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Foxtrot2571

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Everything posted by Foxtrot2571

  1. My experience as well, thanks for the input.
  2. Thanks for confirming the issue. If you want to also confirm, that it's not specifically a two carrier issue, more specifically its an issue of the carrier not being in the #1 slot. As mentioned above, to test that was by placing an Arleigh Burke as the #1 ship and had the same issues. Too not again as well, this isn't a problem with the modern carriers or Super Carriers, which I had also tested with the Hornet and Tomcat (the only other two Navy birds I have). I have only had and was able to replicate the issue with the Essex.
  3. When I did my comms menu test, I only tested with one carrier in the group. I understand your meaning, which is why, to avoid confusion, I only placed one carrier in the #2 slot with the #1 slot taken up by another ship (an Arleigh Burke). As described, no comms function with the carrier in the #2 position. The comms issue is secondary to the actual issue of the arresting cables not functioning with carriers not as the #1 in the ship group.
  4. Carrier landing issue as Essex not as #1 in group This issue was initially noticed when we attempted to have more than one USS Essex carrier in a single ship group. Aircraft can spawn and launch fine from any of the carriers, but the issue arose with landing. The arresting cables didn't function upon return to any of the carriers besides the number one carrier in the ship group. This is confirmed in the provided track file. Track file test: - Takeoff from #2 Essex carrier. - short pattern and attempt to land on #2 Essex carrier. bolter. - Moved over to #1 Essex carrier, successful landing. Also to note, this issue does not occur with the Super Carrier. I had replicated the test and attempted the same process with the F/A-18 and F-14 with no similar issues I had with the Essex carrier and F4U Corsair. In all attempts, easy comms were used to test if established communications had any effect on carrier landing ops. No effect was observed. Only note is that Essex carrier comms do not function when carrier is not in the #1 slot of the ship group. As our group (vCTF-58) plans to have Task Groups (up to 22 ships in one group, 4 of which are carriers) this will become more of an issue when we would like to be able to launch and recover from any of the carriers in the same group with the same heading. A temporary solution would be to separate the carriers in the own group in the same formation, but this becomes an issue for out mission makers. Tests were made in single player but issues were similarly noticed in multiplayer. carrier issue.trk
  5. Hi ! We are working on exactly what you're looking for. You can join us over on vCTF-58! More info here:
  6. With all the excitement from the WWII Pacific Group I'm a part of (vCTF-58), One map comes to mind that would be incredible as a WWII map in the Pacific. The Solomon Islands The Solomon Islands campaign, specifically the Guadalcanal campaign, was a six-month-long, brutal series of battles in the Pacific Theater of World War II. The initial landings on Guadalcanal and Tulagi in August 1942 by US forces were aimed at securing an airfield, but it quickly became a fierce, prolonged struggle for control of the islands and the surrounding seas. This would be a perfect playground for the Corsair, Hellcat (and not to hope for too much other) and other related assets that could expand upon the playability of the Pacific in DCS. Key aspects of the Solomon Islands Campaign: Initial Landings and Objectives: The US Marines landed on Guadalcanal, Tulagi, and the Florida Islands in August 1942, aiming to secure the airfield at Guadalcanal and disrupt Japanese supply lines. Prolonged Struggle: The campaign was characterized by intense naval and aerial battles, as well as fierce ground fighting, for control of the islands. Naval Battles: The campaign involved numerous naval battles, including the Battle of Savo Island, the Battle of the Eastern Solomons, and the Naval Battle of Guadalcanal. Importance of Henderson Field: The US airfield on Guadalcanal, later named Henderson Field, became a crucial strategic asset, and its control was a major objective for both sides. Lessons Learned: The campaign provided valuable lessons for the US military in terms of amphibious operations, logistics, and the importance of air power. Beyond Guadalcanal: The Solomon Islands campaign also included operations in the Central and Northern Solomons, including the Bougainville campaign. Japanese Defeat: The Japanese, despite their initial successes, were eventually forced to withdraw from Guadalcanal and the other islands in the Solomon Islands. The Solomon Islands campaign was a crucial turning point in the Pacific War, demonstrating the US military's growing strength and its ability to overcome significant challenges. Not to mention the number of land based marine corps squadrons that could open the door to campaign missions that highlight operations in the Solomons. Thoughts?
  7. With all the excitement from the WWII Pacific Group I'm a part of (vCTF-58), One map comes to mind that would be incredible as a WWII map in the Pacific. The Solomon Islands. The Solomon Islands campaign, specifically the Guadalcanal campaign, was a six-month-long, brutal series of battles in the Pacific Theater of World War II. The initial landings on Guadalcanal and Tulagi in August 1942 by US forces were aimed at securing an airfield, but it quickly became a fierce, prolonged struggle for control of the islands and the surrounding seas. This would be a perfect playground for the Corsair, Hellcat (and not to hope for too much other) and other related assets that could expand upon the playability of the Pacific in DCS. Key aspects of the Solomon Islands Campaign: Initial Landings and Objectives: The US Marines landed on Guadalcanal, Tulagi, and the Florida Islands in August 1942, aiming to secure the airfield at Guadalcanal and disrupt Japanese supply lines. Prolonged Struggle: The campaign was characterized by intense naval and aerial battles, as well as fierce ground fighting, for control of the islands. Naval Battles: The campaign involved numerous naval battles, including the Battle of Savo Island, the Battle of the Eastern Solomons, and the Naval Battle of Guadalcanal. Importance of Henderson Field: The US airfield on Guadalcanal, later named Henderson Field, became a crucial strategic asset, and its control was a major objective for both sides. Lessons Learned: The campaign provided valuable lessons for the US military in terms of amphibious operations, logistics, and the importance of air power. Beyond Guadalcanal: The Solomon Islands campaign also included operations in the Central and Northern Solomons, including the Bougainville campaign. Japanese Defeat: The Japanese, despite their initial successes, were eventually forced to withdraw from Guadalcanal and the other islands in the Solomon Islands. The Solomon Islands campaign was a crucial turning point in the Pacific War, demonstrating the US military's growing strength and its ability to overcome significant challenges. Not to mention the number of land based marine corps squadrons that could open the door to campaign missions that highlight operations in the Solomons. Thoughts?
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