Apache to Hornet seems to be the issue.
# -------------- 20240301-194052 --------------
DCS/2.9.3.51704 (x86_64; MT; Windows NT 10.0.22631)
C:\Program Files\Eagle Dynamics\DCS World\bin-mt\dx11backend.dll
# C0000005 ACCESS_VIOLATION at 00007ffbbea18c77 00:00000000
SymInit: Symbol-SearchPath: 'C:\Program Files\Eagle Dynamics\DCS World\bin-mt;', symOptions: 532, UserName: 'adamc'
OS-Version: 10.0.22631 () 0x100-0x1
0x0000000000018c77 (dx11backend): RenderAPI::DX11Renderer::setNewFrameBuffer + 0x37
0x0000000000017788 (dx11backend): RenderAPI::DX11Renderer::pushFrameBuffer + 0x68
0x000000000000be2e (GraphicsCore): enlight::AtmosphereWrapper::precompute + 0x40E
0x00000000000a3a41 (GraphicsCore): render::ShadowMapModule::queryCasters + 0x921
0x00000000000542af (GraphicsCore): render::BaseRenderingPass::execute + 0x1F
0x0000000000054974 (GraphicsCore): render::BaseRenderingPass::execute + 0x6E4
0x0000000000058f7d (GraphicsCore): render::RenderGraph::render + 0xED
0x000000000001bb92 (SceneRenderer): DCSSceneRenderer::renderBakedRenderGraph + 0x42
0x000000000016299a (Visualizer): smSceneManager::regLua + 0x129A
0x000000000014deb4 (Visualizer): smCamera_Implement::getClipRegion + 0x19594
0x0000000000139cdc (Visualizer): smCamera_Implement::getClipRegion + 0x53BC
0x0000000000151192 (Visualizer): smSceneManager::DestroySceneManager + 0x1222
0x00000000000339c1 (edCore): ed::thread::_get_current_thread_id + 0x71
0x0000000000029363 (ucrtbase): _recalloc + 0xA3
0x000000000001257d (KERNEL32): BaseThreadInitThunk + 0x1D