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konradb3

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Everything posted by konradb3

  1. I noticed difference in behaviour of D/L between SP and MP. In MP D/L range is limited to ~60nm while in SP it works up to HSD display range ~240nm. Track files attached for same mission run in SP and MP. dl_test_mp.trk dl_test_sp.trk dl_test.miz
  2. Hello, HD bombs doesn't seem model allowed release envelope. Especially SNAKEEYEs (MOD 3A, 4) have rather tight release envelope (450-500 kcas). >500kcas is structural limit of retarding fins and <450kcas would case fins only partially opening. This result in bomb impacting long and may increase chance of self fragmentation. In less extend the same apply to AIR (BSU-49/B, BSU-50/B) but those limits are match more forbidding (200-700kcas).
  3. With multitude of VR headsets and mounting options for Leap motion, would be great to have configurable offset (position and orientation) between Leap motion and HMD.
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