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DML - Mission Creation Toolbox [no Lua required]
tsuyopooh replied to cfrag's topic in Scripting Tips, Tricks & Issues
Great! I successfully landed on the Private Airfield, and the display appeared correctly. Awesome! I also resolved the issue with garbled characters by remembering to change the character encoding and saving it again. Thank you! -
DML - Mission Creation Toolbox [no Lua required]
tsuyopooh replied to cfrag's topic in Scripting Tips, Tricks & Issues
cflag san, Yes, the Runway mod is a Static Object based on FARP. The error has been resolved. Great I haven't landed in reality yet, but I manually configured it and confirmed that it is displayed on the map. I will try landing when it becomes night. -
DML - Mission Creation Toolbox [no Lua required]
tsuyopooh replied to cfrag's topic in Scripting Tips, Tricks & Issues
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DML - Mission Creation Toolbox [no Lua required]
tsuyopooh replied to cfrag's topic in Scripting Tips, Tricks & Issues
Hi,cflag san Can you make it possible to specify the information used there with Property for the new TDZ, which is obtaining information about nearby runways? It would be great if this could be used for a Private Airfield created with Static Object. It might be a special case, so you may not see the significance of addressing it, but if the information obtained is limited to runway square information, height, direction, etc., please consider specifying it from Property. P.S. An Error Dialog was displayed when there was no runway nearby. It wasn't a message on the regular screen. I have loaded dcsCommon and cfxZones. I want to use it on a runway like this. -
DML - Mission Creation Toolbox [no Lua required]
tsuyopooh replied to cfrag's topic in Scripting Tips, Tricks & Issues
Hi, cflag san, I see. I get it. I set it on a perfectly flat runway and it worked. The idea of outputting the complete layout in PDF is understandable. However, in non-English speaking countries, HTML is attractive because it allows alternating display of the original and translated text, even if the layout is slightly corrupted. This is because we feel that translation accuracy is not good in such a specialized field. Also, when text is extracted from a PDF, the layout is broken and it is difficult to see where the explanation is? As a result, we tend to give up and move away. Would the act of allowing optional HTML output as well be too much against will?(Only "DML Documentation.pdf") I can't communicate well in English, but I hope you can give it some thought. I don't know if MS WORD's HTML output is terrible, but if it is, Im sorry. -
DML - Mission Creation Toolbox [no Lua required]
tsuyopooh replied to cfrag's topic in Scripting Tips, Tricks & Issues
cflag san, I have a question about the stopGaps module. Is Helo not supported? One more thing, DML publishes documents in PDF, is it possible to publish them in HTML? I don't speak English so I use translations, but it is difficult with PDF. Web browsers translate easily. -
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DML - Mission Creation Toolbox [no Lua required]
tsuyopooh replied to cfrag's topic in Scripting Tips, Tricks & Issues
It worked perfectly. Thank you -
DML - Mission Creation Toolbox [no Lua required]
tsuyopooh replied to cfrag's topic in Scripting Tips, Tricks & Issues
It would be useful to have a filter by altitude for the unit zone. ALT ALT< ALT> and ALT< It would be useful to be able to overlap unit zones and flag them differently, such as ALT<, ALT>, ALT>, and ALT<. This assumes the unit has height information.(Ground Alt) Ex. UnitZone lookFor * matching player entaerZone! enterMiddle alt< 1000 alt> 500 UnitZone lookFor * matching player entaerZone! enterLow alt< 300 -
DML - Mission Creation Toolbox [no Lua required]
tsuyopooh replied to cfrag's topic in Scripting Tips, Tricks & Issues
Thank you I trying -
DML - Mission Creation Toolbox [no Lua required]
tsuyopooh replied to cfrag's topic in Scripting Tips, Tricks & Issues
Tested, OK. Thank you. Also, weapon name is now displayed! It would be better if the callback had a player name of targetUnit. I can't seem to remember the player name of the aircraft in flight. -
DML - Mission Creation Toolbox [no Lua required]
tsuyopooh replied to cfrag's topic in Scripting Tips, Tricks & Issues
I unregistered the callback and turned on the ANNOUNCER flag. As shown in the screenshot. "weapon name: DISAPPEARD" is empty. Also, DISAPPEARD was returned when the missile hit -
DML - Mission Creation Toolbox [no Lua required]
tsuyopooh replied to cfrag's topic in Scripting Tips, Tricks & Issues
Hi,cflag san DML is great I am now using the Guardian Angel function. I use this function not as a trainer but as a missile alert. The problem with Guardian Angel is. The message "Missile, missile, missile". I would like to be able to specify the display time freely instead of 30 seconds. Also, I was shot by Igra S. on the manpad and it does not seem to display the name of the weapon. I don't know if it is because I am not using it as a trainer, but it is often DISAPPEARED. Does this mean it is not IR Missed or Lost Track?