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It's all right here...just make it do this. BTW note the pilots head shakes way more than the nose of the plane. I'd love to see that stability in game.
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LOL I just tried it tonight and was hoping it wasn't just me.
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Heard about the tweaks so gave it a couple lifts. Two Carrier, One Off Land. Overall seems the same LOL - -Never really had exit stalling problems before so can't say if that got better. - Taxi'ing definitely is easier now, but I never really had the problems others have mentioned. -Tail wheel swing - never knew I had a problem before - seemed fine then....seems fine now. -Not sure about fuel tank drag. My general opinion is tanks or no tanks: getting to 220 knots at 2550/44 then anything over 250 knots running up to 2700/52 takes far too long - level flight under 7k ft at least. **Oh Maybe a bug, maybe my HOTAS but my Vertical Trim swapped. When the wheel and gauge goes Nose Trim Up the nose actually goes down and vice versa** Maybe the rudder got a little better - maybe it was Bowie's curve suggestions - it still seems way OP. For some reason both Carrier takes offs were way less stable than in the past - probably just me being rusty. Landings seemed a little easier though. I'll definitely fly more when Requiems campaign comes out. Thank you guys for the attention to making it better. That alone makes it worth the $$$
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seems to make it a little better. thanks!!
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Community A-4E-C v2.3 (May 2025)
Stevecat replied to plusnine's topic in Flyable/Drivable Mods for DCS World
that makes sense @razo+r thanks! -
Community A-4E-C v2.3 (May 2025)
Stevecat replied to plusnine's topic in Flyable/Drivable Mods for DCS World
New noob A4 question. Are Carrier Starts Bugged? I've been wanting to do the Super Carrier cold start and taxi start because I see they have the yellow dude who guides you into the catapult. But when the module starts up my plane is already in the air and just left the deck. Any thoughts on the problem? -
Community A-4E-C v2.3 (May 2025)
Stevecat replied to plusnine's topic in Flyable/Drivable Mods for DCS World
No Max. I just dial in the UHF preset freq.s from the Briefing before I take off. Manually. But I do have PTT set to "P" on my keyboard. That gets me to the F6 tanker comms menu. -
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I teat the bujeebers out of my skills on a Carrier
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Community A-4E-C v2.3 (May 2025)
Stevecat replied to plusnine's topic in Flyable/Drivable Mods for DCS World
trying hard to get A2A refueling. each time I get up to the basket this happens. this example I am coming in a little hot, but it also happens at slower speeds. I think I have the right switches on...maybe not? this has happened about 15-20 times. the definition of insanity comes to mind. what am I doing wrong? a4 refuel.mp4 -
Community A-4E-C v2.3 (May 2025)
Stevecat replied to plusnine's topic in Flyable/Drivable Mods for DCS World
cool guys. thank yo9u I will try it now.....it works!!! -
Community A-4E-C v2.3 (May 2025)
Stevecat replied to plusnine's topic in Flyable/Drivable Mods for DCS World
@Scotch75 No thats the part I am having the problem with. I the hitting the \ key to get to the F1 menu options and nothing happens. I can't get the "contact dialogs" to trigger. -
Community A-4E-C v2.3 (May 2025)
Stevecat replied to plusnine's topic in Flyable/Drivable Mods for DCS World
@Scotch75 Thanks dude. Can I ask another question. I can't get the refueler (C130) to drop the basket and the hose. I think I have all the radio stuff worked out. I pull up nice and close but I can't get the F1 menu to work and initiate contact. The kneeboard checklist has not helped either. What keys am I missing? -
Community A-4E-C v2.3 (May 2025)
Stevecat replied to plusnine's topic in Flyable/Drivable Mods for DCS World
Sorry noob A-4 player here. I'm noticing in the Tanker Refueling process that as I slow down I get this random but repetitive "thump" - a sound and a little vibration in the cockpit. Usually if I throttle down alot. What is this? I looked for it in these pages but did not find the answer. Greatest free thing I ever got. Thanks. -
I'll try it!!
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Hey all, thanks for the information very informative. I do have my curves currently around 25 in the set up. But I think @GTFreeFlyer gave me the answer. I am a "stick" rudder- twisty-guy. This, in tandem with a flight model thats a bit touchy, is probably whats causing such a big pendulum effect when I apply rudder - at least in a straight line. While banking it really doesn't cause an issue. Just on strafing runs especially as dive speed picks up over 300 knots. Anyway, thanks again. Maybe this will be fine tuned by the Devs in time for the new Reflected Campaign thats due out soon. Well, maybe soon.
