I now believe that ED has only one person in the team who deals with this sort of thing.
The animations of the ground troops currently suck. The Georgian soldiers and rebels have halfway decent movements. The US soldiers still have the charm of wooden toys. It also takes months/years to implement a VR pilot body. They're great, but you can tell there's only one person doing it, and it's off to the side.
It would be great to have more than a handful of ground troops. Get rid of the kneeling guy with the bazooka. He floats around the land on his knees.
Transporting troops with visible troops in a helicopter, that would be something. But the poor guy in ED won't be able to do that for the next 10 years.
And animated soldiers getting into the helicopter and sitting down? I don't think so.
And to come back to the topic, it is absolutely implausible that the animated ground crew carry any crates out of the cargo hold or even reload cargo with an autonomous forklift.
As much as I would like to see that, we will NOT see that.
Set the hardware IPD according to your interpupillary distance.
Adjust the DCS Software IPD (World Scale) in a way that feels right for you. The stick is always a good reference here.
The old modules were created before VR glasses became widespread. So the values don't match exactly. The F-5, for example, is supposed to be modified accordingly at some point.