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Everything posted by cameleon33
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Bonjour à toi, A la 2nd-FFS nous avons un petit groupe de pilote qui vole sur UH-1H et Mi-8. Nous volons tous les mardi et jeudi soir (certains volent plus souvent que cela). Sur ces appareils nous avons mis en place des cursus de formation poussés en partenariat avec l'EVAC (Ecole Virtuelle Aviation de Chasse). Tous les niveaux sont bien évidemment acceptés. Les autres pilotes de l'escadrille volent sur A10C, F15C et SU33. Avec cela nous réalisons chaque semaine des missions communes ou tous les groupes sont représentés. Ces missions suivent une progression globale (campagne dynamique). Si tu veux nous rejoindre, ca se passe ici: http://2nd-ffs.org/forum A+ Cam'
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Graphic blur in Multiplayer 2nd mission
cameleon33 replied to horus0129's topic in Multiplayer Issues
Hello guys, Just a quick note, I have the same problem but with an AMD HD5870 so it does not affect only Nvidia cards :) Cheers, Cam' -
Bonjour Skwall, Tu peux venir nous voir à la 2nd-FFS. Nous volons le mardi et le jeudi toutes les semaines. En général, il y a toujours des pilotes dispo le weekend (moi par exemple :p) pour voler. Si tu es intéressé, passe nous dire bonjour: http://www.2nd-ffs.org On a un Teamspeak (infos sur notre site). A bientôt. Cam'
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Hi Quirk! I was looking for some SP campaign this weekend and found this one. As I saw it was playable in MP, I just tried mission 1 with a friend. I must say we really enjoyed it!! The voice acting is really good. With this, you can only but feel you are there. You feel the urge to help the guys on the ground. I tried to do a gun run to help them when in the SAM site, but forgot about the Manpads. I evaded 2 but took the third one. Not much damage though. Really intense! I never had so much fun! By the way, the weapons loadout you chose is really interesting. I am going to use this mission again for our training in the squadron. I'll probably add a few fighters for our FC3 guys. A big thanks to you for this!! Can't wait to do mission 2! Cam'
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Hello Guys, For me, the only files I needed to delete where the "network.cfg" and "network.vault" files that are in Saved Games/DCS/Config After that you just need to re-enter you login/password for master server and to resetup your server parameters. Cam'
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Ok thanks all, I'll do some additional testing and see if I can find a way to improve all this. At least I have some leads/explanation.
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Another question though... I just tried again, and I noticed that when I go in external view (F2) and if I zoom out a bit, sometimes I can get up to 1000 objects and my FPS are still at 32FPS. I can move around. But when I zoom in, if the 2 other A10C are in the screen and close enough, it drops to 18-19 FPS, with objects varying from 600 to 850. Why is that? And the visibility range to medium did not change a thing :(
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Ok thanks for the info... I could overclock my CPU already except that I am not a fan of this (and also a complete noob...). I'll reduce the visibility range to medium instead of high and see if it improves. I'll also have a look at your post. Thanks for your help. Cheers, Cam'
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Yeah I think I already read that the current engine does not uses really multi-core CPUs. Is there a way at the moment to reduce the number of objects that the CPU has to render? Instead removing A/C ;)
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Hello guys, Thanks again for your help. I did your test TZeer and here are the results (I think you were right)... I put a A10C for me at Sochi parking 25. Alone Looking right: 33 FPS - 444 Objects Looking left: 28 FPS - 616 Objects Me + 1 A10C on my left Looking right: 33 FPS - 444 Objects Looking left: 21 FPS - 716 Objects Me + 2 A10C on my left Looking right: 33FPS - 444 Objects Looking left: 18FPS - 830 Objects So it seems to be the number of objects my problem (I did not notice it in single player until now - I guess because usually I only have one wingman). But, what can I do about it? If it is a CPU limitation, is there a way to improve this?? My CPU is a Phenom II X4 @ 3.4GHz and only 30% of it is used. It's not a small CPU even if it's starting to be a bit old. Thanks for your time. Cam'
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I don't have a screenshot at the moment, but I can say that it is happening on several airbases but if there are no other player I don't have changes in FPS (or not more than 1 or 2 FPS). I could do a test later today. Yesterday, I was parked on Sochi-Adler parking 25. I looked at the object counter... On the right it's around 450. On the left arount 860. I could test by looking at numbers when offline with only me on the parking. Thanks I'll try that also.
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Hello HiJack. Thanks for the settings. I'll try them online at our next mission. In singleplayer, it seems to improve the FPS the only issue is that all textures are a bit blury and it is less easy to read cockpit indication. But let's try it like this for the next mission and see if it solves my FPS drop issue. I'll keep you posted. Cam'
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Hello guys, it's me again. This evening I tried a lot of stuff with my squadron. Base was me and 2 wingmen (other players), at parking, engine off. First try Settings: Everything on HIGH When looking on the right (no one there): 25FPS When looking on the left (2 wingmen): 13FPS Second Try Settings: Everything on LOW When looking on the right (no one there): 60FPS When looking on the left (2 wingmen): 25FPS !!! ??? Third Try Settings: My usual settings, a lot of stuff on high, some things deactivated (HDR, Tree shadows...) When looking on the right (no one there): 35FPS When looking on the left (2 wingmen): 18FPS I looked at memory usage around 2GB out of the 8GB I have I looked at CPU usage around 30% (I have 4 cores at 3.4GHz each) I tried then to use pretty much every single option available in graphic options... no improvement. I tried also to use some AMD options like Anti aliasing but no improvement either. I tried FPS improvement tricks suggested on this forum, nothing works (at least for this FPS drop). I really need some help here! I am sure there is a bug or something to fix here! It was not working at the time of the initial release of DCS World but then it improved after a few patches and then came back some patches ago. My buddies does not have any particular issues. Please help! Cam'
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Hello again :) Am I the only one experiencing this issue in Multiplayer? I don't have this problem when looking at AI planes. I guees, some effects are modeled when it is a client and are not when it is an AI? Any idea what I should do? Cheers, Cam'
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Hello all, I have an issue with FPS in multiplayer. When we are flying with my squad, everytime I look at them I got a huge FPS drop. I tried to lower settings but it's the same problem whatever the settings. It was present a few patches ago, and then disappeared. Since the last patch it's back. I am around 35-40 FPS when not looking at them and it goes to 12-15FPS when I am looking at 2 or 3 other players... I thought initially it was because of the Heat blur, but even when deactivated it is the same. Any idea why it happens? My computer specs: AMD Phenom II X4 965BE AMD Radeon HD5870 8Gb DDR3 RAM DCS Installed on a SSD Win8 64bits Thanks. Cam'
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Okay so I was able to test it. My ports are opened and forwarded correctly. I still have the problem but it seems to be better. After 5-7 tries, I usually manage to see the game of my buddy. So I'll say it's enough for me at the moment. Thanks. Cam'
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Ok so I guess when I tried in single player, I used F15E and then for my MP mission I put F15C. Thanks all for the answers.
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The thing is that IA flights can be seen on the TAD. I don't understand what you meant. I am able to see other A10C flights, as well as my own group and other IA groups.
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Hello Guys, I am just wondering why I cannot see my mates flying on FC3 (F15) on my TAD in DCS:A10C? Is there something specific to do? If I just replace the Client F15 by AI F15, I can see them on the TAD. Cheers, Cam'
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Thanks for all the information skatezilla. I'll test again next Tuesday. Hopefully it will work now :)
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Ok so I tried with PFPortChecker and it said that my ports were closed. I checked in my router settings and it seemed ok. I deleted all the settings - reboot. Then I tried by setting my computer in DMZ -> Ports checked OK, it's open Then I set back only the 10308 and the ports are detected as opened by PFPortChecker. I don't really understand why they were not opened, but now it seems to be ok. I'll test with my mates next week if the problem is solved. Thanks guys for your help! Cam'
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What could be blocking the comms? I deactivated the firewall, antivirus on windows at least during the tries. I don't see what could cause the problem... :( Is there a way to be sure the port are forwarded correctly, some kind of testing tool? It should be ok but it's worth checking.
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Thanks for the answer. The ports are correctly opened and I have a fixed IP on my local network. When I try to do a Direct IP connect, I get the "Connection interrupted" message (happens everytime and it is instantly)
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Ok so I tested. I don't have any packet loss. I tried a lot of servers and there are no problems on pingtest. Yet, I still have the problem. I can't see all the server at the same time. It was working well in DCS A10 and I have the problem since DCS World. Any idea? Cam'
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Hello. I will test as soon as I'm back home. But it could explain the problem. I am using BPL for my home connection. I guess they are the cause of the packet loss. Maybe using wifi will be better. I need to try it. A comment though: I never had the problem with DCS: BS or DCS: A10. The problems appeared in DCS World. Did you do any change that might explain it? Thanks. Cam'