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hologram

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  1. I want to change the wheel texture (mi8_main_wheel.dds - probably for all 3 wheels?) but i dont know how to load it in the description lua. Can it be done? Any help is appreciated
  2. I only needed to modify the AO file to get rid of the unwanted shadows. Put the modified AO texture inside your livery folder and add this line to the description lua: {"mi_8_tex1", AMBIENT_OCCLUSION , "mi_8_tex_1_ao", false};
  3. Im no expert but from what i understand it is a grayscale image to control the stregth of the shadow that gets casted onto the texture. The file consits of four images the last two are without the shadow casted by the armor. If you want to remove that shadow for example you would need to copy one of the last two images over the first two images. Iirc. i saw that trick first inside a livery by Eight Ball. The file is a *.dds (DirectDrawSuface) there are several free programs that are able to work with these files.
  4. Roscosmos (Роскосмос) is the name of the russian space agency. I tried to create a fictional Roscosmos Livery with the flag of "star city" Swjosdny Gorodok (Звёздный Городок) on both sides. Swjosdny Gorodok is home to the military research and space training facilities. I hope you like it (Still needs some tweaking but i will make it available in the user file section once ready.)
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