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ScottHale1985

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Everything posted by ScottHale1985

  1. A-10C Wingtip Vorticies always visible even in 1knot airspeeds
  2. Cannot reproduce symptoms now. Feel free to close this thread. Will follow up later if this bug becomes a reproduce-able symptom. :)
  3. After 11/26 Auto Update Scenerio: 104th Multi server I was in cockpit of my aircraft, listening to his (human/client) KA startup. On farp while wingman was starting KA50 up, the sound of the APU came on as normal but cut out once he engaged engine start for engine 1. Appeared to go silent until the blades started spinning producing the "whop whop" noise, then you could slowly hear the actual engine itself coming to life. APU sound never returned after starter was engaged. All modules installed Windows 7 64bit Asus Motherboard i7 3.8 Ghz 10GB DDR3 Dominator gtx 560 ti
  4. Since Auto update 11/26 I no longer get the TGP diamond on the tad indicating where on the ground the tgp is soi'd. But if I do make TGP SPI, I still can see the birthday cake of location on the TAD as it moves around with slew of TGP. All Modules installed 104th Multiplayer Server Windows 7 64bit i7 3.8ghz 10gb Ram DDR3 1TB HDD
  5. I agree 100% Mosley. The state of DCS World is ridiculous. I've dumped money into EVERY BETA and every release. In return we get unfinished products indefinitely (ie Blackshark 1 engine startup sounds). HOT-FIXES need to be implemented. I support indy devs more than published companies. Please use my money and fix these games, and pay yourselves. Another bad patch and your going to start losing hardcore simmers. On top of the broken patches, it takes months to receive them. DCS, your an awsome company, now act like it.
  6. Sorry if someone answered this, I read all three pages. I bought black shark 1 via steam. Can I just download the update via dcs website, and it be compatible with the original steam version? Thanks, Scott
  7. Did you manage to fix it? or is it just going to be an issue til the next update?
  8. Hi I'm having an interesting problem that I can't seem to find an answer for, already on the forums or anywhere else. When I'm doing an engine startup sequence, whether manual or cheat, everything works ok until the second engine fires up. Once I hit the start for Right Engine, the sound for the left engine completely cuts out for good. Summary, both engines comfirmed running but sound to ONE is only playing. This happens on my roomates computer as well, I'm guessing it might be a 64bit issue or with Windows 7. I can replicate this issue on any mission, singeplayer or multiplayer. An interesting discovery I had last night....While I had my desktop up while doing an autostart, I could still hear the startup sequence, to my suprise both engines sounds fired up....but on the downside I could not get back to the game and had to CTRL+ALT+DEL to close it. Version 1.0.02 Steam Downloaded Windows 7 64 bit CPU i7 OC 4.0Ghz RAM 6GB GTX275 Asus Motherboard P6T V2 using built in sound.
  9. Hi I'm having an interesting problem that I can't seem to find an answer for, already on the forums or anywhere else. When I'm doing an engine startup sequence, whether manual or cheat, everything works ok until the second engine fires up. Once I hit the start for Right Engine, the sound for the left engine completely cuts out for good. Summary, both engines comfirmed running but sound to ONE is only playing. This happens on my roomates computer as well, I'm guessing it might be a 64bit issue or with Windows 7. I can replicate this issue on any mission, singeplayer or multiplayer. An interesting discovery I had last night....While I had my desktop up while doing an autostart, I could still hear the startup sequence, to my suprise both engines sounds fired up....but on the downside I could not get back to the game and had to CTRL+ALT+DEL to close it. Version 1.0.02 Steam Downloaded Windows 7 64 bit CPU i7 OC 4.0Ghz RAM 6GB GTX275 Asus Motherboard P6T V2 using built in sound.
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