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Posts posted by BubiHUN
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4 minutes ago, MAXsenna said:
And here I thought ED was in charge of weapons
They both ED and HB pointing at each other about this case.
I think its obvious. -
Just accept the fact that Hitblurr just nerfing the F-14s main weapon hoping people will buy F-4 instead.
Its been nerfed since about 2 years. Nothing new here -
On 12/15/2023 at 10:34 AM, draconus said:
In short, it was incorrect then. HB got new data and corrected the overperforming missile, while ED took over control of the weapons from the 3rd party devs. It's not final though. We still wait for the new missile API implementation to make some minor changes and add more realistic capability and maybe better guidance from ED.
Is there any source wich says they are working on the missile API?
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On 12/17/2023 at 10:35 PM, KoN said:
What are your thoughts if you have any . How do you feel about jester , Tracking air-targets .
Ive been flying this CAT all week online in buddy-spike 80s .
Ive had some wired stuff going on with jester, i hope there is an update coming very soon .
it was always unergonomic. No use flying it except some 1v1 dogifght rounds
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On 9/30/2023 at 3:47 PM, Naquaii said:
But we chose what we did because of realism
is this why the clean cockpit exists in Microsoft flight sim, but not here?
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On 11/2/2023 at 5:07 PM, Katsu said:
In a test of 40 launches, the missile hit tree times, I'd like to know from what source this missile had a 7.5% chance of hitting a target, because the actual chance of hitting a target is almost zero.Is the AIM-54A configured to hunt chaff instead of planes now?
And if you don't believe me, feel free to do the same test. The mission I used as a parameter was Heatblur's own instant action in the Marianas against J-11.
Remembering that at no point am I asking for a "No weakness superweapon". I understand that there is a chance that the missile will be lost due to chaffs and maneuvers, but I honestly don't believe it's so blatant as to make the missile unusable for a target that pitches down 10 degrees and releases some chaffs and continues flying in a straight line without even making any defensive maneuvers or notches.
The missile already has a deplorable state of energy where we have to launch it almost from the mesosphere to have any chance of hitting it, now when the missile gets close to the target, it only needs flies in a straight line, releases some few chaffs and defeats the missile even aircrafts with a huge RCS like the ones I tested., I really have serious doubts as to whether the United States would entrust the defense of its aircraft carriers to a missile that behaved in this way.I understand that there is a whole development process and everything, I also work in this area, but we have been patiently waiting for 5 years for a huge inconstancy of data, sometimes it would be cooler to say: "we don't know how it works and we are trying by trial and error to find something that we think it should be".
I'm not talking about the state of energy and the wrong lofts that the missile makes, I'm talking about the missile's own guidance and resistance to a simple small curve and a few chaffs.
It is very difficult to accept, even with the age of the missile and all the factors, that this missile is as bad as the one proposed by Heatblur.
Speaking of documents, I'm sure you have access to the same documents I have on the internet and they talk about the AIM-54A's ability to withstand countermeasures, but the missile has NONE in the game.
I don't really expect you guys to solve this problem, I just came here to show my dissatisfaction as a customer, and I'm not just talking about myself, I'm talking about several friends who stopped flying the F-14, not because the missile lost its energy status, but because the main weapon of the plane became the worst missile in the game in everything, less reliable than some Fox-1s in their early versions. apart from all the other small bugs the plane currently has
I'm sure there will be people saying that it "working as intended" and etc. Okay, everyone has their own beliefs, but based on the literature that exists online about the capabilities of the weapon, is that this missile wasn't as bad as it's modeled in the game, or else everyone is lying .
This will be my last post here, I'm really leaving the plane, since I've already had to abandon its use in pvp and now I can't even play pve against bots.Perhaps instead of modeling "metal parts holding buttons or cords" you should focus on the core of the product.
Like this 3d model "hole" next to the engines which has been on the plane since it was launched:
Anyway, despite my frustration, I hope this has been constructive feedback and I wish you guys a good luck.
Test 5 - 0 Kills.acmi 1.09 MB · 0 downloads Test 6 - 1 Kills.acmi 1.09 MB · 0 downloads Test 7 - 0 Kills.acmi 1.45 MB · 0 downloads Test 8 - 1 Kills.acmi 1.15 MB · 0 downloads Test 9 - 0 Kills.acmi 1.43 MB · 0 downloads Test 10 - 0 kill.acmi 1.39 MB · 0 downloads Test 1 - 0 kills.acmi 1.65 MB · 0 downloads Test 2 - 0 Kills.acmi 1.24 MB · 0 downloads Test 3 - 0 Kills.acmi 1.44 MB · 0 downloads Test 4 - 1 Kills.acmi 1.24 MB · 0 downloads
Nah dude...useless. Last few times they AdJuStEd the missile it just became worse. Do you really want it to be EVEN worse?
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On 8/12/2023 at 2:07 AM, Karon said:
this just happens to me. Looks like the AIM54C is the new Sparrow. Well at least its on drugs.
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1 hour ago, IronMike said:
Changelog entry for the Aim-54 for today's Hotfix:
DCS World
- Weapons. AIM-54 loft trajectory adjusted
well that didnt work out again does it. It became even more useless. why not just revert it back where it was last year spring huh
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10 hours ago, FalcoGer said:
I think they work. At least with trees. I only take the RCs if I take M151s because they offer more options with the same amount of boom as any other small rocket. Also I think taking AP is pointless because any HE rocket on a BMP kills it anyway with a direct hit and any miss with any rocket doesn't do anything at all. At least in DCS.
We don't have AP. We lost the MPP rockets. They are not available anymore. Only HE.
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I even used the 45 mil second fuze and as they should fall under trees and such they just explode on impact.
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On 5/3/2023 at 5:46 AM, Dangerzone said:
I suggest if you want to report this as a bug - best to provide a track file that replicates.
tracks doesnt work
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anyobody able to adjust the left mirror? For me only the right and top one works
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1 hour ago, Dannyvandelft said:
That's for STT locks. And that was for Sparrows.
and still when using the BVR modes jester just keep changing the modes
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1 hour ago, TomcatFan1976 said:
I do all these things and nothing. most don't even go pitbull. But thank you for giving an answer and help instead of being rude and think everyone is dumb but you. Nice to know there's at least one person on here that doesn't have an over inflated ego and actually offers help.
I do all those things you mentioned and lucky if i get 1 out 6 to hit anything or even go pitbull. Like i said in my last reply, it's to have people that actually help instead of looking down on someone for ranting...thanks for that
try disabling the option in the special tab of the F-14 "go WVR automatically" or something like that. Jester is so broken when you have that option checked
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RWR and the Hornets EW page is a different thing. Also RWR has blind spots
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8 hours ago, TomcatFan1976 said:
These Phoenix's are so frustrating. They hit like 1 out 6 shots if I'm lucky. Makes me not want to fly the plane anymore when i use to fly everyday. I think if the missiles performed in real life like they do in DCS, the Navy would've told Grumman to pound sand and not buy the F-14. Why waste a half a mill per missile if they can't hit anything....and here we go with the it's just you, you don't know what you're doing and so on replies
nah man there is a really good tactic to launch them and shoot down every AI with a very good hit rate.
1.Get up to at least 30k,2.go to TWS AUTO, when your opponents are at 90-80 miles from you, engage AB go above 1 Mach,
3.launch at 60 miles for the first launch, and pull up your jet to about 25 degress than launch.
4.Then (before launching DCS) download my Walkman mod, press LShift+M and start banging your head on the way back to the carrier.
If you worry about the fuel, learn how to AAR, just fully sweep the wings back before plugging in the thing into the Drogue.
F-14 is still capable, and keep that in mind the AI now are almost cheating when deafeting missiles. You know the meme about the missiles, "The missile know where it is and know where it isn't."?
Same goes for the AI.
F-14 is still very good, just need to do a little more management bro.
EDIT:
If you are having enemies at about 1-15 miles from you, just go for PAL mode, lift the ACM cover and launch your real fast huge missile at them in pitbull mode and laugh at them.
Also don't forget to use the CMk47. Even players really like to hold them with their foreheads.
5. Thank me later
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Had the same with Sa-5
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On 2/9/2023 at 3:04 AM, Nealius said:
Sound reduction mod:
https://www.digitalcombatsimulator.com/en/files/3325587/
I haven't tested on the latest 2.8 version as I switched to VAICOM which bypasses the Jester menu entirely.
I use this https://www.digitalcombatsimulator.com/en/files/3328959/
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Title stands for itself.
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2 minutes ago, sirrah said:
I don't think the extravagant running and insta-stopping we had before Halloween was better, but I do agree they are a bit too relaxed now. (can't imagine that
is allowed for deck crew)
Something in between what we have now and had before Halloween, would be best. #itsallinthedetails
Also saw the shooter is faced away from the jets, like to the opposite direction. Something isnt right with the SC itself. Sometimes JBDs are stuck open.
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Is it realistic as the F-14 needs about half throttle to "get connected" to the catapult?
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2 hours ago, IronMike said:
Why, because you were caught on facebook making up things I never said and got called out for it? Or because you try to practically dissuade any of our potential customers, who inquires about our modules, which you have done now repeatedly? Or because you keep making up accusations and false claims, because our work and/ or schedule does not fit your own wishes?
We're all for criticism, open dialogue and meeting on eye-level. But repeatedly claiming falsehoods about us, bringing an almost exclusively negative attitude, not taking any constructive input by us or members of the community, refuting any disagreement by providing you facts and blowing up normal processes into exaggerated claims and accusations based on fantasies, and then playing the victim role, despite not only never having been attacked by any of us (merely disagreed with), but simply because you do not get the attention you seek with this kind of behavior and attitude, I am sorry, but we do not have to stand for.
I strongly suggest that you cool off and come back with a more courteous and mature attitude, please. Thank you.I am done, because I have enough. I will have my opinion(right or wrong), discussing it does not offend me or make me angry.
Well, the fantasies grow, even if you dont see them. Some people in this community does not write here anything, because they know how you will respond.
So, see you around, and frequently updates in the very near(if possible) future.
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29 minutes ago, TomcatFan1976 said:
I agree. Everyone i know just gets the same answer from Heatblur and the people in the forums.....It's more realistic, or they start calling you names and tell you you're the idiot, i have proof of that from a Heatblur team member himself from a whole topic, whom was not banned but the guy posting was banned for a year. So if anyone has an issue with the Tomcat, it's more realistic....lol
I posted there too and guess what? STILL NO RESPONSE
tell that to ironmike or any of them from that team. I'm basicly done with them.
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DCS: F-14 Development Update - AIM-54 Phoenix Improvements & Overhaul - Guided Discussion
in DCS: F-14A & B
Posted
Would be nice to have the 54s back in a state what we can call "useful"