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
pognhek replied to nikoel's topic in Virtual Reality
Hi all, I've tried to configure my oculus Quest2 for openXR, following this guide But i can't have the openXR toolkit menu into DCS. i request your help for my settings. What i did : 1) Clean/Repair DCS ==> done 2) Download latest release of OpenXR Tools for windows ==>done And it seems to work, as in systems status, it's "installed and active" 3/4) download and Set runtime to OpenComposite ==>done And it seems to work, as dcs icon is detected and seems active. 5) WMRP ==> Not working (Q2 not detected) but wouldn't that be normal? 6) On oculus software, Open XR is defined as active 7 ) OpenXR Toolkit ==>seems to work because "active" and openCompositeDCS is enabled ==>can't acces to openXRtoolkit menu into DCS I've read other ressources on the web, asking to change a registry key ([HKEY_LOCAL_MACHINE\SOFTWARE\Khronos\OpenXR\1\AvailableRuntimes] "C:\\Program Files\\Oculus\\Support\\oculus-runtime\\oculus_openxr_64.json" to 1 (instead of 0)) So i request for your help with the following questions : Should i use OpenXR/OpenComposite mods for DCS? I've tried but openXRtoolkit is still not working. Is there other things to do? Is there a way to make the Q2 works on WMRP? Does anyone can help me and give me the right procedure to make it work? Or it's not worth insisting to make it work with Q2? Thanks for your help ! -
Hi, for sure: N42 35'00,94783'' E4151'16.14150'' or Grid 37TGH 3423718525, and the target should be inside a town. A.
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Hi all ! I'm starting this campaign, and when a i go through the first operationnal mission(code HEEFEE), the coordinate given into the briefing are not those from the red circle. DDMMSS and grid coordinate are consistant but far away from the supposed target. So i can find the right target. Is that a bug?
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Manymanymany thks !!! i'll hope it will work this afternoon !!!
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yep server is still going !!