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Emily

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Personal Information

  • Flight Simulators
    DCS
  • Location
    Germany
  • Interests
    Gaming, programming and wasting my time

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  1. https://maps.app.goo.gl/ATc3kojFacABLjRE9 (Nike Site) https://maps.app.goo.gl/8Jia43uGNfv91joDA (Barracks) https://maps.app.goo.gl/cxSiZ4ihtdRAR5vZ7 (Radio Tower and potential radar site with fire control site)
  2. Since today's update, the labels for weapons seem to only show the weapon type itself, but not its subtype For example, an AIM-120C gets displayed as AIM-120, or a AGM-114K as AGM-114 I tested it for the Apache and F-16, i suppose this is the case for all weapons and modules. Dont think a track or anything of that sort is really needed since the second image perfectly shows it
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  3. .-. That moment when the official documentation is more outdated than some fanmade docs.... Thanks for the help, could make it work with that ^^
  4. could you elaborate on this a bit more? I m looking at the DCS Lua docs for trigger.action.outText, and appearently it only takes the text and the delay as parameters https://www.digitalcombatsimulator.com/en/support/faq/1257/#3307664
  5. So, i m quite new to DCS scripting. When i use mist.message.add to create a new message on the top right corner, the message box keeps flickering. However when i create a message via trigger.action.outText it doesnt flicker. The thing is, i need to be able to delete the message and replace it every X amounts of time, its for keeping track of stats. Is the flickering a known issue and is there a solution for it? And if so, is there a way to replace the messages using a trigger action?
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