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McDunna

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Everything posted by McDunna

  1. Further observations this may not be limited to enemy AI but all ground AI, and door gunners. Example pathing friendly ground AI stop when encountering enemy behind buildings. Door gunners in mi-8 firing into buildings trying to hit infantry on the other side.
  2. Or create a mission, put shilka on one side of a building and player chopper with RWR on the other. Watch the rwr light up, hit f2 and rotate camera to see shilka and it will be pointed at you through the building. Attempt to get line of sight, dead. Its happening to everyone.
  3. As of Oct 3 enemy ground units can now see thru buildings via line of sight and also radar. I tested in single player and multiplayer sinai cauc and syria. Nearly impossible to run an gun with the kiowa, huey, apache, gazelle etc. since the enemy units have you pre locked as u come around the corner, no delay to aquire you as it did before patch. Image above shows bmp and shilka with a bead on me and RWR stating locked from the shilka, dispite being behind a building and on the ground. Obscured target highlighted with red circle in attached image. Happening with all ground units Sa13s, tanks, iglas, KS19s/flak etc. Oct 2 it was working fine, I would come around corner of a building and I would have enough time to line up a shot as the BMP/BTR turret would turn towards me, not the case after oct 3rd, now come around the corner and barrel is already on me, dead.
  4. Bigscreen Beyond, steam base station tracking.
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