

tekwoj
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In my experience the none option does what it says, it sets no trim and the magnetic brake remains in the center position, not in the newly set position (probably has to do with polychop's implementation of magnetic brake combined with manual trimming), so your ffb stick is centered and you can't do anything. For ffb sticks the option that works better is instant trim, the option that works best is flying with magnetic brake off.
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Cyclic trimmer not working correctly in instant mode (FFB)
tekwoj replied to tekwoj's topic in Bugs and Problems
sliders are set to 0. The final position of the stick is correct, there's just that annoying pull at button release. -
HSD and HUD showing target at different azimuth
tekwoj replied to tekwoj's topic in Bugs and Problems
Seems good, I've flown quite a bit lately and didn't see the issue repeat. -
Cyclic trimmer not working correctly in instant mode (FFB)
tekwoj replied to tekwoj's topic in Bugs and Problems
There's no need to do that on modern ffb bases or at least not on moza ab9, the force direction is correct. If I check the swap axis the stick stays in the wrong position after releasing the trimmer. I've checked the ffb gain curves - it seems to just work as a curve for input. If I set it then the neutral input is not anymore where the trimmer is. The problem remains, those few frames when old trim value is present after release is causing the base to pull to the old trim position. Either the trim has to keep moving with the stick when trimmer is depressed or the event order has to be changed - when player release trimmer the trim position is moved first and the magnetic brake is engaged after. -
Cyclic trimmer not working correctly in instant mode (FFB)
tekwoj replied to tekwoj's topic in Bugs and Problems
I'll check the sliders tomorrow, it's getting too late to launch dcs. -
Cyclic trimmer not working correctly in instant mode (FFB)
tekwoj replied to tekwoj's topic in Bugs and Problems
If you're talking about Module Individual Force Feedback toggle option in the gazelle's special options then I have it checked, without it the trim is VERY broken, having double input (1 from trim, second from stick position offset forced by trim) -
Cyclic trimmer not working correctly in instant mode (FFB)
tekwoj replied to tekwoj's topic in Bugs and Problems
yes: instant is what I described, fade in/fade out is same but slow, so a jolt to trimmer press position then slow move to the release position none is same as instant (wtf?) central position just puts stick back in center after trimmer release. None of the modes move the trim position while trimmer button is depressed and stick is moved. The move happens when trimmer is released, if you're lucky it moves between signals sent to the base, if not then there's a strong jolt when the stick goes back to old center for a fraction of a second. -
Currently when trimmer is pressed only the stick position moves while trim position stays in place, this is visible on the input overlay. When the trimmer is released the trim position is moved to the current stick position over a few frames. I'm not sure if there's a jolt because of it when using a spring loaded joystick, but with FFB joystick this causes a strong jolt of force as the stick tries to jump back to the old trim position and follow it over the few frames to the new position. A fix for this would be the trim position constantly following the stick position while the trimmer button is depressed.
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I would say that's the least important thing at the moment. Between machine translation getting better and chuck's guide being there, I'm not really sure there's a point spending time on it while there are still a few annoying bugs there. They might mean the quality when flying sideways or away from the missile. It's important to fly in the missile's direction when doing MIL guidance.
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You want to say the +1 were adding anything to the discussion? They were too lazy to even write the current sum. And calling people, who demand news after they were told the news will come when the team is ready to share, entitled, is not exactly an insult.
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reported GB-6-SFW is incorrectly correcting for wind
tekwoj replied to Gronank's topic in Bugs and Problems
I've launched the replay to see if maybe it was stealth fixed. Nope. Also copying wpt 1 to 36 and launching the bombs in PP mode somehow makes it even worse... But hey, it's marked as reported over half a year ago and soon we can launch an anniversary party for this thread. @BIGNEWY invited. This time I won't go asking on discord why they won't let 3rd party devs deal with weapons. -
You're bumping it in the wrong forum, the correct place is the weapon bugs forum.
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GPS guided munitions - whats going on with precision?
tekwoj replied to sarumax's topic in Bugs and Problems
JDAM has a CEP of 5m, so 50% chance of falling within 5m and 50% chance of dropping further away. So the question is, how far were the ls-6 falling from the target, and which bombs op was using cause they talk about blast radius. -
You're not testing that with unlimited ammo, are you?
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GPS guided munitions - whats going on with precision?
tekwoj replied to sarumax's topic in Bugs and Problems
how far from the target are they hitting?