Thnx for the feedback guys, this started as a remake of an existing skin for the old model with a lot of the main panel outlines in place.
However, as work progressed, I have pretty much redone all the panels and rivets as well as weathering and adjustment of the skin file so it aligns as much as possible with canopy openings, landing gear bay door animations etc.
Its a tedious and time consuming job and I’ll share more as work progresses. It’s important to note that the goal is not to be photo-realistic, but to create a high degree of similarity to the real plane within the constraints of the 3D model and available graphic files.
@Urbi Not sure I understand what you mean by “proper working labels”, you mean text markings on fuselage?