Expected Behavior:
Player-controlled and AI-controlled aircraft weapon states should be saved.
Partially used fuel tanks are not accounted for, which is a known limitation.
Observed Behavior:
After reloading the saved mission (.SAV), player-controlled aircraft were reset to their initial mission loadout (weapons and fuel) instead of retaining the state from the previous session.
AI units, however, were correctly positioned, and destroyed units did not respawn, which seems to function properly.
Steps to Reproduce:
Start a mission on a dedicated server with multiple players and AI.
Conduct a flight, use fuel and weapons.
Save the mission using the .SAV feature.
Reload the mission from the save.
Observe the loadout of player-controlled aircraft.
TestPointSAv.sav
dcs.log