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Thathsara

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Everything posted by Thathsara

  1. You're welcome, mate. Let me know if there are any other workflows that feel like a pain. Enjoy!
  2. Hey @VanVogt, I added the requested features. Thanks again for the feedback. Enjoy!
  3. Thanks for the feedback. Sure, I'll look into that
  4. If you’re creating liveries for DCS units without official texture templates, you’ve likely tried exporting UV maps through the Texture Panel in ModelViewer2. The problem? it only produces a comma-separated values (.csv) file containing coordinates, which isn’t directly usable in Photoshop, GIMP, or any image editor. Previously, there was a tool by Etten for this conversion (available here). However, it required Blender to be installed since it functioned as a Blender add-on. For users without Blender, this was an unnecessary obstacle. The Solution CSV2UV is a standalone .exe tool designed to solve that problem. It lets you import the .csv file, convert it into an image, and export it instantly — no Blender required. Features Choose export image size — from 512px up to 4096px Add background — Transparent, Black, White, or Gray Customize line color — White, Black, Red, Green, or Blue Select export format — PNG, JPEG, BMP, or WEBP Adjust line thickness using a simple slider v1.1.0 Introduced a new set of features. 8192px export size is now supported. Drawing vertices is now optional. The export folder can now be opened directly after export. This lets you export the UV map exactly the way you need it for your livery workflow. Usage 1. Import the .csv 2. Adjust your export settings (size, background, color, format, line thickness) 3. Export the image Demo Credits The core logic of CSV2UV is based on Etten’s original work — full credit to him for enabling this concept. Download Download CSV2UV from GitHub Reporting Issues If you encounter any bugs or issues, please open an issue on the GitHub repository or reply to this topic.
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