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MacaoP20

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  1. Hi @Badger633, This is a really fun mission (hard too). Please see the tacview file attached. Thank you for your help Tacview-20230622-200604-DCS-ROPL2 M9 PART 2 RUMBLE WITH A GRUMBLE.zip
  2. Hi @baltic_dragon, Yes he did refuel first as per the mission instructions. Thank you
  3. Hi all, Loving this campaign. I finished mission 10 but would like to just report this as it may affect others. Also, after I finished and while cycling the F2 view to check others returning I just got a hard freeze on DCS. This is my third time (Mission 9 and 10) getting hard freezes while cycling F2 views next to the carrier or returning to the carrier (in mission 09 I had a DCS freeze while attached to the tanker). While returning to the carrier in Mission 10 in formation with Sluggo the Tanker retracts the hose and basket and it seems there is no way to refuel (used both COMM1 and COMM2 to try and make Texaco respond but nothing). Had to make a real tight return to the carrier to land (Landed with virtually empty tanks after a first bolter). Thank you,
  4. Exactly the same behaviour here. I just dropped the JDAM's in the designated window and returned to the carrier to Land. I got a score of 60 without really understanding what I did wrong (bombs hitted the targets). But it was a bit off not having any COMs/SA after the civilian aircraft coms. Thank you
  5. Hi @ChillNG, I second @paloncho words. This campaign is amazing. I just finished it yesterday. I actually took what you might call Option 3. Had to use the mission editor and your documentation to create some reference waypoints so I could keep clear of the low ground threats along the way (I kept high as long as possible but then came down as soon as I turned west). Also, like you said, you might get some unexpected company in the air while in the west leg . Using this route I found timming the HARMs is everything and I could not avoid entering Israel's airspace. I kept east of the moutains but still got the warning the same way (didn't really understand why). I escaped using the same route but at a very high altitude to conserve fuel (was planning on more direct exit route but might have got spooked by some unexpected SAM's in the area) but had to get a drink on the home leg again (and was running real low on fuel already). Thank you again for your outstading work,
  6. Hi again @Badger633, Thank you again for your answer. I normally use and setup the JDAM's exactly like you mentioned. I normally set the JDAM's to TOO on the ground/deck (and normally the fuse when fencing in). I lased it because I was under the impression the TGP coordinates will be more accurate if you manually lased the point previously designated with the TDC (I actually can see a slight difference in the MSN page of the JDAM before and after lasing). I guessed what really made the diffence was actually targeting the base of the building. Always learning with your missions (since Serpent Head). Thank you, Macao
  7. Hi @Badger633, Thank you for your quick replies. Really appreciate it. I flew it again and I can confirm it worked well this time out. 420 followed me after the drop, and the SA6 activated. The only two things I noticed different this time were: I think I got a conversation with 420 near WP4 I think I did not get the other time out; I did the last stint into WP4 and WP5 around 90/100 kts slower then the first time; (I like to really change my speed and trajectories around AAA so they cannot predict so easily were I will be next); Question: I manually lased with the TPOD to the base of the building (at around 8NM) so that I could get a good hit; Did you manage to hit it with Laser? If so where did you point the TPOD to? I think the J82 is just "broken" in the current releases; Thank you again, Macao
  8. Hi @badger633, Thank you for your answer. Mission was flown after the update: Open Beta -> 2.7.8.16140 Difficulty: Normal Thank you for your help, Macao
  9. Hi all, Hi @Badger633, Great campaign so far. Really enjoying it. I'm having trouble regarding Mission 12. It was really hard getting the building with the JDAM's (i had to target the ATFLIR to a point in the building base, slightly offset and trigger the Laser) - I'm guessing it shouldn't be this hard with a GPS guided bomb and a big building? After that went well and got a message from the wingman saying the building was a good hit. After deplyoing the JDAM's I immediatly climbed into the layer as per mission briefing. Problem 1: Wingman seems to stay stuck in orbit near the DAM while being shot at by multiple AAA's, but still answering messages like he was on my wing; Problem 2: No SA6 (or any other RWR hostile signal) while on course to WPTY8. After crossing WPTY8 with still both HARMs under my belly I get a message of both missions objectives accomplished and we are instructed to RTB. Problem 3: While reaching about 30NM from the carrier and descending to land I get a "Mission failed" screen because the last objective was not accomplished. Attached: Tacview data so you can check it. Can you help? Currently stuck in this. Thank you in advance, Regards Tacview-20211118-211332-DCS-Persian 12 Lights out.zip.acmi
  10. Hi @Badger633, I believe the runway calls in mission 6 have a small mistake. Radio calls by atc command runway 26, but runway is marked as 25. Please see pictures below. Thank you
  11. Hi @Badger633, Thanks for the reply. Yes, I tried your tips before and still believe the AI is unusually capable comparing both aircraft. I can usually take one of them down , but I always get chased by one other. Thank you
  12. Hello all, Having a lot of fun with this campaign, especially with mission 4 until now. I'm currently stuck in mission 5 because I cannot seem to be able to clear the "Mig ambush" phase. This might be my lack of proficiency on Air to Air but I think the MIG AI is just too good in the currently open beta (I already felt this in Mission 3). I have to fire the AIM-120 from distance and they seem to engage far away and will not let you approach enough for a decent AIM-9X shot. By looking at the videos in youtube (for example by flying kenny) I certainly can see a different behaviour in my system. Any thoughts? Thank you all
  13. @Szerated: I have exactly the same problem in this mission and can't seem to finish it correctly. The datalink seems to come up very late, and also I can't get good radar lock on them until they are too close exposing me to the MIG-29's. By looking at the Redknite video for Mission 12 my radar tracks or Datalink targets don't behave the same way. I cannot get good locks on them 20 NM out as I should given it's a big group.
  14. Hi @baltic_dragon, I think I have the same problem. I cannot fire weapons until I press spacebar a number of times...This makes it really messy. The default 2nd trigger on the Hornet is mapped to the spacebar. Thank you
  15. Hi Frederf, By looking at your track file I think I pinpointed the problem on my side. Seems like my Thrusmaster Warthog Throttle Slew Sensor does not work well with DCS. As soon as I touch it seems to be constantly sending inputs (at least on the Y axis) regardless if increase/or not the Deadzone. I looked for this because in your track file I see you have the diamond as in my case I was unable to get it after I touched the slew sensor. Not sure why it works like this, but it seems to be the problem. I removed the axis mapping and used the keyboard for the TDC and it seems I does not happen. So I guess I will have to mark this sensor as useless on my throttle and find other ways of working with the TDC. Thank you for all your help
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