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Chad Vader

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About Chad Vader

  • Birthday 02/21/1981

Personal Information

  • Flight Simulators
    DCS MSFS
  • Location
    ENGLAND
  • Interests
    Flight Sims, Wargames

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  1. Hi. Due to accessibility reasons I am unable to use a head tracker and instead rely on the mouse to freelook within the cockpit and then use middle mouse to switch between clickable cockpit and freelook modes. It seems the keybind for the clickable cockpit (alt C) has the mouse bindings disabled for this module, and indeed any magnitude 3 modules. Why is this? Its a big QOL feature for me to be able to take my hand off the joystick, click the middle mouse and enable click or freelook modes... Ive looked on the M3 bug tracker to report this at https://leatherneck-sim.mantishub.io/my_view_page.php?refresh=true but there doesnt seem to be a project for the COrsair to report bugs for? Are you able to feed this back to their dev team to ask them if they can enable this bind in a future build? Thanks.
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  2. Hello! Whats the thoughts with the new save feature and its interoperability with DML, parameters, flags and so forth
  3. Is there any way to interact with the dust storms in the same way as the fog when you dive into the code?
  4. https://www.digitalcombatsimulator.com/en/files/3342428/ I attempted to recreate what sea power does in dcs.
  5. Awesome! I just included a fog key in my recent mission. I actually posted it to mission files: https://www.digitalcombatsimulator.com/en/files/3342428/
  6. Hi Guys. I successfully completed my mission. Here is a stream of the mission night, if you are interested, which was made almost exclusively using DML. Thanks for all the fish:
  7. Hey CFrag. Thanks for your continued efforts to troubleshoot my issues. Can I ask, I have the kuznetzov carrier in my mission and there are planes on the deck with orders to launch and engage. When I use a cloner to clone the carrier, the planes do not spawn with it. Is this intended or? Thanks.
  8. Hi c frag.  Here is my mission.

    Thanks for agreeing to look into it for me.

    For the first issue (RECON) please spawn into the f18 called F18 TEST RECON - its flying towards the enemy carrier

    The recon config zone is north of the red box ive drawn around the zone over on the right hand side.

    You can see the enemy ships are detected at 11km.

    The second issue (asw) I have sorted now (see forum post)

     

    SEA POWER.miz

    1. Show previous comments  7 more
    2. Chad Vader

      Chad Vader

      Yea it does but it should detect them at a much longer range.. I have tried setting 78km max range and 20km min range and it was still around 11km

    3. cfrag

      cfrag

      I read you, but cannot reproduce. Can you set up a small single mission that exhibits the issue, so that I can see it happening and track it down in the code?

    4. Chad Vader
  9. Ok, I think I have discovered the problem with the ASW zone. I was also using the same zone as a ctld pickzone and it was altering the code of the zone. I have created 2 zones now and ASW is working As for recon, I will send you the mission THanks.
  10. If you could just squash this one particular bug that would be amazing ! Happy to pass you a few quid for the service if you have paypal.
  11. A crap id kind of based my entire mission around it and assumed it was working... then I found this bug
  12. WiIl do !Did you see my other comment about ASW?
  13. Ok I looked at your mission and detection occured around 14km. In my mission detection now occurs exactly at 11km and no matter what max and min values i change, this never changes....
  14. Hi CFrag. I'm still testing recon with different aircraft. Unfortunately I have a different issue now with your ASW module. Spawn in in any aircraft and try to load ASW buoys or torpedo's and first time it works fine. The bug occurs if you then crash and respawn, a second f10 asw menu item is added and neither of them respond to loading commands. Can you reproduce?
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