Mostly raising a child and some other responsibilities took hold, so I had to be a bit more casual about following DCS and its progress. My last serious sims covered WWI and F-16s, about a decade ago.
The child is now 9, so still a child, but is expressing interest in serious flight sims amongst the many other games, (smart kid who likes challenge and depth) so here I am, learning and teaching.
Currently have the F/A-18C and the Apache. Love 'em both.
My next 3 will be F-14, F-15E, and F-4E, as I plan to do a lot of backseat time supporting the kid in the front (offline, obviously). Online, I'm looking forward to some Cold War stuff, but really doing RIO/WSO in support of the person in front will be a hell of a lot of fun for me, especially since I'll have put the time in with the kid. (I let him shoot things in the Apache, but daddy keeps it out of high-tension wires, but I guess that's strictly backseat too lol).
It's not that I don't love the flying part (I have a carrier-ops plane and a helicopter, after all), but pushing the buttons pushes my buttons (as does being that extra set of eyes for SA and the scopes, giving the person up front every thing they need to succeed).
I think I'll build a RIO cockpit for the F-14, because operating that radar with real tactile switches and buttons has serious upside, I think, not least because it helps keep you heads-up more. It's just easier to glance at a real scope or a real panel. (It's also the 9-year-old's favorite plane, so I'll be getting serious seat time).
DCS has caught me now, and we're committed. I like the approach and the business model, especially for a niche product. I like what ED is developing and understand how both project management and product development works, so EA/bugs don't freak me out. Build, iterate, refine: I see that over the long arc, and they've done well. I get that people get impatient, but it's this or arcade, and what I see is that the development team and its partners actually care, even if every moment isn't a success.
I've worked for a lot of start-ups. The long arc here is success, so it's worth investing time and money into.
Anyway, that's my flight-sim journey and my opinion.
Cheers