Newbie Question: I've got a Quest Pro, and I've installed OpenXR and Quad View Foveated Rendering. How can I tell if this is actually working? In the past, with OpenXR's Foveated Rendering, I could easily notice the display becoming pixelated in some parts. Plus, I needed to enable it within OpenXR. However, with Quad View, it's not as clear if it's working – even the display on my computer monitor doesn't seem pixelated in some parts. By the way, am I correct in assuming that I shouldn't use OpenXR to activate Quad-ViewDynamic Foveated Rendering? Once Quad-View is installed, does Dynamic Foveated Rendering automatically turn on when I run games like DCS? Appreciate your help in advance!