

rob10
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About rob10
- Birthday 03/17/1969
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Flight Simulators
Member of JTF-111 Virtual Air Wing
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That only works for the F-14. For F-18 you've always had to salute AFAIR.
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Please Address Game Bloat from CoreMods & Excessive Liveries
rob10 replied to celestHawk's topic in DCS Core Wish List
"Just" 50 mbps. In some cases that's not available on the user end. And as BigNewy pointed out, that's multiplied by thousands on the ED end that has to serve up.- 48 replies
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Please Address Game Bloat from CoreMods & Excessive Liveries
rob10 replied to celestHawk's topic in DCS Core Wish List
Dear god no!!!!!!! Not everyone has high speed and unlimited data.- 48 replies
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I don't believe it actually says FEET, but either way the measurements are all in METERS rather than feet. Yes it would be good if it included what unit it was using. That one caught me out when I was learning the mission editor. Basically everything in the background of DCS is in metric because it the countries where DCS was originally developed were metric AND it's a lot easier to work in metric than imperial units. Any imperial units in DCS are converted from metric in the background.
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If you want full sim level then load the file before you get in the plane. You can set up all the things you want in the DTC and save it to a file.That simulates sticking the cartridge in where you need it. Explanation before my latest post is how to do that. Not sure how changing the original version of the DTC file to a default is any less of systematic solution or any more realistic. If you don't like what's in the default, before you hit the fly button there is an option to go in and change the file to what you want for that mission (that's what an IRL pilot would do). I'm really unclear what you are asking for that's different to the current situation?
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Go to my post above and it will point you to the file you need to edit that loads as default DTC now. You still need to load it in the plane system (in the F-18 anyway), but you won't have to load the file each time.
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One of the many threads that explain the issue and where it's at (short version is no quick or easy fix). As MAXsenna said, there are a number of threads on this and ED has commented a number of times.
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You're actually better off to NOT run it as administrator. Running it as admin can cause permissions issues.
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MFD exported viewport brightness & contrast - critical on TGP
rob10 replied to ZACHI's topic in Bugs and Problems
They are aware of the issue and have said that there is no easy fix for it, so I wouldn't expect in the near future. I do have hope that some day out of the blue they will figure out a solution and drop it. -
For some reason DCS currently doesn't like some high polling rate mice in the main menu. Seems to be >500 mhz causes issues with them. Do a search around the forums and there are a number of posts on that.
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AI do not react to ARH at all.
rob10 replied to Rhayvn's topic in Aircraft AI Bugs (Non-Combined Arms)
This issue one would have thought they should have caught for sure with beta testers playing normally. I'm reasonably proficient with the ME and it too me longer than a minute to set it all up and boot into it. If you had bothered to post a track I wouldn't have needed to. And with the details you provided it definitely wasn't clear that it happened in all aircraft/with all weapons (saying you tested this extensively is meaningless because it could have been variations on the same specific combinations of aircraft that had an issue where others might not have). It baffles my mind why people are so completely resistant to posting a track when they say they've tested it extensively. Just hit save track and post the freaking thing. Honestly it's just the polite thing to do so somebody else doesn't have to spend time recreating it. And this "yahoo" definitely won't be posting tracks for you next time when you have that attitude. The number of times people have tested stuff that's broken, but when they do post a track it's user error..... -
AI do not react to ARH at all.
rob10 replied to Rhayvn's topic in Aircraft AI Bugs (Non-Combined Arms)
ai non defensive.trk TRACKFILE - Caucuses map. Doesn't react after missile goes pitbull, just flies straight until it takes the missile in the face. -
AI do not react to ARH at all.
rob10 replied to Rhayvn's topic in Aircraft AI Bugs (Non-Combined Arms)
You know, the reason why you're going to get asked for a track is that that's a lot easier than messing around trying to recreate what you did. In this case: what player aircraft? What AI aircraft? What ARH A2A missile (AIM-120? Russian one?). What elevation were each at? What bearing were they at? What Advanced Waypoint settings? It saves everyone a lot of time if you take 20 seconds to save and post a track file. -
Maybe I'm misunderstanding you, but 24.5 mm is only about one inch. No way that is correct. 245 mm is just shy of 10 inches which seems more reasonable.
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That's probably a DCS thing then. Always challenging to track down intermittent issues.