

_Darko
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Is it "ScreenShots" or "screenshots" or "Screenshots" or "screenShots"? Everyone has a different spelling for the screenshots folder and I can't figure out why I can't DCS screenshots anymore. WinPRT used to work all the time. I'm guessing I have a folder labeling problem but I have no idea what the folder is actually called and I can't find the proper name anywhere.
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DX device removed. Reason: 0x887A0006 9x This week.
_Darko replied to VPS_MCOY's topic in Game Crash
Did anybody ever solve this? Same issue. Everything worked perfectly the last time I flew. There were 2 back to back updates since then. Now, the game freezes 1-5 into gameplay. I've tried everything and it's just broken now. WTH ED? dcs.log -
Then, I get: 2571 Recompilation process will take some time, please wait 2572 (this situation should not occur on end user PC, if there is no manual shader editing) I certainly haven't done any manual shader editing.
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I don't know how to reply to specific comments, but: I did some benchmarking and tests with other games. The GPU is fine. Temps are low. CPU is fine. All drivers are updated. Windows current. The system is solid as far as I can tell. I'm at a loss. In the log, Errors are being thrown starting at 879. At 2587 I get this: 2024-04-22 04:01:16.588 WARNING WORLD (Main): ModelTimeQuantizer: ANTIFREEZE ENABLED 2024-04-22 04:01:22.735 ERROR DX11BACKEND (9348): Can't map structured buffer. 2024-04-22 04:01:22.735 ERROR DX11BACKEND (9348): Failed assert `0` at Projects\render\dx11backend_win8\Source\DX11StructuredBuffer.cpp:100 2024-04-22 04:01:22.739 ERROR DX11BACKEND (9348): DX device removed. Reason: 0x887A0006 2024-04-22 04:01:22.739 WARNING WORLD (Main): ModelTimeQuantizer: ANTIFREEZE ENABLED 2024-04-22 04:01:22.754 ERROR DX11BACKEND (9348): Can't map structured buffer. 2024-04-22 04:01:22.754 ERROR DX11BACKEND (9348): Failed assert `0` at Projects\render\dx11backend_win8\Source\DX11StructuredBuffer.cpp:100 2024-04-22 04:01:22.758 ERROR DX11BACKEND (9348): DX device removed. Reason: 0x887A0006 2024-04-22 04:01:22.767 ERROR DX11BACKEND (19580): Failed to create shader resource view for /textures/AH-64D_cockpit_2_external.dds. Reason: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. 2024-04-22 04:01:22.768 ERROR DX11BACKEND (14532): Failed to create shader resource view for /textures/AH-64D_cockpit_2_external_FLIR.dds. Reason: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. 2024-04-22 04:01:22.770 ERROR DX11BACKEND (16188): Failed to create shader resource view for /textures/AH-64D_cockpit_2_external_RoughMet.dds. Reason: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. 2024-04-22 04:01:22.773 ERROR DX11BACKEND (15344): Failed to create shader resource view for /textures/AH-64D_cockpit_2_external_Normal.dds. Reason: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. 2024-04-22 04:01:22.789 ERROR DX11BACKEND (9348): failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2024-04-22 04:01:22.790 ERROR DX11BACKEND (9348): CreateShaderResourceView FAILED. Reason: E_INVALIDARG 2024-04-22 04:01:22.792 ERROR DX11BACKEND (9348): failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2024-04-22 04:01:22.793 ERROR DX11BACKEND (9348): CreateShaderResourceView FAILED. Reason: E_INVALIDARG 2024-04-22 04:01:22.795 ERROR DX11BACKEND (9348): failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2024-04-22 04:01:22.796 ERROR DX11BACKEND (9348): CreateShaderResourceView FAILED. Reason: E_INVALIDARG 2024-04-22 04:01:22.798 ERROR DX11BACKEND (9584): Failed to create shader resource view for /textures/AH-64D_cockpit_1_external_FLIR.dds. Reason: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. 2024-04-22 04:01:22.799 ERROR DX11BACKEND (9348): failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2024-04-22 04:01:22.800 ERROR DX11BACKEND (9348): CreateShaderResourceView FAILED. Reason: E_INVALIDARG 2024-04-22 04:01:22.802 ERROR DX11BACKEND (9348): failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2024-04-22 04:01:22.803 ERROR DX11BACKEND (9348): CreateShaderResourceView FAILED. Reason: E_INVALIDARG 2024-04-22 04:01:22.805 ERROR DX11BACKEND (9348): failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2024-04-22 04:01:22.805 ERROR DX11BACKEND (3408): Failed to create shader resource view for /textures/AH-64D_cockpit_1_external.dds. Reason: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. 2024-04-22 04:01:22.806 ERROR DX11BACKEND (9348): CreateShaderResourceView FAILED. Reason: E_INVALIDARG 2024-04-22 04:01:22.808 ERROR DX11BACKEND (9348): failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2024-04-22 04:01:22.809 ERROR DX11BACKEND (9348): CreateShaderResourceView FAILED. Reason: E_INVALIDARG 2024-04-22 04:01:22.811 ERROR DX11BACKEND (21032): Failed to create shader resource view for /textures/AH-64D_cockpit_3_external.dds. Reason: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. 2024-04-22 04:01:22.812 ERROR DX11BACKEND (9348): failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2024-04-22 04:01:22.813 ERROR DX11BACKEND (9348): CreateShaderResourceView FAILED. Reason: E_INVALIDARG 2024-04-22 04:01:22.815 ERROR DX11BACKEND (9348): failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2024-04-22 04:01:22.816 ERROR DX11BACKEND (9348): CreateShaderResourceView FAILED. Reason: E_INVALIDARG 2024-04-22 04:01:22.816 ERROR DX11BACKEND (19188): Failed to create shader resource view for /textures/AH-64D_cockpit_1_external_RoughMet.dds. Reason: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. 2024-04-22 04:01:22.818 ERROR DX11BACKEND (14532): Failed to create shader resource view for /textures/AH-64D_cockpit_3_external_FLIR.dds. Reason: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. 2024-04-22 04:01:22.818 ERROR DX11BACKEND (9348): failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2024-04-22 04:01:22.819 ERROR DX11BACKEND (9348): CreateShaderResourceView FAILED. Reason: E_INVALIDARG 2024-04-22 04:01:22.821 ERROR DX11BACKEND (9348): failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2024-04-22 04:01:22.822 ERROR DX11BACKEND (9348): CreateShaderResourceView FAILED. Reason: E_INVALIDARG 2024-04-22 04:01:22.825 ERROR DX11BACKEND (9348): failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED
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No, no OC. Still broken. No idea what to do. I've been flying on this PC, same equipment, settings, etc. for at least a year now. It's just totally broken and unplayable. Now I've spent all of my free time for 2 days, back to back, trying to fix it. I've gotten nowhere aside from knowing everything that can be is up to date. Including DCS, unfortunately. I'm pretty sure the update is what broke everything. I certainly didn't change anything. Edit: I tried the 'DCS.openbeta.bak' thing to create a fresh saved_games folder for DCS. It didn't help. Oh, I did make sure to save a copy of the dcs.log file while the game was frozen. Here it is. dcs.log
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I don't know what that means. Basically, the game just freezes and the I have to force close it through task manager. There's also a 'crash.log' file. I'll attach it. dcs.20240121-090512.crash
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Sorry, I'm trying to figure this out. I've never had a crash like this before. Here's the dcs.log file dcs.log
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I'm not sure how this forum works but my DCS is completely broken now and I have no idea why. It's worked perfectly in the past. Now, 5 minutes into gameplay it freezes and crashes and I don't know what to do. -I'm using VR ReverbG2, 4090, i9-13900K, 64 GB DDR5, NVME SSD Everything was perfectly fine. I'm guessing the update broke everything. How do I fix that? Can I roll it back or something? Is there a patch? What the hell happened?