VR and clouds - shimmer / glitter in the distance.
Hard to see in the pic, but the clouds always seem to be blocky and shimmer especially in the distance. Note my picture isn't super clear but the opening in the clouds off the wing tip shows what I'm talking about.
Gameplay is fantastic below the clouds, once I go above at high altitudes to escort bombers is when it falls apart
RtX3080 - Ryzen 7 - Quest 2 - MT on. Textures High MSAA x4. Antistrophic x16. Clouds Ultra. Visible range Ultra. Preload radius maxed out. I've adjusted from the lowest settings to the highest, which seems to make no effect on the clouds in the distance. Just had to share that even ultra settings (taking the performance hit in FPS doesn't fix it)
In tried every setting on Nvidia control panel with enhancing or over-riding the anti aliasing settings, FXAA on and off, etc etc.
Anyone else have this issue? Is there a fix?
Update- I've tried Multi thread. Normal non-MT, Steam VR. Open XR. Default VR settings. PD of all sorts on both Oculus and DCS. SSAA x2 with MSAA off. MSAA x4 abd SSAA off. Nothing changes.
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