Hey first of all thanks for responding and for making the campaign, I'm really enjoying basically all of it except the dogfights
> It should also be noted that the F5s are armed with Aim9ps so rear aspect only compared to your 9Xs which are all aspect.
Maybe this got changed by an update or something, but they have AIM-9Ls now (this is in Mission 6 I think, the first 2v4 you have to do?) which are all-aspect. Yes I'm obviously still in a better plane than them in the 18, but going into a merge with multiple bandits with Fox-2s is always going to be a risky thing. I eventually managed the fight since I knew exactly where they'd spawn on my second attempt, but without the benefit of hindsight you have very little SA with them spawning so close. It's pretty tricky to manage all that on your first try to get your one Fox-3 off, then you have to try to survive the merge. The time I actually beat it, I had to survive an AIM-7E and an AIM-9L shot straight at me just to get to the merge. Track attached in case you don't believe me about the 9Ls (ignore the fact that I generally suck). PL Mission 6 I think.acmi
Love the campaign, just wish I didn't keep having to deal with these very risky dogfights at the end of otherwise good missions. Mission 6 isn't even that bad since you get to the fight pretty quickly, but some of the later ones make you do these dogfights after a lot of ground action. Difficulty of the ground vs air sections is really out of whack. It also ruins the vibe of doing thought-out, professional strikes when you're repeatedly waltzing into these bad situations without support or modern missiles. There isn't any air-to-ground at all in Mission 6, why don't I have a reasonable anti-air loadout?