Hey all,
so, I've used my Vive Index for playing DCS in VR for quite some time now. Tinkering a bit with the settings, I found my sweet spot a long time ago and was very happy with it. No special shader stuff, no mods... just vanilla DCS with VR. Then due to time issues, I kinda dropped out of DCS for a couple of months.
Two things changed during my DCS hiatus:
I updated to Win11
I got myself a new 1440p monitor (scaling down from 4k to enjoy the higher refresh rate and an overall better pannel)
Here's the issue... I now have awfull stuttering in VR. No matter what settings. I scale it down to a minimum (res and detail)... stuttering. I scale it up to max... stuttering (no surprise here).
BUT... by the moment I unfocus the window on my machine ("Window out of focus") all is butter-smooth in my VR headset. Once I re-focus, the stuttering starts again.
Playing without VR is smooth as always.
What am I missing here? Is it a refresh-rate issue with my monitor? Or running HDR on my monitor? Tried to change refresh-rate and HDR, but to no avail.
My specs:
AMD Ryzen 7 5800X
32GB DDR4 2666
ROG STRIX X570-E GAMING WIFI II
NVIDIA GeForce RTX 3070
Valve Index
(it's not super-beefy, but should be good enough to run the damn thing in VR, as it was 3 months ago)
Any suggestions? I'm out of ideas...