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DedaL

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Everything posted by DedaL

  1. Seems ok ! Thank you !
  2. Thanks a lot for the help but I have done something else in the meantime .... The problem was in the DCS World 2.7 Open Beta version which could not be started after the update. I started downloading DCS World 2.7 version and followed the instructions. After the process was complete, I deleted the beta version and everything works quite well. I mistakenly sent you a log file from DCS World 2.7, so you didn't see anything wrong. I'm so sorry you wasted your time because of my mistake . Now everything is as it should be and thanks again for the help! Have a nice day !
  3. === Log opened UTC 2021-07-22 23:50:08 2021-07-22 23:50:07.290 INFO DCS: Command line: "C:\Program Files\Eagle Dynamics\DCS World\bin/DCS.exe" 2021-07-22 23:50:07.290 INFO DCS: DCS/2.7.3.8494 (x86_64; Windows NT 10.0.19043) 2021-07-22 23:50:07.290 INFO DCS: DCS revision: 188493 2021-07-22 23:50:07.290 INFO DCS: Renderer revision: 22022 2021-07-22 23:50:07.290 INFO DCS: Terrain revision: 21869 2021-07-22 23:50:07.290 INFO DCS: Build number: 605 2021-07-22 23:50:07.290 INFO DCS: CPU cores: 2, threads: 4, System RAM: 8158 MB, Pagefile: 13824 MB 2021-07-22 23:50:07.528 INFO EDCORE: (dDispatcher)enterToState_:0 2021-07-22 23:50:07.724 INFO Dispatcher: 2021/7/23 01:50 V1803061700 2021-07-22 23:50:07.744 INFO NET: ProtocolVersion: 263 2021-07-22 23:50:07.754 INFO SOUND: Using driver: wasapi 2021-07-22 23:50:07.757 INFO SOUND: Found 2 available audio device(s): 2021-07-22 23:50:07.757 INFO SOUND: 0: ID: "{0.0.0.00000000}.{583b03ad-4f7e-4688-8abc-60ea3b50cfb6}", Name: "Realtek Digital Output (Realtek(R) Audio)" 2021-07-22 23:50:07.757 INFO SOUND: 1: ID: "{0.0.0.00000000}.{ddff54e7-8539-497d-86d6-b38431edf70b}", Name: "Speakers (Realtek(R) Audio)" 2021-07-22 23:50:13.049 INFO SOUND: Added sound path: Sounds 2021-07-22 23:50:13.125 INFO SOUNDER: Loaded 209 packed sounders. 2021-07-22 23:50:13.126 INFO Dispatcher: InitLow 2021-07-22 23:50:13.315 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World/bin/CockpitBase.dll 2021-07-22 23:50:35.268 INFO NET: Login success. 2021-07-22 23:50:36.006 INFO NET: Got auth data. 2021-07-22 23:50:36.041 INFO DCS: Successfully got authorization data. 2021-07-22 23:50:36.052 INFO Dispatcher: Loading installed modules... 2021-07-22 23:50:49.819 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 2021-07-22 23:50:50.558 INFO Scripting: PLUGINS START------------------------------------------------- 2021-07-22 23:50:50.691 INFO SOUND: Added sound path: ./CoreMods/tech/Animals/Sounds 2021-07-22 23:50:50.772 INFO SOUND: Added sound path: ./CoreMods/tech/TechWeaponPack/Sounds 2021-07-22 23:50:50.789 INFO SOUNDER: Loaded 48 packed sounders. 2021-07-22 23:50:51.378 INFO SOUND: Added sound path: ./CoreMods/tech/USS John C Stennis/Sounds 2021-07-22 23:50:51.386 INFO SOUNDER: Loaded 1 packed sounders. 2021-07-22 23:50:51.399 INFO SOUND: Added sound path: ./CoreMods/tech/USS_Nimitz/Sounds 2021-07-22 23:50:51.407 INFO SOUNDER: Loaded 5 packed sounders. 2021-07-22 23:50:51.832 INFO SOUND: Added sound path: ./CoreMods/aircraft/AJS37/Sounds 2021-07-22 23:50:52.046 INFO SOUND: Added sound path: ./CoreMods/aircraft/AV8BNA/Sounds 2021-07-22 23:50:52.188 INFO SOUNDER: Loaded 1 sounders. 2021-07-22 23:50:52.191 WARNING EDCORE: Source ./CoreMods/aircraft/AV8BNA/Shapes is already mounted to the same mount /models/. 2021-07-22 23:50:52.242 INFO SOUND: Added sound path: ./CoreMods/aircraft/C-101/Sounds 2021-07-22 23:50:52.398 INFO SOUND: Added sound path: ./CoreMods/aircraft/ChinaAssetPack/Sounds 2021-07-22 23:50:52.671 INFO SOUNDER: Loaded 12 sounders. 2021-07-22 23:50:52.730 INFO SOUND: Added sound path: ./CoreMods/aircraft/Christen Eagle II/Sounds 2021-07-22 23:50:53.215 INFO SOUND: Added sound path: ./CoreMods/aircraft/F14/Sounds 2021-07-22 23:50:53.455 INFO SOUNDER: Loaded 1 sounders. 2021-07-22 23:50:54.206 INFO SOUND: Added sound path: ./CoreMods/aircraft/I-16/Sounds 2021-07-22 23:50:54.486 INFO SOUND: Added sound path: ./CoreMods/aircraft/M-2000C/Sounds 2021-07-22 23:50:54.703 INFO SOUND: Added sound path: ./CoreMods/aircraft/MiG-21bis/Sounds 2021-07-22 23:50:55.360 INFO SOUND: Added sound path: ./CoreMods/aircraft/SA342/Sounds 2021-07-22 23:50:55.546 INFO SOUND: Added sound path: ./Mods/aircraft/Ka-50/Sounds 2021-07-22 23:50:55.586 INFO SOUND: Added sound path: ./Mods/terrains/MarianaIslands/Sounds 2021-07-22 23:50:55.588 INFO Scripting: plugin: SKIPPED 'A-10A by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2021-07-22 23:50:55.599 INFO Scripting: plugin: SKIPPED 'F-15C': disabled by 'Flaming Cliffs by Eagle Dynamics' 2021-07-22 23:50:55.622 INFO Scripting: plugin: SKIPPED 'MiG-29 Fulcrum by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2021-07-22 23:50:55.628 INFO Scripting: plugin: SKIPPED 'Su-25A by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2021-07-22 23:50:55.628 INFO Scripting: plugin: SKIPPED 'Su-27 Flanker by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2021-07-22 23:50:55.629 INFO Scripting: plugin: SKIPPED 'Su-33 Flanker by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2021-07-22 23:50:55.658 INFO Scripting: PLUGINS DONE-------------------------------------------------- 2021-07-22 23:51:03.037 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World/CoreMods/aircraft/AV8BNA/bin/AV8B_AI.dll 2021-07-22 23:51:03.042 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World/CoreMods/aircraft/C-101/bin/C101Core.dll 2021-07-22 23:51:03.049 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World/CoreMods/aircraft/ChinaAssetPack/bin/CAP_AI.dll 2021-07-22 23:51:03.057 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World/CoreMods/aircraft/ChinaAssetPack/bin/JF-17_AI.dll 2021-07-22 23:51:03.065 INFO CE2_AI: Loading CE AI 2021-07-22 23:51:03.065 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World/CoreMods/aircraft/Christen Eagle II/bin/CE2_AI.dll 2021-07-22 23:51:03.072 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World/CoreMods/aircraft/F14/bin/F14-AI.dll 2021-07-22 23:51:03.078 INFO MiG21_AI: Loading Mig21 AI 2021-07-22 23:51:03.078 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World/CoreMods/aircraft/MiG-21bis/bin/MiG21_AI.dll 2021-07-22 23:51:03.091 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World/CoreMods/services/CaptoGlove/bin/edCaptoGlove.dll 2021-07-22 23:51:03.156 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World/CoreMods/services/LeapMotion/bin/edLeapMotion.dll 2021-07-22 23:51:03.224 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World/CoreMods/services/SensoryxVRFree/bin/edSensoryxVRFree.dll 2021-07-22 23:51:03.302 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World/CoreMods/services/VoiceChat/bin/VoiceChat.dll 2021-07-22 23:51:03.503 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World/CoreMods/services/jsAvionics/bin/jsAvionics.dll 2021-07-22 23:51:03.819 INFO DCS: options.graphics = { ['messagesFontScale'] = 1; ['forestDetailsFactor'] = 1; ['LensEffects'] = 3; ['heatBlr'] = 0; ['anisotropy'] = 4; ['water'] = 2; ['scaleGui'] = 1; ['visibRange'] = 'High'; ['lights'] = 2; ['shadows'] = 2; ['MSAA'] = 2; ['SSAA'] = 0; ['civTraffic'] = ''; ['clutterMaxDistance'] = 0; ['cockpitGI'] = 1; ['terrainTextures'] = 'min'; ['multiMonitorSetup'] = '1camera'; ['shadowTree'] = false; ['chimneySmokeDensity'] = 4; ['fullScreen'] = false; ['DOF'] = 0; ['clouds'] = 1; ['sceneryDetailsFactor'] = 1; ['flatTerrainShadows'] = 0; ['SSLR'] = 0; ['effects'] = 3; ['SSAO'] = 0; ['preloadRadius'] = 150000; ['sync'] = false; ['outputGamma'] = 2.2; ['useDeferredShading'] = 1; ['forestDistanceFactor'] = 0.5; ['textures'] = 0; ['terrainMapMFD'] = { ['distance'] = { ['mapLodDistance3'] = 200000; ['mapLodDistance2'] = 100000; ['mapLodDistance0'] = 25000; ['mapLodDistance1'] = 50000; }; }; }; 2021-07-22 23:51:03.821 INFO GRAPHICSVISTA: renderer: 'dx11backend.dll' 2021-07-22 23:51:04.926 INFO DX11BACKEND: DX11Renderer initialization (w:1920 h:1080 fullscrn:0 vsync:0 adapter:0 monitor:0 shaderErrors:1) 2021-07-22 23:51:05.130 INFO DX11BACKEND: Driver Concurrent Creates - 1 2021-07-22 23:51:05.130 INFO DX11BACKEND: Driver Command Lists - 1 2021-07-22 23:51:05.155 INFO DX11BACKEND: NVIDIA API init OK 2021-07-22 23:51:05.161 INFO DX11BACKEND: NVIDIA Display Driver Version 47141.r471_34 2021-07-22 23:51:05.162 INFO DX11BACKEND: GPU count:1 2021-07-22 23:51:05.310 INFO DX11BACKEND: commonPool: 68-128, cbPool: 4-14 2021-07-22 23:51:05.310 INFO DX11BACKEND: samplerPool: 5-16 2021-07-22 23:51:05.333 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo/fxo.zip 2021-07-22 23:51:13.483 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 1659/1659. 2021-07-22 23:51:13.511 INFO DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\Laci\Saved Games\DCS\fxo 2021-07-22 23:51:13.514 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 0/0. 2021-07-22 23:51:13.686 INFO VISUALIZER: SceneManager initialization 2021-07-22 23:51:13.746 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1;. 2021-07-22 23:51:13.746 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1; 2021-07-22 23:51:13.995 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1;. 2021-07-22 23:51:13.995 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1; 2021-07-22 23:51:14.223 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1;. 2021-07-22 23:51:14.223 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1; 2021-07-22 23:51:14.467 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1;. 2021-07-22 23:51:14.467 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1; 2021-07-22 23:51:14.718 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1;. 2021-07-22 23:51:14.718 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1; 2021-07-22 23:51:14.843 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1;. 2021-07-22 23:51:14.843 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1; 2021-07-22 23:51:14.977 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1;. 2021-07-22 23:51:14.977 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1; 2021-07-22 23:51:15.118 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1;. 2021-07-22 23:51:15.118 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1; 2021-07-22 23:51:15.268 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1;. 2021-07-22 23:51:15.268 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1; 2021-07-22 23:51:15.351 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1;. 2021-07-22 23:51:15.351 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1; 2021-07-22 23:51:15.435 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1;. 2021-07-22 23:51:15.435 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1; 2021-07-22 23:51:15.525 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1;. 2021-07-22 23:51:15.525 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1; 2021-07-22 23:51:15.619 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1;. 2021-07-22 23:51:15.619 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1; 2021-07-22 23:51:15.679 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1;. 2021-07-22 23:51:15.679 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1; 2021-07-22 23:51:15.742 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1;. 2021-07-22 23:51:15.742 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1; 2021-07-22 23:51:15.808 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1;. 2021-07-22 23:51:15.808 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1; 2021-07-22 23:51:15.880 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1;. 2021-07-22 23:51:15.880 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1; 2021-07-22 23:51:15.930 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1;. 2021-07-22 23:51:15.930 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1; 2021-07-22 23:51:15.982 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1;. 2021-07-22 23:51:15.982 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1; 2021-07-22 23:51:16.041 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1;. 2021-07-22 23:51:16.041 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1; 2021-07-22 23:51:16.101 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1;. 2021-07-22 23:51:16.101 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1; 2021-07-22 23:51:16.143 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1;. 2021-07-22 23:51:16.143 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1; 2021-07-22 23:51:16.192 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1;. 2021-07-22 23:51:16.192 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1; 2021-07-22 23:51:16.243 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1;. 2021-07-22 23:51:16.243 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1; 2021-07-22 23:51:17.292 INFO VISUALIZER: cascade shadows init (preset:'default' quality:2 layers:4 size:1024) 2021-07-22 23:51:17.524 INFO INPUT: Device [Keyboard] created. 2021-07-22 23:51:17.530 INFO INPUT: Device [TWCS Throttle {FAE6B5E0-BD96-11eb-8003-444553540000}] created. 2021-07-22 23:51:17.530 INFO INPUT: Joystick created[TWCS Throttle {FAE6B5E0-BD96-11eb-8003-444553540000}], ForceFeedBack: no 2021-07-22 23:51:17.584 INFO INPUT: Device [T.16000M {FAE640B0-BD96-11eb-8001-444553540000}] created. 2021-07-22 23:51:17.584 INFO INPUT: Joystick created[T.16000M {FAE640B0-BD96-11eb-8001-444553540000}], ForceFeedBack: no 2021-07-22 23:51:17.585 INFO INPUT: Device [Mouse] created. 2021-07-22 23:51:17.595 INFO SOUND: Opening default audio device. 2021-07-22 23:51:17.598 INFO SOUND: Speaker layout: auto 2021-07-22 23:51:17.605 INFO SOUND: Driver reports 2 channels with mask 0x3 2021-07-22 23:51:17.605 INFO SOUND: Using 2 channels at 48000 Hz 2021-07-22 23:51:17.605 INFO SOUND: Channel layout: Headphones/Stereo 2021-07-22 23:51:17.767 INFO SOUND: Opening default audio device. 2021-07-22 23:51:17.769 INFO SOUND: Speaker layout: forced_stereo 2021-07-22 23:51:17.770 INFO SOUND: Driver reports 2 channels with mask 0x3 2021-07-22 23:51:17.771 INFO SOUND: Using 2 channels at 48000 Hz 2021-07-22 23:51:17.771 INFO SOUND: Channel layout: Headphones/Stereo 2021-07-22 23:51:18.003 INFO DCS: gDescription: "NVIDIA GeForce GTX 1650 SUPER" gVendorId: 4318 gDeviceId: 8583 gMemory: 3955 MB 2021-07-22 23:51:18.051 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 2021-07-22 23:51:18.052 ERROR EDOBJECTS: Destruction shape not found GAZ-66_P_1 2021-07-22 23:51:18.052 ERROR EDOBJECTS: Destruction shape not found KAMAZ-FIRE_P_1 2021-07-22 23:51:18.071 ERROR EDOBJECTS: Object AV8BNA_AERO1D_EMPTY with id=299 already declared in table ContainerTable 2021-07-22 23:51:18.071 ERROR EDOBJECTS: Object M2KC_02_RPL541_EMPTY with id=603 already declared in table ContainerTable 2021-07-22 23:51:18.071 ERROR EDOBJECTS: Object M2KC_08_RPL541_EMPTY with id=604 already declared in table ContainerTable 2021-07-22 23:51:18.071 ERROR EDOBJECTS: Object M2KC_RPL_522_EMPTY with id=605 already declared in table ContainerTable 2021-07-22 23:51:18.071 ERROR EDOBJECTS: Object HB_F14_EXT_PHX_ALU with id=320 already declared in table MissileTable 2021-07-22 23:51:18.893 ERROR WEAPONSBASE: invalid cx data <weapons.missiles.MBDA_Mistral><./CoreMods/aircraft/SA342/SA342_Weapons.lua> 2021-07-22 23:51:22.752 WARNING LOG: 1 duplicate message(s) skipped. 2021-07-22 23:51:22.752 ERROR wInfo: negative weight of payload "{BRU-42_2*GBU-16_LEFT}" 2021-07-22 23:51:22.752 ERROR wInfo: negative weight of payload "{BRU-42A_3*GBU-16}" 2021-07-22 23:51:22.753 ERROR wInfo: negative weight of payload "{RB75}" 2021-07-22 23:51:22.753 ERROR wInfo: negative weight of payload "{RBK_500_PTAB105_DUAL_R}" 2021-07-22 23:51:22.753 ERROR wInfo: negative weight of payload "{57232979-8B0F-4db7-8D9A-55197E06B0F5}" 2021-07-22 23:51:22.753 ERROR wInfo: negative weight of payload "{07BE2D19-0E48-4B0B-91DA-5F6C8F9E3C75}" 2021-07-22 23:51:22.753 ERROR wInfo: negative weight of payload "{D5D51E24-348C-4702-96AF-97A714E72697}" 2021-07-22 23:51:22.753 ERROR wInfo: negative weight of payload "{RBK_500_PTAB105_DUAL_L}" 2021-07-22 23:51:22.754 ERROR wInfo: negative weight of payload "{C535596E-F7D2-4301-8BB4-B1658BB87ED7}" 2021-07-22 23:51:22.754 ERROR wInfo: negative weight of payload "{BRU-42A_3*GBU-12}" 2021-07-22 23:51:22.754 ERROR wInfo: negative weight of payload "{BRU-42_2*GBU-16_RIGHT}" 2021-07-22 23:51:22.754 ERROR wInfo: negative weight of payload "{0B9ABA77-93B8-45FC-9C63-82AFB2CB50A4}" 2021-07-22 23:51:22.754 ERROR wInfo: negative weight of payload "{18617C93-78E7-4359-A8CE-D754103EDF63}" 2021-07-22 23:51:22.754 ERROR wInfo: negative weight of payload "{RB75T}" 2021-07-22 23:51:22.754 ERROR wInfo: negative weight of payload "{BRU-42_2*GBU-12_LEFT}" 2021-07-22 23:51:22.755 ERROR wInfo: negative weight of payload "{RB75B}" 2021-07-22 23:51:22.755 ERROR wInfo: negative weight of payload "{BRU-42_2*GBU-12_RIGHT}" 2021-07-22 23:51:22.756 ERROR wInfo: negative weight of payload "{02B81892-7E24-4795-84F9-B8110C641AF0}" 2021-07-22 23:51:22.952 INFO EDCORE: (dDispatcher)enterToState_:1 2021-07-22 23:51:36.905 INFO UIBASERENDERER: Cannot load font [C:\Program Files\Eagle Dynamics\DCS World\dxgui\skins\fonts\]! 2021-07-22 23:51:42.175 INFO Dispatcher: //=== END OF INIT ======================================// 2021-07-22 23:51:42.177 INFO EDCORE: (dDispatcher)enterToState_:2 2021-07-22 23:51:42.214 INFO EDCORE: (dDispatcher)enterToState_:3 2021-07-22 23:51:42.214 INFO Lua: Lua CPU usage: metric: average game loading: 48.4028 % 2021-07-22 23:51:42.261 INFO DCS: Screen: MainMenu 2021-07-22 23:51:42.336 ERROR DX11BACKEND: Can't find precompiled shader bazar/shaders/missioneditor/guishowmsg.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. 2021-07-22 23:51:42.336 INFO DX11BACKEND: Compile shader: bazar/shaders/missioneditor/guishowmsg.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; 2021-07-22 23:51:42.344 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect bazar/shaders/missioneditor/guishowmsg.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2021-07-22 23:51:54.019 INFO SOUND: Using SSSE3 for peak calc. 2021-07-22 23:52:06.142 INFO DCS: Screen: MainMenu 2021-07-22 23:52:08.277 INFO NET: client has started 2021-07-22 23:52:08.277 INFO NET: Using LEDBAT for UDP congestion control. 2021-07-22 23:52:08.620 INFO NET: got 308 servers from the master. 2021-07-22 23:52:35.419 INFO NET: client has stopped 2021-07-22 23:52:35.420 INFO DCS: Screen: MainMenu 2021-07-22 23:52:38.877 INFO EDCORE: (dDispatcher)enterToState_:5 2021-07-22 23:52:38.898 INFO DCS: application shutdown 2021-07-22 23:52:39.004 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 0 2021-07-22 23:52:39.010 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 1 2021-07-22 23:52:39.010 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 2 2021-07-22 23:52:39.181 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 3 2021-07-22 23:52:39.321 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 4 2021-07-22 23:52:39.330 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 5 2021-07-22 23:52:39.333 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 6 2021-07-22 23:52:39.336 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 7 2021-07-22 23:52:39.336 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 8 2021-07-22 23:52:39.339 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 9 2021-07-22 23:52:39.339 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 10 2021-07-22 23:52:39.339 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 11 2021-07-22 23:52:39.339 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 12 2021-07-22 23:52:39.376 INFO TERRAIN: lSystem::exit() 2021-07-22 23:52:39.376 INFO VISUALIZER: TerrainRenderer::release 2021-07-22 23:52:39.376 INFO TERRAIN: lSystem::CleanScenes() 2021-07-22 23:52:39.723 INFO VISUALIZER: SceneManager_Implement::~SceneManager_Implement() 2021-07-22 23:52:39.725 INFO VISUALIZER: TerrainRenderer::release 2021-07-22 23:52:39.738 WARNING LOG: 1 duplicate message(s) skipped. 2021-07-22 23:52:39.738 INFO TERRAIN: lSystem::exit() 2021-07-22 23:52:39.738 INFO TERRAIN: lSystem::CleanScenes() 2021-07-22 23:52:39.762 INFO DX11BACKEND: DX11Renderer::shutdown() 2021-07-22 23:52:39.963 INFO DX11BACKEND: NVIDIA API exit OK 2021-07-22 23:52:39.963 INFO DX11BACKEND: textures_count: 0 2021-07-22 23:52:39.963 INFO DX11BACKEND: textures_size: 0 2021-07-22 23:52:39.963 INFO DX11BACKEND: buffers_count: 0 2021-07-22 23:52:39.963 INFO DX11BACKEND: buffers_size: 0 2021-07-22 23:52:39.963 INFO DX11BACKEND: CB_count: 0 2021-07-22 23:52:39.963 INFO DX11BACKEND: CB_size: 0 2021-07-22 23:52:39.963 INFO DX11BACKEND: SB_count: 0 2021-07-22 23:52:39.963 INFO DX11BACKEND: SB_size: 0 2021-07-22 23:52:39.963 INFO DX11BACKEND: IB_count: 0 2021-07-22 23:52:39.963 INFO DX11BACKEND: IB_size: 0 2021-07-22 23:52:39.963 INFO DX11BACKEND: VB_count: 0 2021-07-22 23:52:39.963 INFO DX11BACKEND: VB_size: 0 2021-07-22 23:52:39.963 INFO DX11BACKEND: total_buffers_size: 0 2021-07-22 23:52:39.963 INFO DX11BACKEND: total_size: 0 === Log closed. If I understood correctly it should be this ?!
  4. " When launching the game it shows the logo and then turns into a black screen...." Hi , i have the same problem since the last update and i don't know how to fix the problem. Please help and explain how did you fix it and start the game .... ? Thank you !
  5. " When launching the game it shows the logo and then turns into a black screen...." Hi , i have the same problem since the last update and i don't know how to fix the problem. Please help and explain how did you fix it and start the game .... ? Thank you !
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