Jump to content

Grax

Members
  • Posts

    7
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. I just. . . Nevermind. I guess I just wonder sometimes. Edit: I guess spotting isn't technically broken because other aircraft aren't actually invisible. Touche. The mod is a massive improvement up close. Long distances seem more realistic. Without it, long-range spotting is easy, and possibly too easy, but finding anything within 25km becomes nearly impossible. Dots blink out, planes disappear depending on angle and zoom, looking in the direction of Overlord/Textlord merge/15km tripwire calls and spotting anything is next to impossible unless I'm low enough to outline the bandit against the sky. And that's with janky reshade settings and my gamma blown out of proportion (higher or lower depending on the map and time of day). I've taken to dropping down to the deck on ECW when I get within around 50km of a bandit because spotting them from any kind of altitude just doesn't seem reliably possible. The state of spotting now (at least in the ECW context) seems to make having the altitude advantage a disadvantage far too much of the time.
  2. Update: Fixed. I had an extra keystroke from editing the file. Definitely not with my install. I'm deleting shaders/fxo/metashaders2 folders and will report back.
  3. Doesn't seem to be working with the MT executable.
×
×
  • Create New...