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Lankho09

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  1. Slight bump because I'm having an issue with the animation, only a slight variation. When static the blades move vertically instead of changing angle of attack/rotating. In example, APU running and moving the cyclic forward results in the most forward blade drooping. Might try to do a report with screens/videos, wanted to see if anyone experiences something similair or if I should try something, a setting or anything?
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