I wanted to highlight what I find might be potential issues with the modelling of both hydraulic shock (splash damage) and AAA effectiveness within DCS world. I am aware both of these topics have been highlighted before but wanted to add my own voice to the matter. I am currently a new owner of the Mosquito and am enjoying the clear passion that has been put in by the developers. Yet despite this I have been disappointed with trying to recreate RAF Coastal Command style missions within DCS. Whilst previously only flying modern aircraft within DCS world, I feel in a WW2 context the lack of hydraulic shock and the effectiveness of AAA can feel disappointing when compared to the high quality of aircraft that are being put out. And is also much more obvious within this time period.
Within the modern period the use of standoff weapons and highly accurate weapons means these two elements are not so noticeable. After learning the basics with the mosquito I tried to recreate Coastal Command anti Uboat operations that were conducted on the West French coast. Specifically against Uboats returning to port that were escorted in by various smaller vessels. Via intercepted messages the RAF were able to predict when the Uboats would surface, join up with escorts and move to port (and were vulnerable). Trying to create this within the Channel Map I came across the following issue - 8 mosquitos vs a Uboat and 4 E-boats the mosquitos got obliterated and no enemy craft were lost. With bombs or rockets, Uboat escorted or solo, the mosquitos failed on all attempts. Within DCS something just doesn't feel right regarding hydraulic shock and AAA effectiveness.
I am not suggesting that all attacks were successful. In fact most probably were not. And on that note I came across this page on the history of 304 sqdn who flew Wellingtons: http://www.polishsquadronsremembered.com/304/304Story.htm. This statement would agree with a lack of effectiveness "Summer of 1942 started to look like a very busy time for No. 304. Operational sorties were flown daily. All this hard work, however, paid little in terms of success. In July, only three times Poles encountered and attacked U-boats". Mostly this was because Uboats submerged, along with the fact that "The pressure hull of the U-boat was strong enough to withstand anything but a charge exploding 10 or 20 feet from its hull" (https://uboat.net/allies/technical/depth_charges.htm). But I also want to highlight this passage from the 304 sqdn webpage:
- July 6. The crew of F/O Nowicki dropped six depth charges on submerging U-boat without any results.
- July 10. The crew of F/O Krzyszczuk probably damaged one during its periscope run.
- July 30. Another crew unsuccessfully depth-charged submerging U-boat.
- On August 3, the crew of F/O Zarudzki spotted and attacked submerged ship. After the attack, oily spots and large amount of air babbles were seen.
- On the 9th, the crew of F/O Figura caught surfaced U-boat, but to its great despair was unable to jettisoned depth charges.
- On the night of August 12, the one of the most experienced crew was lost in a first night sortie.
- On August 13, the crew of navigator F/O Nowicki sunk U-boat in position 47N/10W. Three depth charges fell very close to the surfaced German ship, which begun to list to the port and later submerged. British Admiralty confirmed it as destroyed, although no confirmation was found after the war.
I also want to highlight this video (Specifically 11:20):
Regarding this clip I am aware it is effectively Allied propaganda for a home audience. This said, the point I want to make is this - the common trend in all these cases is that Uboats dive when enemy aircraft approach. These aircraft are often lone Sunderland Flying Boats, Catalina or Wellingtons. All of these aircraft are not fast nor maneuverable. Yet within DCS (to be clear not regarding their AI ability to spontaneously dive), there is no reason for a Uboat to dive. By itself it can shoot down many mosquito aircraft trying to attack it. Let alone a medium bomber.
If this were a realistic representation of WW2 AAA - why would Uboats have dived in the examples I have given above? They could have easily shot down these solo aircraft. As a counter point, quoting 304 sqdn page again "May came and the pre-invasion excitement grew. U-boats presence near the French coast became somewhat more noticeable. On May 5, N-304 of F/Lt Miedzybrocki detected two surfaced U-boats and was greeted with fierce fire. Poles managed to attack and damage one of them, although aircraft was badly shot-up and had an onboard fire."
So regarding AAA I actually feel mixed - I can fly reasonably close to the Uboat and dodge AAA until pretty late on the attack run. Yet despite this it still doesn't feel right. Perhaps because strafing has no noticeable effect on onboard AAA (the AI don't stop shooting or become suppressed). And also with the attached track against a Uboat with the ROE "Hold fire" hits by 500ib bombs to the bow did not sink or cause crippling damage to the Uboat.
In DCS' current state, I feel I can't attack a Uboat escorted or not, flying either solo or with wingmen. Too much health perhaps? If the AAA is accurately represented, a successful hit from a bomb/rocket needs to cause more damage. Or splash damage needs to be adjusted. Something needs to be tweaked - aircraft should be a real threat to a Uboat. Especially if its by itself.
Mossie v Uboat.trk