=== Log opened UTC 2021-07-22 23:50:08
2021-07-22 23:50:07.290 INFO DCS: Command line: "C:\Program Files\Eagle Dynamics\DCS World\bin/DCS.exe"
2021-07-22 23:50:07.290 INFO DCS: DCS/2.7.3.8494 (x86_64; Windows NT 10.0.19043)
2021-07-22 23:50:07.290 INFO DCS: DCS revision: 188493
2021-07-22 23:50:07.290 INFO DCS: Renderer revision: 22022
2021-07-22 23:50:07.290 INFO DCS: Terrain revision: 21869
2021-07-22 23:50:07.290 INFO DCS: Build number: 605
2021-07-22 23:50:07.290 INFO DCS: CPU cores: 2, threads: 4, System RAM: 8158 MB, Pagefile: 13824 MB
2021-07-22 23:50:07.528 INFO EDCORE: (dDispatcher)enterToState_:0
2021-07-22 23:50:07.724 INFO Dispatcher: 2021/7/23 01:50 V1803061700
2021-07-22 23:50:07.744 INFO NET: ProtocolVersion: 263
2021-07-22 23:50:07.754 INFO SOUND: Using driver: wasapi
2021-07-22 23:50:07.757 INFO SOUND: Found 2 available audio device(s):
2021-07-22 23:50:07.757 INFO SOUND: 0: ID: "{0.0.0.00000000}.{583b03ad-4f7e-4688-8abc-60ea3b50cfb6}", Name: "Realtek Digital Output (Realtek(R) Audio)"
2021-07-22 23:50:07.757 INFO SOUND: 1: ID: "{0.0.0.00000000}.{ddff54e7-8539-497d-86d6-b38431edf70b}", Name: "Speakers (Realtek(R) Audio)"
2021-07-22 23:50:13.049 INFO SOUND: Added sound path: Sounds
2021-07-22 23:50:13.125 INFO SOUNDER: Loaded 209 packed sounders.
2021-07-22 23:50:13.126 INFO Dispatcher: InitLow
2021-07-22 23:50:13.315 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World/bin/CockpitBase.dll
2021-07-22 23:50:35.268 INFO NET: Login success.
2021-07-22 23:50:36.006 INFO NET: Got auth data.
2021-07-22 23:50:36.041 INFO DCS: Successfully got authorization data.
2021-07-22 23:50:36.052 INFO Dispatcher: Loading installed modules...
2021-07-22 23:50:49.819 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua
2021-07-22 23:50:50.558 INFO Scripting: PLUGINS START-------------------------------------------------
2021-07-22 23:50:50.691 INFO SOUND: Added sound path: ./CoreMods/tech/Animals/Sounds
2021-07-22 23:50:50.772 INFO SOUND: Added sound path: ./CoreMods/tech/TechWeaponPack/Sounds
2021-07-22 23:50:50.789 INFO SOUNDER: Loaded 48 packed sounders.
2021-07-22 23:50:51.378 INFO SOUND: Added sound path: ./CoreMods/tech/USS John C Stennis/Sounds
2021-07-22 23:50:51.386 INFO SOUNDER: Loaded 1 packed sounders.
2021-07-22 23:50:51.399 INFO SOUND: Added sound path: ./CoreMods/tech/USS_Nimitz/Sounds
2021-07-22 23:50:51.407 INFO SOUNDER: Loaded 5 packed sounders.
2021-07-22 23:50:51.832 INFO SOUND: Added sound path: ./CoreMods/aircraft/AJS37/Sounds
2021-07-22 23:50:52.046 INFO SOUND: Added sound path: ./CoreMods/aircraft/AV8BNA/Sounds
2021-07-22 23:50:52.188 INFO SOUNDER: Loaded 1 sounders.
2021-07-22 23:50:52.191 WARNING EDCORE: Source ./CoreMods/aircraft/AV8BNA/Shapes is already mounted to the same mount /models/.
2021-07-22 23:50:52.242 INFO SOUND: Added sound path: ./CoreMods/aircraft/C-101/Sounds
2021-07-22 23:50:52.398 INFO SOUND: Added sound path: ./CoreMods/aircraft/ChinaAssetPack/Sounds
2021-07-22 23:50:52.671 INFO SOUNDER: Loaded 12 sounders.
2021-07-22 23:50:52.730 INFO SOUND: Added sound path: ./CoreMods/aircraft/Christen Eagle II/Sounds
2021-07-22 23:50:53.215 INFO SOUND: Added sound path: ./CoreMods/aircraft/F14/Sounds
2021-07-22 23:50:53.455 INFO SOUNDER: Loaded 1 sounders.
2021-07-22 23:50:54.206 INFO SOUND: Added sound path: ./CoreMods/aircraft/I-16/Sounds
2021-07-22 23:50:54.486 INFO SOUND: Added sound path: ./CoreMods/aircraft/M-2000C/Sounds
2021-07-22 23:50:54.703 INFO SOUND: Added sound path: ./CoreMods/aircraft/MiG-21bis/Sounds
2021-07-22 23:50:55.360 INFO SOUND: Added sound path: ./CoreMods/aircraft/SA342/Sounds
2021-07-22 23:50:55.546 INFO SOUND: Added sound path: ./Mods/aircraft/Ka-50/Sounds
2021-07-22 23:50:55.586 INFO SOUND: Added sound path: ./Mods/terrains/MarianaIslands/Sounds
2021-07-22 23:50:55.588 INFO Scripting: plugin: SKIPPED 'A-10A by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics'
2021-07-22 23:50:55.599 INFO Scripting: plugin: SKIPPED 'F-15C': disabled by 'Flaming Cliffs by Eagle Dynamics'
2021-07-22 23:50:55.622 INFO Scripting: plugin: SKIPPED 'MiG-29 Fulcrum by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics'
2021-07-22 23:50:55.628 INFO Scripting: plugin: SKIPPED 'Su-25A by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics'
2021-07-22 23:50:55.628 INFO Scripting: plugin: SKIPPED 'Su-27 Flanker by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics'
2021-07-22 23:50:55.629 INFO Scripting: plugin: SKIPPED 'Su-33 Flanker by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics'
2021-07-22 23:50:55.658 INFO Scripting: PLUGINS DONE--------------------------------------------------
2021-07-22 23:51:03.037 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World/CoreMods/aircraft/AV8BNA/bin/AV8B_AI.dll
2021-07-22 23:51:03.042 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World/CoreMods/aircraft/C-101/bin/C101Core.dll
2021-07-22 23:51:03.049 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World/CoreMods/aircraft/ChinaAssetPack/bin/CAP_AI.dll
2021-07-22 23:51:03.057 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World/CoreMods/aircraft/ChinaAssetPack/bin/JF-17_AI.dll
2021-07-22 23:51:03.065 INFO CE2_AI: Loading CE AI
2021-07-22 23:51:03.065 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World/CoreMods/aircraft/Christen Eagle II/bin/CE2_AI.dll
2021-07-22 23:51:03.072 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World/CoreMods/aircraft/F14/bin/F14-AI.dll
2021-07-22 23:51:03.078 INFO MiG21_AI: Loading Mig21 AI
2021-07-22 23:51:03.078 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World/CoreMods/aircraft/MiG-21bis/bin/MiG21_AI.dll
2021-07-22 23:51:03.091 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World/CoreMods/services/CaptoGlove/bin/edCaptoGlove.dll
2021-07-22 23:51:03.156 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World/CoreMods/services/LeapMotion/bin/edLeapMotion.dll
2021-07-22 23:51:03.224 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World/CoreMods/services/SensoryxVRFree/bin/edSensoryxVRFree.dll
2021-07-22 23:51:03.302 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World/CoreMods/services/VoiceChat/bin/VoiceChat.dll
2021-07-22 23:51:03.503 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World/CoreMods/services/jsAvionics/bin/jsAvionics.dll
2021-07-22 23:51:03.819 INFO DCS: options.graphics =
{
['messagesFontScale'] = 1;
['forestDetailsFactor'] = 1;
['LensEffects'] = 3;
['heatBlr'] = 0;
['anisotropy'] = 4;
['water'] = 2;
['scaleGui'] = 1;
['visibRange'] = 'High';
['lights'] = 2;
['shadows'] = 2;
['MSAA'] = 2;
['SSAA'] = 0;
['civTraffic'] = '';
['clutterMaxDistance'] = 0;
['cockpitGI'] = 1;
['terrainTextures'] = 'min';
['multiMonitorSetup'] = '1camera';
['shadowTree'] = false;
['chimneySmokeDensity'] = 4;
['fullScreen'] = false;
['DOF'] = 0;
['clouds'] = 1;
['sceneryDetailsFactor'] = 1;
['flatTerrainShadows'] = 0;
['SSLR'] = 0;
['effects'] = 3;
['SSAO'] = 0;
['preloadRadius'] = 150000;
['sync'] = false;
['outputGamma'] = 2.2;
['useDeferredShading'] = 1;
['forestDistanceFactor'] = 0.5;
['textures'] = 0;
['terrainMapMFD'] =
{
['distance'] =
{
['mapLodDistance3'] = 200000;
['mapLodDistance2'] = 100000;
['mapLodDistance0'] = 25000;
['mapLodDistance1'] = 50000;
};
};
};
2021-07-22 23:51:03.821 INFO GRAPHICSVISTA: renderer: 'dx11backend.dll'
2021-07-22 23:51:04.926 INFO DX11BACKEND: DX11Renderer initialization (w:1920 h:1080 fullscrn:0 vsync:0 adapter:0 monitor:0 shaderErrors:1)
2021-07-22 23:51:05.130 INFO DX11BACKEND: Driver Concurrent Creates - 1
2021-07-22 23:51:05.130 INFO DX11BACKEND: Driver Command Lists - 1
2021-07-22 23:51:05.155 INFO DX11BACKEND: NVIDIA API init OK
2021-07-22 23:51:05.161 INFO DX11BACKEND: NVIDIA Display Driver Version 47141.r471_34
2021-07-22 23:51:05.162 INFO DX11BACKEND: GPU count:1
2021-07-22 23:51:05.310 INFO DX11BACKEND: commonPool: 68-128, cbPool: 4-14
2021-07-22 23:51:05.310 INFO DX11BACKEND: samplerPool: 5-16
2021-07-22 23:51:05.333 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo/fxo.zip
2021-07-22 23:51:13.483 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 1659/1659.
2021-07-22 23:51:13.511 INFO DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\Laci\Saved Games\DCS\fxo
2021-07-22 23:51:13.514 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 0/0.
2021-07-22 23:51:13.686 INFO VISUALIZER: SceneManager initialization
2021-07-22 23:51:13.746 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1;.
2021-07-22 23:51:13.746 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1;
2021-07-22 23:51:13.995 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1;.
2021-07-22 23:51:13.995 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1;
2021-07-22 23:51:14.223 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1;.
2021-07-22 23:51:14.223 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1;
2021-07-22 23:51:14.467 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1;.
2021-07-22 23:51:14.467 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1;
2021-07-22 23:51:14.718 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1;.
2021-07-22 23:51:14.718 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1;
2021-07-22 23:51:14.843 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1;.
2021-07-22 23:51:14.843 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1;
2021-07-22 23:51:14.977 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1;.
2021-07-22 23:51:14.977 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1;
2021-07-22 23:51:15.118 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1;.
2021-07-22 23:51:15.118 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1;
2021-07-22 23:51:15.268 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1;.
2021-07-22 23:51:15.268 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1;
2021-07-22 23:51:15.351 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1;.
2021-07-22 23:51:15.351 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1;
2021-07-22 23:51:15.435 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1;.
2021-07-22 23:51:15.435 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1;
2021-07-22 23:51:15.525 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1;.
2021-07-22 23:51:15.525 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1;
2021-07-22 23:51:15.619 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1;.
2021-07-22 23:51:15.619 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1;
2021-07-22 23:51:15.679 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1;.
2021-07-22 23:51:15.679 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1;
2021-07-22 23:51:15.742 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1;.
2021-07-22 23:51:15.742 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1;
2021-07-22 23:51:15.808 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1;.
2021-07-22 23:51:15.808 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1;
2021-07-22 23:51:15.880 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1;.
2021-07-22 23:51:15.880 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1;
2021-07-22 23:51:15.930 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1;.
2021-07-22 23:51:15.930 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1;
2021-07-22 23:51:15.982 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1;.
2021-07-22 23:51:15.982 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1;
2021-07-22 23:51:16.041 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1;.
2021-07-22 23:51:16.041 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1;
2021-07-22 23:51:16.101 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1;.
2021-07-22 23:51:16.101 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1;
2021-07-22 23:51:16.143 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1;.
2021-07-22 23:51:16.143 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1;
2021-07-22 23:51:16.192 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1;.
2021-07-22 23:51:16.192 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1;
2021-07-22 23:51:16.243 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1;.
2021-07-22 23:51:16.243 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1;
2021-07-22 23:51:17.292 INFO VISUALIZER: cascade shadows init (preset:'default' quality:2 layers:4 size:1024)
2021-07-22 23:51:17.524 INFO INPUT: Device [Keyboard] created.
2021-07-22 23:51:17.530 INFO INPUT: Device [TWCS Throttle {FAE6B5E0-BD96-11eb-8003-444553540000}] created.
2021-07-22 23:51:17.530 INFO INPUT: Joystick created[TWCS Throttle {FAE6B5E0-BD96-11eb-8003-444553540000}], ForceFeedBack: no
2021-07-22 23:51:17.584 INFO INPUT: Device [T.16000M {FAE640B0-BD96-11eb-8001-444553540000}] created.
2021-07-22 23:51:17.584 INFO INPUT: Joystick created[T.16000M {FAE640B0-BD96-11eb-8001-444553540000}], ForceFeedBack: no
2021-07-22 23:51:17.585 INFO INPUT: Device [Mouse] created.
2021-07-22 23:51:17.595 INFO SOUND: Opening default audio device.
2021-07-22 23:51:17.598 INFO SOUND: Speaker layout: auto
2021-07-22 23:51:17.605 INFO SOUND: Driver reports 2 channels with mask 0x3
2021-07-22 23:51:17.605 INFO SOUND: Using 2 channels at 48000 Hz
2021-07-22 23:51:17.605 INFO SOUND: Channel layout: Headphones/Stereo
2021-07-22 23:51:17.767 INFO SOUND: Opening default audio device.
2021-07-22 23:51:17.769 INFO SOUND: Speaker layout: forced_stereo
2021-07-22 23:51:17.770 INFO SOUND: Driver reports 2 channels with mask 0x3
2021-07-22 23:51:17.771 INFO SOUND: Using 2 channels at 48000 Hz
2021-07-22 23:51:17.771 INFO SOUND: Channel layout: Headphones/Stereo
2021-07-22 23:51:18.003 INFO DCS: gDescription: "NVIDIA GeForce GTX 1650 SUPER" gVendorId: 4318 gDeviceId: 8583 gMemory: 3955 MB
2021-07-22 23:51:18.051 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH
2021-07-22 23:51:18.052 ERROR EDOBJECTS: Destruction shape not found GAZ-66_P_1
2021-07-22 23:51:18.052 ERROR EDOBJECTS: Destruction shape not found KAMAZ-FIRE_P_1
2021-07-22 23:51:18.071 ERROR EDOBJECTS: Object AV8BNA_AERO1D_EMPTY with id=299 already declared in table ContainerTable
2021-07-22 23:51:18.071 ERROR EDOBJECTS: Object M2KC_02_RPL541_EMPTY with id=603 already declared in table ContainerTable
2021-07-22 23:51:18.071 ERROR EDOBJECTS: Object M2KC_08_RPL541_EMPTY with id=604 already declared in table ContainerTable
2021-07-22 23:51:18.071 ERROR EDOBJECTS: Object M2KC_RPL_522_EMPTY with id=605 already declared in table ContainerTable
2021-07-22 23:51:18.071 ERROR EDOBJECTS: Object HB_F14_EXT_PHX_ALU with id=320 already declared in table MissileTable
2021-07-22 23:51:18.893 ERROR WEAPONSBASE: invalid cx data <weapons.missiles.MBDA_Mistral><./CoreMods/aircraft/SA342/SA342_Weapons.lua>
2021-07-22 23:51:22.752 WARNING LOG: 1 duplicate message(s) skipped.
2021-07-22 23:51:22.752 ERROR wInfo: negative weight of payload "{BRU-42_2*GBU-16_LEFT}"
2021-07-22 23:51:22.752 ERROR wInfo: negative weight of payload "{BRU-42A_3*GBU-16}"
2021-07-22 23:51:22.753 ERROR wInfo: negative weight of payload "{RB75}"
2021-07-22 23:51:22.753 ERROR wInfo: negative weight of payload "{RBK_500_PTAB105_DUAL_R}"
2021-07-22 23:51:22.753 ERROR wInfo: negative weight of payload "{57232979-8B0F-4db7-8D9A-55197E06B0F5}"
2021-07-22 23:51:22.753 ERROR wInfo: negative weight of payload "{07BE2D19-0E48-4B0B-91DA-5F6C8F9E3C75}"
2021-07-22 23:51:22.753 ERROR wInfo: negative weight of payload "{D5D51E24-348C-4702-96AF-97A714E72697}"
2021-07-22 23:51:22.753 ERROR wInfo: negative weight of payload "{RBK_500_PTAB105_DUAL_L}"
2021-07-22 23:51:22.754 ERROR wInfo: negative weight of payload "{C535596E-F7D2-4301-8BB4-B1658BB87ED7}"
2021-07-22 23:51:22.754 ERROR wInfo: negative weight of payload "{BRU-42A_3*GBU-12}"
2021-07-22 23:51:22.754 ERROR wInfo: negative weight of payload "{BRU-42_2*GBU-16_RIGHT}"
2021-07-22 23:51:22.754 ERROR wInfo: negative weight of payload "{0B9ABA77-93B8-45FC-9C63-82AFB2CB50A4}"
2021-07-22 23:51:22.754 ERROR wInfo: negative weight of payload "{18617C93-78E7-4359-A8CE-D754103EDF63}"
2021-07-22 23:51:22.754 ERROR wInfo: negative weight of payload "{RB75T}"
2021-07-22 23:51:22.754 ERROR wInfo: negative weight of payload "{BRU-42_2*GBU-12_LEFT}"
2021-07-22 23:51:22.755 ERROR wInfo: negative weight of payload "{RB75B}"
2021-07-22 23:51:22.755 ERROR wInfo: negative weight of payload "{BRU-42_2*GBU-12_RIGHT}"
2021-07-22 23:51:22.756 ERROR wInfo: negative weight of payload "{02B81892-7E24-4795-84F9-B8110C641AF0}"
2021-07-22 23:51:22.952 INFO EDCORE: (dDispatcher)enterToState_:1
2021-07-22 23:51:36.905 INFO UIBASERENDERER: Cannot load font [C:\Program Files\Eagle Dynamics\DCS World\dxgui\skins\fonts\]!
2021-07-22 23:51:42.175 INFO Dispatcher: //=== END OF INIT ======================================//
2021-07-22 23:51:42.177 INFO EDCORE: (dDispatcher)enterToState_:2
2021-07-22 23:51:42.214 INFO EDCORE: (dDispatcher)enterToState_:3
2021-07-22 23:51:42.214 INFO Lua: Lua CPU usage: metric: average game loading: 48.4028 %
2021-07-22 23:51:42.261 INFO DCS: Screen: MainMenu
2021-07-22 23:51:42.336 ERROR DX11BACKEND: Can't find precompiled shader bazar/shaders/missioneditor/guishowmsg.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;.
2021-07-22 23:51:42.336 INFO DX11BACKEND: Compile shader: bazar/shaders/missioneditor/guishowmsg.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;
2021-07-22 23:51:42.344 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect bazar/shaders/missioneditor/guishowmsg.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;.
Recompilation process will take some time, please wait
(this situation should not occur on end user PC, if there is no manual shader editing)
2021-07-22 23:51:54.019 INFO SOUND: Using SSSE3 for peak calc.
2021-07-22 23:52:06.142 INFO DCS: Screen: MainMenu
2021-07-22 23:52:08.277 INFO NET: client has started
2021-07-22 23:52:08.277 INFO NET: Using LEDBAT for UDP congestion control.
2021-07-22 23:52:08.620 INFO NET: got 308 servers from the master.
2021-07-22 23:52:35.419 INFO NET: client has stopped
2021-07-22 23:52:35.420 INFO DCS: Screen: MainMenu
2021-07-22 23:52:38.877 INFO EDCORE: (dDispatcher)enterToState_:5
2021-07-22 23:52:38.898 INFO DCS: application shutdown
2021-07-22 23:52:39.004 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 0
2021-07-22 23:52:39.010 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 1
2021-07-22 23:52:39.010 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 2
2021-07-22 23:52:39.181 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 3
2021-07-22 23:52:39.321 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 4
2021-07-22 23:52:39.330 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 5
2021-07-22 23:52:39.333 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 6
2021-07-22 23:52:39.336 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 7
2021-07-22 23:52:39.336 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 8
2021-07-22 23:52:39.339 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 9
2021-07-22 23:52:39.339 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 10
2021-07-22 23:52:39.339 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 11
2021-07-22 23:52:39.339 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 12
2021-07-22 23:52:39.376 INFO TERRAIN: lSystem::exit()
2021-07-22 23:52:39.376 INFO VISUALIZER: TerrainRenderer::release
2021-07-22 23:52:39.376 INFO TERRAIN: lSystem::CleanScenes()
2021-07-22 23:52:39.723 INFO VISUALIZER: SceneManager_Implement::~SceneManager_Implement()
2021-07-22 23:52:39.725 INFO VISUALIZER: TerrainRenderer::release
2021-07-22 23:52:39.738 WARNING LOG: 1 duplicate message(s) skipped.
2021-07-22 23:52:39.738 INFO TERRAIN: lSystem::exit()
2021-07-22 23:52:39.738 INFO TERRAIN: lSystem::CleanScenes()
2021-07-22 23:52:39.762 INFO DX11BACKEND: DX11Renderer::shutdown()
2021-07-22 23:52:39.963 INFO DX11BACKEND: NVIDIA API exit OK
2021-07-22 23:52:39.963 INFO DX11BACKEND: textures_count: 0
2021-07-22 23:52:39.963 INFO DX11BACKEND: textures_size: 0
2021-07-22 23:52:39.963 INFO DX11BACKEND: buffers_count: 0
2021-07-22 23:52:39.963 INFO DX11BACKEND: buffers_size: 0
2021-07-22 23:52:39.963 INFO DX11BACKEND: CB_count: 0
2021-07-22 23:52:39.963 INFO DX11BACKEND: CB_size: 0
2021-07-22 23:52:39.963 INFO DX11BACKEND: SB_count: 0
2021-07-22 23:52:39.963 INFO DX11BACKEND: SB_size: 0
2021-07-22 23:52:39.963 INFO DX11BACKEND: IB_count: 0
2021-07-22 23:52:39.963 INFO DX11BACKEND: IB_size: 0
2021-07-22 23:52:39.963 INFO DX11BACKEND: VB_count: 0
2021-07-22 23:52:39.963 INFO DX11BACKEND: VB_size: 0
2021-07-22 23:52:39.963 INFO DX11BACKEND: total_buffers_size: 0
2021-07-22 23:52:39.963 INFO DX11BACKEND: total_size: 0
=== Log closed.
If I understood correctly it should be this ?!