-
Posts
1016 -
Joined
-
Last visited
About MadKreator
- Birthday 02/15/1980
Personal Information
-
Flight Simulators
DCS, IL-2
-
Location
ID
-
Interests
RC Planes, PC Games, Building Custom Cars
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
If you still had the Helios Patches applied, or you had modified those specific files manually to export, then the update would have returned them to their original, non-exportable format. Either re-install the Helios patches or re-do your modifications to those files, since they aren’t exportable natively by ED.
- 1 reply
-
- 1
-
-
Awesome!
-
Always had a fight getting it to work correctly. In my notes a screenshots I saved, I have that highlighted so it must be important
-
Maybe a dumb suggestion, but on the new pc did you remember to set your resolution to include the total screenspace of all screens? And in the VR settings, check the box for “use system resolution”? Your monitor file looks to be fine. Exports still working fine in 2d for me, haven’t tried mixed reality for a long while, but I kept screenshots of my settings I used to make it work.. I will post them up a bit later on.
-
Helios Users- New Mosquito FB MK.VI Profile 1.0.1
MadKreator replied to MadKreator's topic in Multi-Display Support
Updated 1.0.1 1. Adjusted color of airspeed needle. 2. Removed accidental binding on "Keys" button that was sending cycle commands to the kneeboard.- 1 reply
-
- 1
-
-
Helios Users- New Mosquito FB MK.VI Profile 1.0.1
MadKreator replied to MadKreator's topic in DCS: Mosquito FB VI
Updated 1.0.1 Adjusted color of airspeed needle. Removed accidental binding on "Keys" button that was sending cycle commands to the kneeboard.- 1 reply
-
- 1
-
-
1.0.3 - Changed mixture lever animation to not give missing image warnings.
-
Helios Users- New F4U-1D Profile V 1.0.3
MadKreator replied to MadKreator's topic in Multi-Display Support
1.0.3 - Changed mixture lever animation to not give missing image warnings. -
Helios Users- New F4U-1D Profile V 1.0.3
MadKreator replied to MadKreator's topic in Multi-Display Support
Updated to 1.0.2: Added Throttle Quadrant panels to Dash, L1 and Indicators.. Please see the Readme for using the controls and "Known Issues" about the warnings helios will give you. -
Updated to 1.0.2: Added Throttle Quadrant panels to Dash, L1 and Indicators.. Please see the Readme for using the controls and "Known Issues" about the warnings helios will give you.
-
I would agree with that. Could use tweaking, but I don't think it should be easier or dumbed down, just adjusted to a more realistic manner. In a real car just because you hit redline doesn't mean the engine will blow instantly. Lots of variables in there to consider. I would assume aircraft engines are built with some pretty hefty safety margins.Just because you shouldn't go over a certain parameter, doesn't necessarily mean you can't.. maybe .... I love the Jug too .. I have seized the engine a few times not paying attention Only seized the F4U once, coming in for landing and again wasn't paying attention. Loving the F4U too but I agree it's close but not quite there.
-
I do this in the p-47 to slow it down too. Just wishing they all had slider options
-
I’m guessing the people complaining about the engine management being too hard, have never flown the p-47, or tried taking off and landing a Spitfire with “takeoff assistance” turned off. Or they are too used to full burner at all times in more modern jets. Maybe its not setup perfect and some aspects needs adjustments, sure ( WIP right?). But hard to fly and manage the engine? Most certainly not. If anything, I think it’s actually pretty tame, for a warbird… imo
-
Flight Model/Trim Issue with FFB Option Enabled
MadKreator replied to MadKreator's topic in Bugs and Problems
Moza feels great on helis. I will admit. On planes though, especially with my 100mm extension, there's a lot of slop around center where there's virtually no force at all, yet the encoders( or whatever) still register the movements. So you have this area of "free play" where you can still control the plane before and real force ever kicks in. ( not really noticeable on Helis though. Not sure if that's a firmware issue or mechanical design issue. Deadzones aren't the way as the area is more than just " oh its drifting a bit". Its a noticeable lack of force in the center 5-10%. Even with every setting cranked to the max. Feels more like mechanical play to me. Either way I'm happy with the purchase still, but I won't be holding on to it forever. Unless they address that problem before other products hit the market. I'm not opposed to WW hardware, just not a fan of their software. I've become a Virpil fanboy over the years but here in the US almost everything is back ordered and when containers come in, its all spoken for. So you order with the expectation that it will be a few months before you get your item.