Hi guys,
In the DCS Warthog flight manual, and in the DCS simulation itself, Maverick missiles are targeted by slewing the crosshair 'gate' over a target in the Maverick missile's viewscreen, then letting the imaging system automatically lock onto the contrasting elements of a potential target. This is how the Maverick's targeting system works in real-life and is very realistic in the simulation. However, in the DCS simulation, the pointing cross (representing the missile's aspect to the target) flashes when a target is locked by the method described above. This is not correct behavior according to sources I've come across.
In real-life I believe a flashing pointing cross on the cockpit Maverick display indicates either a bad lock or a bad aspect ratio that is out of launch parameter specifications. According to Keith Rosenkrantz, former F-16 pilot and author of the book "Vipers in the Storm", the following real-world Maverick targeting behavior is as follows:
"The pointing cross must be steady. Once a lock-on has been achieved, the 'good lock' algorithm analyzes the target for size and apparent Delta-T requirements. If the target meets the minimum requirements and the seeker look-angle is within the keyhole, the pointing cross will remain steady. If it's flashing, the missile will break-lock after it's launched."
Keith also mentions in "Vipers in the Storm" that you never really knew if the Maverick was actually successfully locked unto a target until you fired the missile and it scored a successful hit. :cry: In real-life, according to Keith, the Maverick display never gave you a 'hard-lock' indication, you just had to observe the tracking gate appearing to successfully stay on the target in the Maverick display, and that you were both in range and the pointing cross was remaining steady.
In his book, Keith describes instances in actual combat over Iraq where he observed the Maverick missile tracking gate successfully staying over a target on the cockpit display, but sometime still experiencing a flashing pointing cross and being unable to fire the missile.
So, in short, a flashing pointing cross in real-life indicates a bad firing solution, whilst a steady cross means things are good to go.
Just thought I'd share this with you all. :noexpression: