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ConcordaRJ

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About ConcordaRJ

  • Birthday 08/30/1996

Personal Information

  • Flight Simulators
    Digital Combat Simulator
  • Location
    Brazil
  • Interests
    Arduino, Music, Flight Sims
  1. I tried to create a simple multiplayer mission with dynamic spawns as you said, and it worked as it should. This bug must be somewhat related to the server scripting. Thanks!
  2. Hello guys, hope you all are doing fine. I've got a bug that is quite annoying, as it is forcing me to do another rearm soon after spawning without the actual need for it, in order to correct this issue. As I pick a spawnpoint, and try to set the M320 chaingun ammo count to lower than 100% in order to make the helicopter become lighter, soon after spawning, my ammo count goes back to 100%, and this occurs everytime. The fuel setting works just fine, only the ammo setting goes like this. I have uploaded a short video showing this bug while playing in MP (sorry for the bad 480p quality, but I had to set it down in order to meet the maximum uploadable file size). If you wish, you can skip directly to 00:38 for the payload screen, and 01:30 for the helicopter view of actual ammo count. P.S.: Please ignore the janky loading of the game after spawning, as I'm playing in a notebook with less than recommended pc specs (24Gb RAM DDR4 3200 MHz, RTX 3050 4Gb GPU, AMD Ryzen 5600H CPU). I think it's a miracle I'm still being able to play this game, although not as smooth as I'd like to. Digital Combat Simulator 2024-11-06 19-41-32.mp4
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