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Up_Above

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  1. nullHello again, thank you for the hotfix. In terms of Kinematics for specifically 70 NM shots that I have previous data on, there is a drastic increase for the better in this hotfix from the 24th patch. In terms of before the 24th update, there seems to be a increase of terminal mach by around 0.05-0.07 mach (tacview not included from before the 24th update). This hotfix seems to do exactly what you have said, just affecting the lofting and terminal guidance. thank you again for continuing to work on these problems. hotfix 70nm.acmi uupdate 70nm.acmi
  2. m.9mk47rng60.acmim.9mk47rng60update.acmiHello, thank you for telling us about the updates, however for long range shots this patch seems to have done the opposite of fix energy wise. Below are two tacviews with almost identical initial values. The new update (m.9mk47rng60update) decreases the loft for long range shots, which in turn decreases the terminal velocity when the missile goes active. In the picture attached the phoenix on the bottom is around 0.1-0.2 Mach slower (post update) that the one on the top (pre update). This might seem a small discrepancy, however this directly impacts what defensives the AI can get away with. I have not tested <30NM shots where this lower lofting behavior may be preferential, however as the AIM-54 is a long range missile I find this change to be important enough to point out to you guys. Thank you for your hard work.nullnull
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