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dink_whickerson

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Everything posted by dink_whickerson

  1. I accidentally ended up in a 2v2 instant action in my faithful Diesel Missile Truck running an interception on two bombers, excuse me, TWO FULCRUMS. We picked up the contacts at maybe 30 miles in the clutter. I think we we're in loose formation around angles 18 they we're around angles 25/30. I wasn't expecting this, I was expecting BOMBERS so you can imagine my surprise in my virtual flight suit realizing how fast the closure was head on. That was when I realized it wasn't the bombers. I popped the interlocks off, bore sight, NOSE, point the LOCSS at some pixels and ripple off a few Great White Hopes. Blew straight through the merge into two dead fulcrum falling out of the sky much to my surprise. In the excitement as I looked behind at the burning wreckage I lawn darted straight into a mountain ahead of me. Is was pyrrhic victory but for a few seconds I was in shock. I not only survived the merge I technically splashed a Mig 29s in my gas guzzling lead sled. I seriously doubt I could replicate it on demand. Too many variables just worked out. The shear amount of switch-ology and hacks those guys had to know back then blows my mind. So much seat of the pants and muscle memory. The crew really had to be in sync and there is no forgiveness. "Fighter Pilot <profanity>". I was flying with Jester and 1 Veteran AI wingman against 2xMig-29s we started at 80 miles. They we're jamming too. I tried again and again and got killed every time I would try a turn or go vertical. Best Advice is what others have said. If you have the time to do anything just throw whatever rocks you have in their direction and go fast and keep going.
  2. I figured out one problem it was a conflicted mod. I fixed that but man without that repo available things that should be straight forward even your own documentation crash or cause all sorts of bugs when trying to implement something as trivial as speed call outs. Constant stack traces disables functionality. It shouldn't be this difficult for jester to repeat a value from a gauge or source like IAS. I do want to thank you for you help in walking me through the possible issues at least we got mods loading! That's progress.
  3. It does work and that setting should be in your Mission Editor. Either you are looking at the wrong spot or your are on an old DCS version nullYeah I don't know. I should be at the latest version. The mod files are in the directory F:\Users\USERNAME\Saved Games\DCS_F4E\jester\mods. I've opened the console for jester and can issue commands but other than that I haven't been able to use the mods feature. Even if I enable the generated example mod. I'm using the steam version of DCS could that be a problem? Thanks for the reply! null
  4. Does Jester Modding even work? I have tried the example mod, downloaded some simple ones and nothing. I don't even see the allow jester mods in the mission builder using the f4e! What am I not understanding about jester mods in the F4E.
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