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goliat26

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Everything posted by goliat26

  1. Hello. I have question how setting you have guys? For first i write my PC specs: I5 13600kf, 32 GB DDR5 (5600MHz CL36), RTX 3090, DCS on NVME M2 disk. Do you use upscaling settings in OpenXR Toolkit? If yes, which? NIS/FSR?CAS? And with which settings of them? My game settings is Mid/High, Pixel Density x1 and OpenXR for Mixed Reality render stale 100%. Now in game i have upscaling CAS with 70% sharpening and Turno Mode enabled. Most time i have 90 FPS in single player but i feel that resolution is lower than without using OpenXR Toolkit. Maybe have you any advice how to adjust all of this settings to keep FPS and makes image better? I tried motion reprojection and 45FPS but glitches on HUD etc are terrible. Is OpenXR Toolkit motion reprojection another than OpenXR for Mixed Reality motion reprojection? And it is better?
  2. Ooo good to know . That is the reason why i cant see worse quality ring :D. Now i have another problem/question. I ordered and got my first base station. This is Valve Base Station 2.0. Tracking is enabled but i all the time isee little jitter/image jumping. Image jump 1cm right, 1cm left etc... I read that a lot of players have this problem, is any good way to fix it?
  3. Yesterday i change 1.25 in Pimax settings to 1.2 PD in DCS and turn on FFR Balanced (in Pimax settings) and i have more stable 72 FPS. With FFR on Balanced profile i cant see worse graphics so lower resolution must be way far from center. I will test 110Hz with Smart Smoothing to and i report results :D. And back to IPD. I measured my ipd exactly and its is about 55-56mm so now its clear why Pimax IPD is too big for me. IPD mod is only way for me:(.
  4. My framerate sometimes drop from 72 to 60-65. Is turn on smart smoothing good idea or search for another FPS boost? Or maybe change Hz from 72 to 110 and then check smart smoothing for 55FPS lock? EDIT: I dont know how its works but... On Reverb G2 i was playing with 0,8 quality in WMR toolkit and i get about 60 FPS. In this case rerolution = 2160*2160*0.8 = 3732480 pixels per eye. With Pimax i have 2560*1440*1.2 = 4423680 pixels per eye and i get about 65-72 FPS. How it is possible?
  5. No changes in IPD issues. I think that only IPD mod will help for me but it's dangerous...
  6. Aaa so set 1 in Pimax Client and 1.2 in DCS? I tried 15mm face foam but no changes with IPD problem. I saw few low IPD mods but its hard to mod.
  7. But which problem? But i have 1.25 in Pimax Client and 1.0 in DCS.
  8. I have setted 60mm on Reverb G2 and it is about 7mm smaller than 60mm in Pimax. Now i am using thickness face foam 11mm, i will try 15mm but i think that it will not help :(. And there is no different ways to fix it :/. Software IPD offset not helps or i cant set it... I feel that IPD is too high for me. Maybe anybody know any fix for it? Another question is, should i use this settings?
  9. Yee i know. Image quality is not bad. I have Reverb G2 and there Image clarity is of course better but in smaller sweet spot. And the "image feeling" is different. I dont know if smallest IPD on 8k+ is too big for me... In specs, smallest IPD of 8k+ is 60mm but in real is much bigger. Consequently the point i am looking at is little blurry. I have to little turn head in right (for left eye) or left (for right eye) for full focus of point. I'm afraid that disqualifies these goggles for me. First question, what is PD :)? FFR is very irritating but it will be nice to have stable 72FPS :D. Now i have about 65 with steamVR.
  10. I use PiTool Version V1.0.1.277 and lastest versions of PimaxXR and OpenXR toolkits. I dont use lighthouse. Hardware setup: i5 13600, RTX 3090, 32GB RAM. Pimax 8k Plus I tried to uninstall all of this and run DCS by SteamVR but on Render Quality 1 and pixel density 1 i can count pixels one by one.... And when i try to change camera.... always BOOM, on right eye random pixels, on left eyes resolution like 320x240 heh...
  11. Guys i am new Pimax user and i try run DCS MT version with OpenXR. I have PimaxXR and OpenXR toolkit. When i run DCS with --force_enable_VR --force_OpenXR parameters on screen i have unusual size of the game window and on goggles i am on moon or any planet? wtf...
  12. Good reason but only if button press is not as pulse press :). I dont tested it but i think that if you bind APENG to cannon fire and LDGH for gear (for example) then if you push and hold APENG then press LDGH, i think that cannon dont stop firing.
  13. Yes now i know everything of that, thanks:). Now i use flag and few if's to realise engaging proper AP mode bases on 3-way AP select switch and disengage on next click:). I setup flaps mechanism base on 3-way flaps switch too. Landing position on bottom, off on mid and normal flaps on high. Of course all of that i use in FC3 plane - SU-25t. But why DX buttons are better than keystrokes :)? Yes its true. But if i create script for one plane (su-25t) with custom logic on few buttons, is it important to use DX buttons? I can exclude config of simple buttons to another file then import it in all of my scripts and its good idea:).
  14. Why you recomend use DX buttons instead of keyboard keys? Is anywhere list of DX numbers of buttons on joystick and throttle?
  15. I have one more question... How to send 2 keystrokes from one button press. I tried EXEC with two ActKey functions and CHAIN function but both make: key a press, key b press, key a release, key b release. I want sequence like this: key a press, key a release, key a press, key a release. Aaaa ok i solve it by add delay function beteween keystrokes :). Sorry for spamming.
  16. I "only" have to learn how to just pass the axis/button to the game without any changes on this. It cannot be hard :D.
  17. Ok so if i want to use scripts only for 3 buttons, i must declare all of buttons and axis :/.Ok thanks.
  18. Yes but i mean is it necessary to declare all buttons/axis in code if i want to use it as normal axis/button without additional functionality?
  19. I have only one more question :). If i want to use T.A.R.G.E.T but only for few buttons, have i to set up all axis rest of buttons etc? Or can i use few buttons as normal buttons and rest of them as virtual?
  20. Action on release is useless in my situation. One click will acttivate AP on press and deactivate AP on release :D. Unless can i run release action only when button was pressed for 1-2 seconds?
  21. Yee i see it now. I will try it after work, thanks man. Please tell me one more thing. Is Autopilot Disengage another function than Engage? Is any long time press or what?
  22. Hello. It is possible to set up 2 controller buttons to active 1 action? For example if i have Autopilot Select Swtich on first position and press Autopilot Engage i want to press A button on keyboard and if i have Autopilot Select Swtich on second position and again press Autopilot Engage i want to press B button on keyboard. Is it possible :)? Second question.. Is it Disengage Autopilot separated button or what?
  23. Thanks for replies. I have RTX 3090, i5 13600 and 32GB RAM and now, with G2 i have ~60 FPS with high/med settings on single player so with 8kx i will have less. 8k+/8kx are very hard to get and the price is huge. Thanks. So i will stay with G2.
  24. Hello guys. I think about change my Reverb G2 to Pimax 5k+. Do you think is good idea? Antoine have both of this VR and van compare them? I know that G2 has great image clarity but FOV is small and sweet spot is very small too. I have G2 rev 2 so fov and sweet spot are better than on rev 1 but its still very small. Is FOV/sweet spot in Pimax compensate great image quality in G2?
  25. I have similar problem in 2D. Simple mission with F-16 and few ground units. Sometimes CPU Bound and FPS drop from 180 to 60-80. I5 13600k, RTX3090, 32GB DDR5 NVME Disk. It is totaly random. Sometimes stable 180FPS, sometimes randoms drops. Of Course on MT version.
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