

Zakson85
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I keep my fingers crossed for you. I am gently observing from the background how this incredibly important topic and one of the most serious bugs of this game on pvp servers. It will be passed over in silence by the ed team ;). I recorded videos and showed the problem and there was silence. The shape of the dots is still debated... the fact that they disappear is irrelevant. This is over 100 unit dot bug.
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I wrote it in another thread but it should be here. DCS 2.9.9.2280 the size of the dots in vr on the quest3 set is now much better balanced than before. Unfortunately, they still disappear when there are more than 100 objects/units. Again, the disappearance starts with airplane dots. Positive change, thank you. Now please deal with this disappearance of contacts, it will make me give you my wallet again
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DCS 2.9.9.2280 the size of the dots in vr on the quest3 set is now much better balanced than before. Unfortunately, they still disappear when there are more than 100 objects/units. Again, the disappearance starts with airplane dots. Positive change, thank you. Now please deal with this disappearance of contacts, it will make me give you my wallet again
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I won't answer whether this is satire or a true position. I'm curious why you direct your anger and frustration at people who use the capabilities of dcs and not at its creators for allowing such a thing. Thank you for recommending great titles to play. I know most of them and they have similar problems as dcs (arma3). We have what we have, there is no better simulation. IL2 Korea will be released, so I will give the blue F4 pilots some peace ps. I always use exploit autostart to start the plane!
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I haven't posted since the last patch. Currently, DCS is the perfect production for me. It is obvious that satisfied players do not participate much on the forum. I see everyone with 30nm. On Cold War servers, I can shoot 4~5 blind pilots in one flight. It's an amazing feeling how they keep falling and falling. As for better enemy detection, I recommend setting all possible graphic options to minimum. This gives you the opportunity to observe your opponent from an even further distance. We can also turn off trees and buildings. This is a very nice option, especially in PvP servers... additionally, in the most realistic military simulator for civilians. This gives an incredible advantage and it is available to everyone :D. At the end of my very wise description of the situation, I recommend the MiG19 plane! The plane can take off and land on any surface available in the game. Additionally, he returns wonderfully to the base without a wing and in flames ps. The dots sometimes cover the plane when I'm close to it. This is a bit problematic when identifying an opponent. But it's good that we have a text radar on "Enigma" Have a nice day Greetings to the Blue Enigma paratroopers
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They must have big balls. They test their work in production... Recently they removed the open beta and we only have the stable version. The question whether they accidentally removed the stable version is just a formality why can't we go back to the implementation of this crap from version 2.9.5 where this option below worked. Anyone who wanted to take part in the experiment turned on this option How much longer can we go on with this thread? Currently this feature doesn't work and everyone is participating in this ridiculous experiment. Cool ps. So that no one complains about not giving feedback. Quest 3 settings: quest link: x1.5 (5408x2869px) DCS: pixel density 1.0 test mission: quick action Map: Normandy airplane: spitfire mision: dogfight the dot covers the plane which is 1500m away from me, then suddenly disappears when the shape of the plane is perfectly visible. In my opinion, it should be at least 50% smaller, semi-transparent and disappear smoothly when we get closer to the opponent. Additionally, it cannot be a square!
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Arguing with you is worthless. The only thing that was important in this video was the process of the dots disappearing. Those horrible dots that hurt your eyes are a distortion of what dcs displays in the VR goggles. There is no technology that will reliably show the image from the goggles on a 2D screen. I won't waste my time on your arguments, good night.
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Your hundreds of posts are also not helpful. You see a video analyzing the problem and the only thing you notice is the size of the dots. Go to a coldwar server, fly for 2 hours and you will see what the spotting problem means. I recommend spending more time in the cockpit than on the forum A game without text ERW refreshed every few seconds is basically unplayable This is incredibly realistic...
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Well, not bad. Does anyone pay you for posts like this? I've been following your comments for some time and I feel like we're playing a completely different game. How many pilots do you think flew with binoculars during the Cold War? There are probably two people in this thread who are happy with the current realistic situation.
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What is your opinion on removing dots from dcs. In my opinion, for purists, realism are a gigantic improvement. For irritated players whose dots disappear, it is also a plus because there will be nothing to be irritated about. There is also probably the least amount of work for the simulator's creators. We remove a product feature and everyone smiles. This opinion is not some troll. What would DCS lose if it didn't have this bad dot system?