This mod is cool and fills the gap in official DCS development, but how do you calculate drag data? 48N6 can do a 90 deg. turn after cutoff and still fly above 1000 m/s. As far as I know, missles loose toons of energy on maneuvers. E.g. does this turn look legit to you? Targeting a 2000km/h mig-31 at 10 km. Or drug calculation is defined by engine, not by mod? Soon I will reacreate this turn in xFlow CFD to find out.
Furthermore, why do it follow such trajectory, and not going straight towards calculated meeting point? Vanilla Patrion SAM also suffers from that thing, which makes it a trash.
Meanwhile, can't wait for other SAM release, esp. vanilla Patriot rework.