Hello.
First I would like to say thank you for providing this great server for us to enjoy. I love it and have hundreds of rescues and firefights on it, flying all types of helicopters.
I’m glad I’ve found this topic and it’s great to see that the idea is still being improved! The new wildfire effect is pretty cool. WTG!
Now some user feedback:
To be honest I came here specially to request the addition of the Mosquito as a firefighter airplane (I bought that module hoping to use it on this server someday!!) I’m happy to see that other people have already requested that on early posts. It’s a great module and this server deserves it!
It would be great to be more effective in fighting forest fires, departing from small airfields and forward grass airstrips and being able to refill the water tank at those locations. Now THIS would be awesome!
A few other small things that would be cool to have someday:
-pilot stats recording amount of fire cells extinguished;
-possibility to reset pilot stats from the script menu;
-pilot stats recording more data (flight time, rescues, fire cells extinguished, cargo transported, etc…) *per aircraft type and total*.
One last thing: someone with real life Firefighting experience had suggested the ability to strategically drop firefighting personal into the wildfire area to help fighting it. That’s a great idea!
Imagine that the personal when placed, would help prevent the fire from spreading that way (technically/algorithmically speaking, they would hold the fire on that cell just like when u drop water in front of the fire). BUT they are not invincible: there should be a probability for the team to get killed by the fire if it leasts for too long on a cell next to them. This would make the helicopter support very important. Once that spot is controlled, the helicopter should be able to pick them up and relocate the team.
obs: allow one firefighting group per helicopter. If they are lost, Pilot could take another team from the firefighting base.
This would help creating more focus to the helos firefighting mission, making it more fun, specially because we are often fighting that big fire alone (or in a very small group) and it always feels like a lost battle. So having to keep ur ground crew alive adds another level of fun and challenge, even if one can’t stop the whole fire alone.
Ps: Please, first: give us the firefighting Mosquito!
If you took your time to read this until here, thanks for ur attention.