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PatrHasle

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Everything posted by PatrHasle

  1. Please address this issue. I haven‘t tried it in 2D but in VR it‘s a major immersion breaker! I would rather have no ships at all than having a supertanker popping in and „growing“ less than 2 km in front of me. I like the map but this bug almost makes me aviod it!
  2. Thanks for the reply. So your stick moves forward when trimming nose down and backward when trimming nose up? Tested it again on my system yesterday, but my Sidewinder Force Feedback 2 still doesn’t respond to trim at all. Very weird that it seems to work for you. Otherwise I would just have assumed that force feedback (disappointingly!) just has not been properly implemented yet… I know that we are also using different Force Feedback devices - but so far (with any other module), it has always worked out of the box for me. Are you using some third party software to generate the force feedback data?
  3. That‘s weird… My Sidewinder Force Feedback 2 works very well with all other modules but with the Corsair, it only gives me a stick centre force but no change in trim forces. Meaning that when I change elevator trim, the aircraft‘s pitch changes but the stick forces remain the same with the stick centred. Can the original poster please confirm that the force feedback forces change with trim inputs, please?
  4. I have not spent a lot of time in the Corsair yet and maybe it‘s a problem with my FFB settings but to me it feels like FFB has not been properly implemented yet. When moving the pitch trim, the forces on my stick don‘t change at all. Instead, the aircraft‘s nose moves up or down. That‘s not how trim should behave with force feedback enabled. It looks to me like the force feedback only consists of a centring force (basically immitating a normal spring centred stick). What should happen instead (and what does happen when flying other DCS modules) is that when using the elevator trim wheel, the stick pressure should increase while the aircraft‘s pitch attitude remains the same. Like this, in terms of FFB, the aircraft feels dead. It‘s a big letdown because one thing that makes DCS better than many other simulators is the native FFB.
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